# Operations Some basic information and setup steps are included in this README. Instructions for specific actions can be found in our [runbooks](./runbooks/). ## Continuous Delivery We use a [cloud.gov service account](https://cloud.gov/docs/services/cloud-gov-service-account/) to deploy from this repository to cloud.gov with a SpaceDeveloper user. ## Authenticating to Cloud.gov via the command line You'll need the [Cloud Foundry CLI](https://docs.cloud.gov/getting-started/setup/). We use the V7 Cloud Foundry CLI. ```shell cf login -a api.fr.cloud.gov --sso ``` After authenticating, make sure you are targeting the correct org and space! ```bash cf spaces cf target -o -s ``` ## Database In sandbox, created with `cf create-service aws-rds micro-psql getgov-ENV-database`. Binding the database in `manifest-.json` automatically inserts the connection string into the environment as `DATABASE_URL`. [Cloud.gov RDS documentation](https://cloud.gov/docs/services/relational-database/). # Deploy We have three types of environments: developer "sandboxes", `staging` and `stable`. Developers can deploy locally to their sandbox whenever they want. However, only our CD service can deploy to `staging` and `stable`, and it does so when we make tagged releases of `main`. For `staging`, this is done to ensure there is a non-production level test envirornment that can be used for user testing or for testing code before it is pushed to `stable`. `Staging` can be especially helpful when testing database changes or migrations that could have adververse affects in `stable`. On the other hand, `stable` is used to ensure that we have a "golden" environment to point to. We can refer to `stable` as our production environment and `staging` as our pre-production (pre-prod) environment. As such, code on main should always be tagged for `staging` before it is tagged for `stable`. You should make sure all of the USWDS assets are compiled and collected before deploying to your sandbox. To deploy locally to `sandbox`: For ease of use, you can run the `deploy.sh ` script in the `/src` directory to build the assets and deploy to your sandbox. Similarly, you could run `build.sh ` script to just compile and collect the assets without deploying. Your sandbox space should've been setup as part of the onboarding process. If this was not the case, please have an admin follow the instructions [here](../../.github/ISSUE_TEMPLATE/developer-onboarding.md#setting-up-developer-sandbox). ## Stable and Staging Release Rules Releases will be made for staging and stable every week starting on the first day of the sprint (Wednesday), with the second release of the sprint occuring halfway through the sprint. With the exception of first time going into production, these releases will NOT have the same code. The release to stable will be the same commit that was tagged for staging one week prior, making stable one week behind staging. Further, this means staging can be up to a week behind the main branch of code. If a bug fix or feature needs to be made to stable out of the normal cycle, this can only be done at the product owner's request. ## Making bug fixes on stable during production In the case where a bug fix or feature needs to be added outside of the normal cycle, the code-fix branch and release will be handled differently than normal: 1. Code will need to be branched NOT off of main, but off of the same commit as the most recent stable commit. This should be the one tagged with the most recent vX.XX.XX value. 2. After making the bug fix, the approved PR branch will not be merged yet, instead it will be tagged with a new release tag, incrementing the patch value from the last commit number. 3. If main and stable are on the the same commit then merge this branch into staging using the staging release tag (staging-). 4. If staging is already ahead stable, you may need to create another branch that is based off of the current staging commit, merge in your code change and then tag that branch with the staging release. 5. Wait to merge your original branch until both deploys finish. Once they succeed then merge to main per the usual process. ## Serving static assets We are using [WhiteNoise](http://whitenoise.evans.io/en/stable/index.html) plugin to serve our static assets on cloud.gov. This plugin is added to the `MIDDLEWARE` list in our apps `settings.py`. Note that it’s a good idea to run `collectstatic` locally or in the docker container before pushing files up to your sandbox. This is because `collectstatic` relies on timestamps when deciding to whether to overwrite the existing assets in `/public`. Due the way files are uploaded, the compiled css in the `/assets/css` folder on your sandbox will have a slightly earlier timestamp than the files in `/public/css`, and consequently running `collectstatic` on your sandbox will not update `public/css` as you may expect. For convenience, both the `deploy.sh` and `build.sh` scripts will take care of that. # Debugging Debugging errors observed in applications running on Cloud.gov requires being able to see the log information from the environment that the application is running in. There are (at least) three different ways to see that information: Cloud.gov dashboard, CloudFoundry CLI application, and Cloud.gov Kibana logging queries. There is also SSH access into Cloud.gov containers and Github Actions that can be used for specific tasks. ## Cloud.gov dashboard At there is a list for all of the applications that a Cloud.gov user has access to. Clicking on an application goes to a screen for that individual application, e.g. . On that page is a left-hand link for "Log Stream" e.g. . That log stream shows a stream of Cloud.gov log messages. Cloud.gov has different layers that log requests. One is `RTR` which is the router within Cloud.gov. Messages from our Django app are prefixed with `APP/PROC/WEB`. While it is possible to search inside the browser for particular log messages, this is not a sophisticated interface for querying logs. ## CloudFoundry CLI When logged in with the CloudFoundry CLI (see [above](#authenticating-to-cloudgov-via-the-command-line)) Cloudfoundry application logs can be viewed with the `cf logs ` where `` is the name of the application in the currently targeted space. By default `cf logs` starts a streaming view of log messages from the application. It appears to show the same information as the dashboard web application, but in