Corrected FileFullEaInformation implementation

This commit is contained in:
Tal Aloni 2017-08-31 21:20:26 +03:00
parent ef9583f322
commit 2a7805f9b4
4 changed files with 87 additions and 47 deletions

View file

@ -0,0 +1,62 @@
/* Copyright (C) 2014-2017 Tal Aloni <tal.aloni.il@gmail.com>. All rights reserved.
*
* You can redistribute this program and/or modify it under the terms of
* the GNU Lesser Public License as published by the Free Software Foundation,
* either version 3 of the License, or (at your option) any later version.
*/
using System;
using System.Collections.Generic;
using System.Text;
using Utilities;
namespace SMBLibrary
{
/// <summary>
/// [MS-FSCC] 2.4.15 - FileFullEaInformation data element
/// </summary>
public class FileFullEAEntry
{
public const int FixedLength = 8;
public uint NextEntryOffset;
public byte Flags;
private byte EaNameLength;
private ushort EaValueLength;
public string EaName; // 8-bit ASCII
public string EaValue; // 8-bit ASCII
public FileFullEAEntry()
{
}
public FileFullEAEntry(byte[] buffer, int offset)
{
NextEntryOffset = LittleEndianReader.ReadUInt32(buffer, ref offset);
Flags = ByteReader.ReadByte(buffer, ref offset);
EaNameLength = ByteReader.ReadByte(buffer, ref offset);
EaValueLength = LittleEndianReader.ReadUInt16(buffer, ref offset);
EaName = ByteReader.ReadAnsiString(buffer, ref offset, EaNameLength);
EaValue = ByteReader.ReadAnsiString(buffer, ref offset, EaValueLength);
}
public void WriteBytes(byte[] buffer, int offset)
{
EaNameLength = (byte)EaName.Length;
EaValueLength = (ushort)EaValue.Length;
LittleEndianWriter.WriteUInt32(buffer, ref offset, NextEntryOffset);
ByteWriter.WriteByte(buffer, ref offset, Flags);
ByteWriter.WriteByte(buffer, ref offset, EaNameLength);
LittleEndianWriter.WriteUInt16(buffer, ref offset, EaValueLength);
ByteWriter.WriteAnsiString(buffer, ref offset, EaName);
ByteWriter.WriteAnsiString(buffer, ref offset, EaValue);
}
public int Length
{
get
{
return FixedLength + EaName.Length + EaValue.Length;
}
}
}
}

