SBSPSS/source/frontend/frontend.cpp
2000-11-20 15:45:17 +00:00

160 lines
No EOL
3.3 KiB
C++

/*=========================================================================
frontend.cpp
Author: PKG
Created:
Project: Spongebob
Purpose:
Copyright (c) 2000 Climax Development Ltd
===========================================================================*/
/*----------------------------------------------------------------------
Includes
-------- */
#include "frontend\frontend.h"
#ifndef __MEMORY_HEADER__
#include "mem\memory.h"
#endif
#ifndef __FRONTEND_MAINTITL_H__
#include "frontend\maintitl.h"
#endif
/* Std Lib
------- */
/* Data
---- */
/*----------------------------------------------------------------------
Tyepdefs && Defines
------------------- */
/*----------------------------------------------------------------------
Structure defintions
-------------------- */
/*----------------------------------------------------------------------
Function Prototypes
------------------- */
/*----------------------------------------------------------------------
Vars
---- */
static CFrontEndMainTitles s_frontEndModeMainTitles;
CFrontEndMode *CFrontEndScene::s_modeCodes[]=
{
&s_frontEndModeMainTitles, // MODE__MAIN_TITLES
&s_frontEndModeMainTitles,//NULL, // MODE__GAME_OPTIONS
&s_frontEndModeMainTitles,//NULL, // MODE__CHOOSE_SLOT
NULL, // MODE__DEMO
NULL, // MODE__NONE
};
CFrontEndScene FrontEndScene;
/*----------------------------------------------------------------------
Function:
Purpose:
Params:
Returns:
---------------------------------------------------------------------- */
void CFrontEndScene::init()
{
m_mode=MODE__NONE;
setMode(MODE__MAIN_TITLES);
}
/*----------------------------------------------------------------------
Function:
Purpose:
Params:
Returns:
---------------------------------------------------------------------- */
void CFrontEndScene::shutdown()
{
}
/*----------------------------------------------------------------------
Function:
Purpose:
Params:
Returns:
---------------------------------------------------------------------- */
void CFrontEndScene::render()
{
s_modeCodes[m_mode]->render();
}
/*----------------------------------------------------------------------
Function:
Purpose:
Params:
Returns:
---------------------------------------------------------------------- */
void CFrontEndScene::think(int _frames)
{
CFrontEndMode *mode;
mode=s_modeCodes[m_mode];
mode->think(_frames);
if(mode->isReadyToExit())
{
setMode(mode->getNextMode());
}
}
/*----------------------------------------------------------------------
Function:
Purpose:
Params:
Returns:
---------------------------------------------------------------------- */
int CFrontEndScene::readyToShutdown()
{
return false;
}
/*----------------------------------------------------------------------
Function:
Purpose:
Params:
Returns:
---------------------------------------------------------------------- */
void CFrontEndScene::setMode(FrontEndMode _newMode)
{
PAUL_DBGMSG("CFrontEndScene::setMode(%d)",_newMode);
// Close old mode
if(s_modeCodes[m_mode])
{
s_modeCodes[m_mode]->shutdown();
}
// Open new mode
m_mode=_newMode;
s_modeCodes[m_mode]->init();
// s_modeCodes[m_mode]->shutdown();
// ASSERT(0);
}
/*===========================================================================
end */