the terminal. There is a `--recent` option that will dump things that happened prior to the current time rather than starting a stream of the present log messages, but that is also not a full log archive and search system. CloudFoundry also offers a `run-task` command that can be used to run a single command in the running Cloud.gov container. For example, to run our Django admin command that loads test fixture data: ``` cf run-task getgov-{environment} --command "./manage.py load" --name fixtures--users cf run-task getgov-{environment} --command "./manage.py load" --name fixtures--applications ``` However, this task runs asynchronously in the background without any command output, so it can sometimes be hard to know if the command has completed and if so, if it was successful. ## Cloud.gov Kibana Cloud.gov provides an instance of the log query program Kibana at . Kibana is powerful, but also complicated software that can take time to learn how to use most effectively. A few hints: - Set the timeframe of the display appropriately, the default is the last 15 minutes which may not show any results in some environments. - Kibana queries and filters can be used to narrow in on particular environments. Try the query `@source.type:APP` to focus on messages from the Django application or `@cf.app:"getgov-{environment}"` to see results from a single environment. Currently, our application emits Python's default log format which is textual and not record-based. In particular, tracebacks are on multiple lines and show up in Kibana as multiple records that are not necessarily connected. As the application gets closer to production, we may want to switch to a JSON log format where errors will be captured by Kibana as a single message, however with a slightly more difficult developer experience when reading logs by eyeball. ## SSH access The CloudFoundry CLI provides SSH access to the running container of an application. Use `cf ssh ` to SSH into the container. To make sure that your shell is seeing the same configuration as the running application, be sure to run `/tmp/lifecycle/shell` very first. Inside the container, the python code should be in `/app` and you can check there to see if the expected version of code is deployed in a particular file. There is no hot-reloading inside the container, so it isn't possible to make code changes there and see the results reflected in the running application. (Templates may be read directly from disk every page load so it is possible that you could change a page template and see the result in the application.) Inside the container, it can be useful to run various Django admin commands using `./manage.py`. For example, `./manage.py shell` can be used to give a python interpreter where code can be run to modify objects in the database, say to make a user an administrator. ## Github Actions In order to allow some ops activities by people without CloudFoundry on a laptop, we have some ops-related actions under . ### Migrate data This Github action runs Django's `manage.py migrate` command on the specified environment. **This is the first thing to try when fixing 500 errors from an application environment**. The migrations should be idempotent, so running the same migrations more than once should never cause an additional problem. ### Reset database Very occasionally, there are migrations that don't succeed when run against a database with data already in it. This action drops the database and re-creates it with the latest model schema. Once launched, this should never be used on the `stable` environment, but during development, it may be useful on the various sandbox environments. After launch, some schema changes may take the involvement of a skilled DBA to fix problems like this. # Bug triage Bugs on production software need to be documented quickly and triaged to determine if fixes need to be made outside of the normal release cadence. Triage levels will be Critical, High, Medium, and Low to indicate the level of priority for fix, not neccessarily the level of severity. See below for more details **Critical**- should only be determined by the product owner and means the fix for this critical bug needs to have a quick fix for it created ASAP. This is the only case where a bug fix can be added outside of the normal release cycle and directly onto the stable release. **High**- Can be determined by product owner or other team member, and indicates this bug is critical enough to warrant being added into the current sprint. **Medium**- Should be added to a sprint coming up but is not blocking users, or enough users to warrant rushing it into a sprint **Low**- A minor bug, that could even wait until after the next big launch date to be implemented. ## Steps for Triaging 1. When a bug is found, whether by a developer/designer or from feedback from an end user, a ticket should be made immediately. The actual maker of the ticket can be a member of the product team as needed. 2. This bug ticket immediately gets a priority added Critical/High/Medium/Low, with Critical requiring the product owner's consent. 3. Anything marked as `critical` should be refined immediately and engineering should be notified in our Slack dev channel that a Critical ticket has been created (if not already notified) 4. All items not marked as `critical` by the product owner can wait until refinement to be refined and may have their prioirty level changed during that meeting. ## Steps for dealing with Critical Bugs 1. Once the critical bug ticket is refined and the bug is clear, an engineer should be assigned to work on it. (No ticket, no work) 2. At the same point, two other engineers should be assigned to review the PR once it's made. One of the reviewing engineers can be subsititued for a designer if this is a design/content/other user facing bug fix. 3. In the case where the engineering lead is is unresponsive or unavailable to assign the ticket immediately, the product team will make sure an engineer volunteers or is assigned to the ticket/PR review ASAP. 4. Once done, the developer must make a PR and should tag the assigned PR reviewers in our Slack dev channel stating that the PR is now waiting on their review. These reviewers should drop other tasks in order to review this promptly. 5. See the the section above on [Making bug fixes on stable](#making-bug-fixes-on-stable-during-production) for how to push changes to stable once the PR is approved