/* Copyright (C) 2012-2020 Tal Aloni . All rights reserved. * * You can redistribute this program and/or modify it under the terms of * the GNU Lesser Public License as published by the Free Software Foundation, * either version 3 of the License, or (at your option) any later version. */ using System; using System.IO; namespace Utilities { public class BigEndianWriter { public static void WriteInt16(byte[] buffer, int offset, short value) { byte[] bytes = BigEndianConverter.GetBytes(value); Array.Copy(bytes, 0, buffer, offset, bytes.Length); } public static void WriteInt16(byte[] buffer, ref int offset, short value) { WriteInt16(buffer, offset, value); offset += 2; } public static void WriteUInt16(byte[] buffer, int offset, ushort value) { byte[] bytes = BigEndianConverter.GetBytes(value); Array.Copy(bytes, 0, buffer, offset, bytes.Length); } public static void WriteUInt16(byte[] buffer, ref int offset, ushort value) { WriteUInt16(buffer, offset, value); offset += 2; } public static void WriteUInt24(byte[] buffer, int offset, uint value) { byte[] bytes = BigEndianConverter.GetBytes(value); Array.Copy(bytes, 1, buffer, offset, 3); } public static void WriteUInt24(byte[] buffer, ref int offset, uint value) { WriteUInt24(buffer, offset, value); offset += 3; } public static void WriteInt32(byte[] buffer, int offset, int value) { byte[] bytes = BigEndianConverter.GetBytes(value); Array.Copy(bytes, 0, buffer, offset, bytes.Length); } public static void WriteInt32(byte[] buffer, ref int offset, int value) { WriteInt32(buffer, offset, value); offset += 4; } public static void WriteUInt32(byte[] buffer, int offset, uint value) { byte[] bytes = BigEndianConverter.GetBytes(value); Array.Copy(bytes, 0, buffer, offset, bytes.Length); } public static void WriteUInt32(byte[] buffer, ref int offset, uint value) { WriteUInt32(buffer, offset, value); offset += 4; } public static void WriteInt64(byte[] buffer, int offset, long value) { byte[] bytes = BigEndianConverter.GetBytes(value); Array.Copy(bytes, 0, buffer, offset, bytes.Length); } public static void WriteInt64(byte[] buffer, ref int offset, long value) { WriteInt64(buffer, offset, value); offset += 8; } public static void WriteUInt64(byte[] buffer, int offset, ulong value) { byte[] bytes = BigEndianConverter.GetBytes(value); Array.Copy(bytes, 0, buffer, offset, bytes.Length); } public static void WriteUInt64(byte[] buffer, ref int offset, ulong value) { WriteUInt64(buffer, offset, value); offset += 8; } public static void WriteGuid(byte[] buffer, int offset, Guid value) { byte[] bytes = BigEndianConverter.GetBytes(value); Array.Copy(bytes, 0, buffer, offset, bytes.Length); } public static void WriteGuid(byte[] buffer, ref int offset, Guid value) { WriteGuid(buffer, offset, value); offset += 16; } public static void WriteInt16(Stream stream, short value) { byte[] bytes = BigEndianConverter.GetBytes(value); stream.Write(bytes, 0, bytes.Length); } public static void WriteUInt16(Stream stream, ushort value) { byte[] bytes = BigEndianConverter.GetBytes(value); stream.Write(bytes, 0, bytes.Length); } public static void WriteUInt24(Stream stream, uint value) { byte[] bytes = BigEndianConverter.GetBytes(value); stream.Write(bytes, 1, 3); } public static void WriteInt32(Stream stream, int value) { byte[] bytes = BigEndianConverter.GetBytes(value); stream.Write(bytes, 0, bytes.Length); } public static void WriteUInt32(Stream stream, uint value) { byte[] bytes = BigEndianConverter.GetBytes(value); stream.Write(bytes, 0, bytes.Length); } public static void WriteInt64(Stream stream, long value) { byte[] bytes = BigEndianConverter.GetBytes(value); stream.Write(bytes, 0, bytes.Length); } public static void WriteUInt64(Stream stream, ulong value) { byte[] bytes = BigEndianConverter.GetBytes(value); stream.Write(bytes, 0, bytes.Length); } public static void WriteGuid(Stream stream, Guid value) { byte[] bytes = BigEndianConverter.GetBytes(value); stream.Write(bytes, 0, bytes.Length); } } }