SMBLibrary/SMBLibrary/Structures/FileSystemInformation/FileFsFullSizeInformation.cs

64 lines
2.4 KiB
C#

/* Copyright (C) 2017 Tal Aloni <tal.aloni.il@gmail.com>. All rights reserved.
*
* You can redistribute this program and/or modify it under the terms of
* the GNU Lesser Public License as published by the Free Software Foundation,
* either version 3 of the License, or (at your option) any later version.
*/
using System;
using System.Collections.Generic;
using Utilities;
namespace SMBLibrary
{
/// <summary>
/// [MS-FSCC] 2.5.4 - FileFsFullSizeInformation
/// </summary>
public class FileFsFullSizeInformation : FileSystemInformation
{
public const int FixedLength = 32;
public long TotalAllocationUnits;
public long CallerAvailableAllocationUnits;
public long ActualAvailableAllocationUnits;
public uint SectorsPerAllocationUnit;
public uint BytesPerSector;
public FileFsFullSizeInformation()
{
}
public FileFsFullSizeInformation(byte[] buffer, int offset)
{
TotalAllocationUnits = LittleEndianConverter.ToInt64(buffer, offset + 0);
CallerAvailableAllocationUnits = LittleEndianConverter.ToInt64(buffer, offset + 8);
ActualAvailableAllocationUnits = LittleEndianConverter.ToInt64(buffer, offset + 16);
SectorsPerAllocationUnit = LittleEndianConverter.ToUInt32(buffer, offset + 24);
BytesPerSector = LittleEndianConverter.ToUInt32(buffer, offset + 28);
}
public override void WriteBytes(byte[] buffer, int offset)
{
LittleEndianWriter.WriteInt64(buffer, offset + 0, TotalAllocationUnits);
LittleEndianWriter.WriteInt64(buffer, offset + 8, CallerAvailableAllocationUnits);
LittleEndianWriter.WriteInt64(buffer, offset + 16, ActualAvailableAllocationUnits);
LittleEndianWriter.WriteUInt32(buffer, offset + 24, SectorsPerAllocationUnit);
LittleEndianWriter.WriteUInt32(buffer, offset + 28, BytesPerSector);
}
public override FileSystemInformationClass FileSystemInformationClass
{
get
{
return FileSystemInformationClass.FileFsFullSizeInformation;
}
}
public override int Length
{
get
{
return FixedLength;
}
}
}
}