/* jslint node: true */ 'use strict'; const stringFormat = require('./string_format.js'); const { Errors } = require('./enig_error.js'); const pty = require('node-pty'); const decode = require('iconv-lite').decode; const createServer = require('net').createServer; module.exports = class Door { constructor(client) { this.client = client; this.restored = false; } prepare(ioType, cb) { this.io = ioType; // we currently only have to do any real setup for 'socket' if('socket' !== ioType) { return cb(null); } this.sockServer = createServer(conn => { this.sockServer.getConnections( (err, count) => { // We expect only one connection from our DOOR/emulator/etc. if(!this && count <= 1) { this.client.term.output.pipe(conn); conn.on('data', this.doorDataHandler.bind(this)); conn.once('end', () => { return this.restoreIo(conn); }); conn.once('error', err => { this.client.log.info( { error : err.message }, 'Door socket server connection'); return this.restoreIo(conn); }); } }); }); this.sockServer.listen(0, () => { return cb(null); }); } run(exeInfo, cb) { this.encoding = (exeInfo.encoding || 'cp437').toLowerCase(); if('socket' === this.io && !this.sockServer) { return cb(Errors.UnexpectedState('Socket server is not running')); } const formatObj = { dropFile : exeInfo.dropFile, dropFilePath : exeInfo.dropFilePath, node : exeInfo.node.toString(), srvPort : this.sockServer ? this.sockServer.address().port.toString() : '-1', userId : this.client.user.userId.toString(), srvSocketFd : exeInfo.srvSocketFd ? exeInfo.srvSocketFd.toString() : '-1', }; const args = exeInfo.args.map( arg => stringFormat(arg, formatObj) ); const door = pty.spawn(exeInfo.cmd, args, { cols : this.client.term.termWidth, rows : this.client.term.termHeight, // :TODO: cwd env : exeInfo.env, encoding : null, // we want to handle all encoding ourself }); if('stdio' === this.io) { this.client.log.debug('Using stdio for door I/O'); this.client.term.output.pipe(door); door.on('data', this.doorDataHandler.bind(this)); door.once('close', () => { return this.restoreIo(door); }); } else if('socket' === this.io) { this.client.log.debug( { srvPort : this.sockServer.address().port, srvSocketFd : this.sockServerSocket }, 'Using temporary socket server for door I/O' ); } door.once('exit', exitCode => { this.client.log.info( { exitCode : exitCode }, 'Door exited'); if(this.sockServer) { this.sockServer.close(); } // we may not get a close if('stdio' === this.io) { this.restoreIo(door); } door.removeAllListeners(); return cb(null); }); } doorDataHandler(data) { this.client.term.write(decode(data, this.encoding)); } restoreIo(piped) { if(!this.restored && this.client.term.output) { this.client.term.output.unpipe(piped); this.client.term.output.resume(); this.restored = true; } } }; /* function Door(client, exeInfo) { events.EventEmitter.call(this); const self = this; this.client = client; this.exeInfo = exeInfo; this.exeInfo.encoding = (this.exeInfo.encoding || 'cp437').toLowerCase(); let restored = false; // // Members of exeInfo: // cmd // args[] // env{} // cwd // io // encoding // dropFile // node // inhSocket // this.doorDataHandler = function(data) { self.client.term.write(decode(data, self.exeInfo.encoding)); }; this.restoreIo = function(piped) { if(!restored && self.client.term.output) { self.client.term.output.unpipe(piped); self.client.term.output.resume(); restored = true; } }; this.prepareSocketIoServer = function(cb) { if('socket' === self.exeInfo.io) { const sockServer = createServer(conn => { sockServer.getConnections( (err, count) => { // We expect only one connection from our DOOR/emulator/etc. if(!err && count <= 1) { self.client.term.output.pipe(conn); conn.on('data', self.doorDataHandler); conn.once('end', () => { return self.restoreIo(conn); }); conn.once('error', err => { self.client.log.info( { error : err.toString() }, 'Door socket server connection'); return self.restoreIo(conn); }); } }); }); sockServer.listen(0, () => { return cb(null, sockServer); }); } else { return cb(null); } }; this.doorExited = function() { self.emit('finished'); }; } require('util').inherits(Door, events.EventEmitter); Door.prototype.run = function() { const self = this; this.prepareSocketIoServer( (err, sockServer) => { if(err) { this.client.log.warn( { error : err.toString() }, 'Failed executing door'); return self.doorExited(); } // Expand arg strings, e.g. {dropFile} -> DOOR32.SYS // :TODO: Use .map() here let args = _.clone(self.exeInfo.args); // we need a copy so the original is not modified for(let i = 0; i < args.length; ++i) { args[i] = stringFormat(self.exeInfo.args[i], { dropFile : self.exeInfo.dropFile, node : self.exeInfo.node.toString(), srvPort : sockServer ? sockServer.address().port.toString() : '-1', userId : self.client.user.userId.toString(), }); } const door = pty.spawn(self.exeInfo.cmd, args, { cols : self.client.term.termWidth, rows : self.client.term.termHeight, // :TODO: cwd env : self.exeInfo.env, encoding : null, // we want to handle all encoding ourself }); if('stdio' === self.exeInfo.io) { self.client.log.debug('Using stdio for door I/O'); self.client.term.output.pipe(door); door.on('data', self.doorDataHandler); door.once('close', () => { return self.restoreIo(door); }); } else if('socket' === self.exeInfo.io) { self.client.log.debug( { port : sockServer.address().port }, 'Using temporary socket server for door I/O'); } door.once('exit', exitCode => { self.client.log.info( { exitCode : exitCode }, 'Door exited'); if(sockServer) { sockServer.close(); } // we may not get a close if('stdio' === self.exeInfo.io) { self.restoreIo(door); } door.removeAllListeners(); return self.doorExited(); }); }); }; */