NTFileStore: Added FileLinkInformationType1 and FileRenameInformationType1 implementations

This commit is contained in:
Tal Aloni 2017-07-26 12:34:34 +03:00
parent 7a6469f3c2
commit 09419f145f
5 changed files with 150 additions and 0 deletions

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@ -0,0 +1,69 @@
/* Copyright (C) 2017 Tal Aloni <tal.aloni.il@gmail.com>. All rights reserved.
*
* You can redistribute this program and/or modify it under the terms of
* the GNU Lesser Public License as published by the Free Software Foundation,
* either version 3 of the License, or (at your option) any later version.
*/
using System;
using System.Collections.Generic;
using System.Text;
using Utilities;
namespace SMBLibrary
{
/// <summary>
/// [MS-FSCC] 2.4.21.1 - FileLinkInformation Type 1
/// </summary>
/// <remarks>
/// [MS-FSA] 2.1.5.14.6
/// FILE_LINK_INFORMATION_TYPE_1: Used for 32-bit local clients.
/// FILE_LINK_INFORMATION_TYPE_2: Used for remote clients or 64-bit local clients.
/// </remarks>
public class FileLinkInformationType1 : FileInformation
{
public const int FixedLength = 12;
public bool ReplaceIfExists;
// 3 reserved bytes
public uint RootDirectory;
private uint FileNameLength;
public string FileName = String.Empty;
public FileLinkInformationType1()
{
}
public FileLinkInformationType1(byte[] buffer, int offset)
{
ReplaceIfExists = Conversion.ToBoolean(ByteReader.ReadByte(buffer, offset + 0));
RootDirectory = LittleEndianConverter.ToUInt32(buffer, offset + 4);
FileNameLength = LittleEndianConverter.ToUInt32(buffer, offset + 8);
FileName = ByteReader.ReadUTF16String(buffer, offset + 12, (int)FileNameLength / 2);
}
public override void WriteBytes(byte[] buffer, int offset)
{
FileNameLength = (uint)(FileName.Length * 2);
ByteWriter.WriteByte(buffer, offset + 0, Convert.ToByte(ReplaceIfExists));
LittleEndianWriter.WriteUInt32(buffer, offset + 4, RootDirectory);
LittleEndianWriter.WriteUInt32(buffer, offset + 8, FileNameLength);
ByteWriter.WriteUTF16String(buffer, offset + 12, FileName);
}
public override FileInformationClass FileInformationClass
{
get
{
return FileInformationClass.FileLinkInformation;
}
}
public override int Length
{
get
{
return FixedLength + FileName.Length * 2;
}
}
}
}

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@ -14,6 +14,11 @@ namespace SMBLibrary
/// <summary>
/// [MS-FSCC] 2.4.21.2 - FileLinkInformation Type 2
/// </summary>
/// <remarks>
/// [MS-FSA] 2.1.5.14.6
/// FILE_LINK_INFORMATION_TYPE_1: Used for 32-bit local clients.
/// FILE_LINK_INFORMATION_TYPE_2: Used for remote clients or 64-bit local clients.
/// </remarks>
public class FileLinkInformationType2 : FileInformation
{
public const int FixedLength = 20;

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@ -0,0 +1,69 @@
/* Copyright (C) 2017 Tal Aloni <tal.aloni.il@gmail.com>. All rights reserved.
*
* You can redistribute this program and/or modify it under the terms of
* the GNU Lesser Public License as published by the Free Software Foundation,
* either version 3 of the License, or (at your option) any later version.
*/
using System;
using System.Collections.Generic;
using System.Text;
using Utilities;
namespace SMBLibrary
{
/// <summary>
/// [MS-FSCC] 2.4.34.1 - FileRenameInformation Type 1
/// </summary>
/// <remarks>
/// [MS-FSA] 2.1.5.14.11
/// FILE_RENAME_INFORMATION_TYPE_1: Used for 32-bit local clients.
/// FILE_RENAME_INFORMATION_TYPE_2: Used for remote clients or 64-bit local clients.
/// </remarks>
public class FileRenameInformationType1 : FileInformation
{
public const int FixedLength = 12;
public bool ReplaceIfExists;
// 3 reserved bytes
public uint RootDirectory;
private uint FileNameLength;
public string FileName = String.Empty;
public FileRenameInformationType1()
{
}
public FileRenameInformationType1(byte[] buffer, int offset)
{
ReplaceIfExists = Conversion.ToBoolean(ByteReader.ReadByte(buffer, offset + 0));
RootDirectory = LittleEndianConverter.ToUInt32(buffer, offset + 4);
FileNameLength = LittleEndianConverter.ToUInt32(buffer, offset + 8);
FileName = ByteReader.ReadUTF16String(buffer, offset + 12, (int)FileNameLength / 2);
}
public override void WriteBytes(byte[] buffer, int offset)
{
FileNameLength = (uint)(FileName.Length * 2);
ByteWriter.WriteByte(buffer, offset + 0, Convert.ToByte(ReplaceIfExists));
LittleEndianWriter.WriteUInt32(buffer, offset + 4, RootDirectory);
LittleEndianWriter.WriteUInt32(buffer, offset + 8, FileNameLength);
ByteWriter.WriteUTF16String(buffer, offset + 12, FileName);
}
public override FileInformationClass FileInformationClass
{
get
{
return FileInformationClass.FileRenameInformation;
}
}
public override int Length
{
get
{
return FixedLength + FileName.Length * 2;
}
}
}
}

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@ -14,6 +14,11 @@ namespace SMBLibrary
/// <summary>
/// [MS-FSCC] 2.4.34.2 - FileRenameInformation Type 2
/// </summary>
/// <remarks>
/// [MS-FSA] 2.1.5.14.11
/// FILE_RENAME_INFORMATION_TYPE_1: Used for 32-bit local clients.
/// FILE_RENAME_INFORMATION_TYPE_2: Used for remote clients or 64-bit local clients.
/// </remarks>
public class FileRenameInformationType2 : FileInformation
{
public const int FixedLength = 20;

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@ -142,7 +142,9 @@
<Compile Include="NTFileStore\Structures\FileInformation\Set\FileDispositionInformation.cs" />
<Compile Include="NTFileStore\Structures\FileInformation\Set\FileEndOfFileInformation.cs" />
<Compile Include="NTFileStore\Structures\FileInformation\Set\FileFullEAInformation.cs" />
<Compile Include="NTFileStore\Structures\FileInformation\Set\FileLinkInformationType1.cs" />
<Compile Include="NTFileStore\Structures\FileInformation\Set\FileLinkInformationType2.cs" />
<Compile Include="NTFileStore\Structures\FileInformation\Set\FileRenameInformationType1.cs" />
<Compile Include="NTFileStore\Structures\FileInformation\Set\FileRenameInformationType2.cs" />
<Compile Include="NTFileStore\Structures\FileInformation\Set\FileValidDataLengthInformation.cs" />
<Compile Include="NTFileStore\Structures\FileNotifyInformation.cs" />