View file

@ -16,14 +16,7 @@ namespace SMBLibrary
/// </summary>
public class FileFullEAInformation : FileInformation
{
public const int FixedLength = 8;
public uint NextEntryOffset;
public byte Flags;
private byte EaNameLength;
private ushort EaValueLength;
public string EaName; // 8-bit ASCII
public string EaValue; // 8-bit ASCII
List<FileFullEAEntry> m_entries = new List<FileFullEAEntry>();
public FileFullEAInformation()
{
@ -31,24 +24,12 @@ namespace SMBLibrary
public FileFullEAInformation(byte[] buffer, int offset)
{
NextEntryOffset = LittleEndianReader.ReadUInt32(buffer, ref offset);
Flags = ByteReader.ReadByte(buffer, ref offset);
EaNameLength = ByteReader.ReadByte(buffer, ref offset);
EaValueLength = LittleEndianReader.ReadUInt16(buffer, ref offset);
EaName = ByteReader.ReadAnsiString(buffer, ref offset, EaNameLength);
EaValue = ByteReader.ReadAnsiString(buffer, ref offset, EaValueLength);
m_entries = ReadList(buffer, offset);
}
public override void WriteBytes(byte[] buffer, int offset)
{
EaNameLength = (byte)EaName.Length;
EaValueLength = (ushort)EaValue.Length;
LittleEndianWriter.WriteUInt32(buffer, ref offset, NextEntryOffset);
ByteWriter.WriteByte(buffer, ref offset, Flags);
ByteWriter.WriteByte(buffer, ref offset, EaNameLength);
LittleEndianWriter.WriteUInt16(buffer, ref offset, EaValueLength);
ByteWriter.WriteAnsiString(buffer, ref offset, EaName);
ByteWriter.WriteAnsiString(buffer, ref offset, EaValue);
WriteList(buffer, offset, m_entries);
}
public override FileInformationClass FileInformationClass
@ -63,54 +44,50 @@ namespace SMBLibrary
{
get
{
return FixedLength + EaName.Length + EaValue.Length;
int length = 0;
for (int index = 0; index < m_entries.Count; index++)
{
length += m_entries[index].Length;
if (index < m_entries.Count - 1)
{
// When multiple FILE_FULL_EA_INFORMATION data elements are present in the buffer, each MUST be aligned on a 4-byte boundary
int padding = (4 - (length % 4)) % 4;
length += padding;
}
}
return length;
}
}
public static List<FileFullEAInformation> ReadList(byte[] buffer, int offset)
public static List<FileFullEAEntry> ReadList(byte[] buffer, int offset)
{
List<FileFullEAInformation> result = new List<FileFullEAInformation>();
FileFullEAInformation entry;
List<FileFullEAEntry> result = new List<FileFullEAEntry>();
FileFullEAEntry entry;
do
{
entry = new FileFullEAInformation(buffer, offset);
entry = new FileFullEAEntry(buffer, offset);
result.Add(entry);
offset += (int)entry.NextEntryOffset;
}
while (entry.NextEntryOffset != 0);
return result;
}
public static void WriteList(byte[] buffer, int offset, List<FileFullEAInformation> list)
public static void WriteList(byte[] buffer, int offset, List<FileFullEAEntry> list)
{
// When multiple FILE_FULL_EA_INFORMATION data elements are present in the buffer, each MUST be aligned on a 4-byte boundary
for (int index = 0; index < list.Count; index++)
{
FileFullEAInformation entry = list[index];
FileFullEAEntry entry = list[index];
entry.WriteBytes(buffer, offset);
int entryLength = entry.Length;
offset += entryLength;
if (index < list.Count - 1)
{
// When multiple FILE_FULL_EA_INFORMATION data elements are present in the buffer, each MUST be aligned on a 4-byte boundary
int padding = (4 - (entryLength % 4)) % 4;
offset += padding;
}
}
}
public int GetListLength(List<FileFullEAInformation> list)
{
// When multiple FILE_FULL_EA_INFORMATION data elements are present in the buffer, each MUST be aligned on a 4-byte boundary
int length = 0;
for (int index = 0; index < list.Count; index++)
{
length += list[index].Length;
if (index < list.Count - 1)
{
int padding = (4 - (length % 4)) % 4;
length += padding;
}
}
return length;
}
}
}

View file

@ -34,7 +34,7 @@ namespace SMBLibrary.SMB1
public string Name; // OEM / Unicode. NOT null terminated. (MUST be aligned to start on a 2-byte boundary from the start of the NT_Trans_Parameters)
// Data:
public SecurityDescriptor SecurityDescriptor;
public List<FileFullEAInformation> ExtendedAttributes;
public List<FileFullEAEntry> ExtendedAttributes;
public NTTransactCreateRequest()
{

View file

@ -143,6 +143,7 @@
<Compile Include="NTFileStore\Structures\FileInformation\Set\FileAllocationInformation.cs" />
<Compile Include="NTFileStore\Structures\FileInformation\Set\FileDispositionInformation.cs" />
<Compile Include="NTFileStore\Structures\FileInformation\Set\FileEndOfFileInformation.cs" />
<Compile Include="NTFileStore\Structures\FileInformation\Set\FileFullEAEntry.cs" />
<Compile Include="NTFileStore\Structures\FileInformation\Set\FileFullEAInformation.cs" />
<Compile Include="NTFileStore\Structures\FileInformation\Set\FileLinkInformationType1.cs" />
<Compile Include="NTFileStore\Structures\FileInformation\Set\FileLinkInformationType2.cs" />