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We've continuously had concurrent modification exceptions for our regularly occurring []s that run on thousands of shards, perhaps unnecessarily so. These exceptions started after the last major [] framework refactoring, which changed the default number of shards from 100 to essentially infinite. I don't think infinite is the way to go, and 100 shards should be more than sufficient for anything we're currently running. ------------- Created by MOE: https://github.com/google/moe MOE_MIGRATED_REVID=131175353 |
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