diff --git a/SMBLibrary/Server/SMBServer.cs b/SMBLibrary/Server/SMBServer.cs index 140dce1..221f692 100644 --- a/SMBLibrary/Server/SMBServer.cs +++ b/SMBLibrary/Server/SMBServer.cs @@ -85,7 +85,7 @@ namespace SMBLibrary.Server m_connectionManager.ReleaseAllConnections(); } - // This method Accepts new connections + // This method accepts new connections private void ConnectRequestCallback(IAsyncResult ar) { Socket listenerSocket = (Socket)ar.AsyncState; @@ -101,11 +101,11 @@ namespace SMBLibrary.Server } catch (SocketException ex) { - const int WSAECONNRESET = 10054; - // Client may have closed the connection before we start to process the connection request. - // When we get this error, we have to continue to accept other requests. + const int WSAECONNRESET = 10054; // The client may have closed the connection before we start to process the connection request. + const int WSAETIMEDOUT = 10060; // The client did not properly respond after a period of time. + // When we get WSAECONNRESET or WSAETIMEDOUT, we have to continue to accept other connection requests. // See http://stackoverflow.com/questions/7704417/socket-endaccept-error-10054 - if (ex.ErrorCode == WSAECONNRESET) + if (ex.ErrorCode == WSAECONNRESET || ex.ErrorCode == WSAETIMEDOUT) { listenerSocket.BeginAccept(ConnectRequestCallback, listenerSocket); }