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https://github.com/TalAloni/SMBLibrary.git
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64 lines
2.4 KiB
C#
64 lines
2.4 KiB
C#
/* Copyright (C) 2017 Tal Aloni <tal.aloni.il@gmail.com>. All rights reserved.
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*
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* You can redistribute this program and/or modify it under the terms of
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* the GNU Lesser Public License as published by the Free Software Foundation,
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* either version 3 of the License, or (at your option) any later version.
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*/
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using System;
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using System.Collections.Generic;
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using Utilities;
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namespace SMBLibrary
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{
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/// <summary>
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/// [MS-FSCC] 2.5.4 - FileFsFullSizeInformation
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/// </summary>
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public class FileFsFullSizeInformation : FileSystemInformation
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{
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public const int FixedLength = 32;
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public long TotalAllocationUnits;
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public long CallerAvailableAllocationUnits;
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public long ActualAvailableAllocationUnits;
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public uint SectorsPerAllocationUnit;
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public uint BytesPerSector;
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public FileFsFullSizeInformation()
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{
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}
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public FileFsFullSizeInformation(byte[] buffer, int offset)
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{
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TotalAllocationUnits = LittleEndianConverter.ToInt64(buffer, offset + 0);
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CallerAvailableAllocationUnits = LittleEndianConverter.ToInt64(buffer, offset + 8);
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ActualAvailableAllocationUnits = LittleEndianConverter.ToInt64(buffer, offset + 16);
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SectorsPerAllocationUnit = LittleEndianConverter.ToUInt32(buffer, offset + 24);
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BytesPerSector = LittleEndianConverter.ToUInt32(buffer, offset + 28);
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}
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public override void WriteBytes(byte[] buffer, int offset)
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{
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LittleEndianWriter.WriteInt64(buffer, offset + 0, TotalAllocationUnits);
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LittleEndianWriter.WriteInt64(buffer, offset + 8, CallerAvailableAllocationUnits);
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LittleEndianWriter.WriteInt64(buffer, offset + 16, ActualAvailableAllocationUnits);
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LittleEndianWriter.WriteUInt32(buffer, offset + 24, SectorsPerAllocationUnit);
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LittleEndianWriter.WriteUInt32(buffer, offset + 28, BytesPerSector);
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}
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public override FileSystemInformationClass FileSystemInformationClass
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{
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get
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{
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return FileSystemInformationClass.FileFsFullSizeInformation;
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}
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}
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public override int Length
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{
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get
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{
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return FixedLength;
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}
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}
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}
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}
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