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93
AspClassic.VBScript/hosting/VBScriptContext.cs
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93
AspClassic.VBScript/hosting/VBScriptContext.cs
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using System;
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using System.Collections.Generic;
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using System.Text;
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using AspClassic.Scripting.Runtime;
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using System.Dynamic;
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#if USE35
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// Needed for type language implementers need to support DLR Hosting, such as
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// ScriptCode.
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using AspClassic.Scripting.Ast;
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#else
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using System.Linq.Expressions;
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#endif
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using AspClassic.Scripting;
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using Dlrsoft.VBScript.Runtime;
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using Dlrsoft.VBScript.Compiler;
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using AspClassic.Scripting.Utils;
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namespace Dlrsoft.VBScript.Hosting
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{
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public class VBScriptContext : LanguageContext
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{
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private readonly VBScript _vbscript;
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public VBScriptContext(ScriptDomainManager manager,
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IDictionary<string, object> options)
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: base(manager) {
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// TODO: parse options
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// TODO: register event manager.AssemblyLoaded
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_vbscript = new VBScript(manager.GetLoadedAssemblyList(), manager.Globals);
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if (options.ContainsKey("Trace") && options["Trace"].Equals(true))
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{
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_vbscript.Trace = true;
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}
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}
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public override ScriptCode CompileSourceCode(SourceUnit sourceUnit, CompilerOptions options, ErrorSink errorSink)
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{
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using (var reader = sourceUnit.GetReader()) {
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try
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{
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switch (sourceUnit.Kind)
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{
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case SourceCodeKind.SingleStatement:
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case SourceCodeKind.Expression:
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case SourceCodeKind.AutoDetect:
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case SourceCodeKind.InteractiveCode:
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return new VBScriptCode(
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_vbscript, _vbscript.ParseExprToLambda(reader),
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sourceUnit);
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case SourceCodeKind.Statements:
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case SourceCodeKind.File:
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return new VBScriptCode(
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_vbscript,
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_vbscript.ParseFileToLambda(sourceUnit.Path, reader),
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sourceUnit);
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default:
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throw Assert.Unreachable;
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}
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}
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catch (VBScriptCompilerException ex)
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{
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VBScriptSourceCodeReader vbscriptReader = reader as VBScriptSourceCodeReader;
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if (vbscriptReader != null)
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{
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ISourceMapper mapper = vbscriptReader.SourceMapper;
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if (mapper != null)
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{
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foreach (VBScriptSyntaxError error in ex.SyntaxErrors)
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{
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DocSpan docSpan = mapper.Map(error.Span);
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error.FileName = docSpan.Uri;
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error.Span = docSpan.Span;
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}
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}
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}
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throw ex;
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}
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catch (Exception e)
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{
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// Real language implementation would have a specific type
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// of exception. Also, they would pass errorSink down into
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// the parser and add messages while doing tighter error
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// recovery and continuing to parse.
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errorSink.Add(sourceUnit, e.Message, SourceSpan.None, 0,
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Severity.FatalError);
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return null;
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}
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}
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}
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}
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}
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