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RecordAccumulator builds a set of datastore Entity records from a set of leveldb logfiles in a directory tree (which is how we receive them for database backup/restore testing). This CL also refactors some of the logfile test code out of LevelDbLogReaderTest so that we can reuse it for building test logs. ------------- Created by MOE: https://github.com/google/moe MOE_MIGRATED_REVID=167313553
87 lines
2.9 KiB
Java
87 lines
2.9 KiB
Java
// Copyright 2017 The Nomulus Authors. All Rights Reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package google.registry.tools;
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import static com.google.common.base.Preconditions.checkArgument;
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import google.registry.tools.LevelDbLogReader.ChunkType;
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class LevelDbUtil {
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public static final int MAX_RECORD = LevelDbLogReader.BLOCK_SIZE - LevelDbLogReader.HEADER_SIZE;
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/** Adds a new record header to "bytes" at "pos", returns the new position. */
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private static int addRecordHeader(byte[] bytes, int pos, ChunkType type, int size) {
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// Write a bogus checksum.
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for (int i = 0; i < 4; ++i) {
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bytes[pos++] = -1;
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}
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// Write size and type.
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bytes[pos++] = (byte) size;
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bytes[pos++] = (byte) (size >> 8);
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bytes[pos++] = (byte) type.getCode();
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return pos;
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}
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/**
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* Adds a record of repeating bytes of 'val' of the given size to bytes at pos.
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*
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* <p>Writes the two least-significant bytes of 'val', alternating the order of them. So if the
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* value of 'val' is 0x1234, writes 0x12 0x34 0x34 0x12 0x12 ... If the value is greater than
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* 0xffff, it will be truncated to 16 bits.
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*
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* <p>This currently doesn't write a real checksum since we're not doing anything with that in the
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* leveldb reader.
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*
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* <p>Returns the new offset for the next block.
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*/
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static int addRecord(byte[] bytes, int pos, ChunkType type, int size, int val) {
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pos = addRecordHeader(bytes, pos, type, size);
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// Write "size" bytes of data.
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for (int i = 0; i < size; ++i) {
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bytes[pos + i] = (byte) val;
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// Swap the least significant bytes in val so we can have more than 256 different same-sized
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// records.
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val = ((val >> 8) & 0xff) | ((val & 0xff) << 8);
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}
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return pos + size;
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}
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/**
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* Adds a record containing "data" to "bytes".
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*
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* <p>This currently doesn't write a real checksum since we're not doing anything with that in the
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* leveldb reader.
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*
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* <p>Returns the new offset for the next block.
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*/
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static int addRecord(byte[] bytes, int pos, ChunkType type, byte[] data) {
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checkArgument(
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data.length < MAX_RECORD, "Record length (%d) > max record size (%d)", data.length,
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MAX_RECORD);
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pos = addRecordHeader(bytes, pos, type, data.length);
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// Write the contents of "data".
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for (int i = 0; i < data.length; ++i) {
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bytes[pos + i] = data[i];
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}
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return pos + data.length;
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}
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}
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