SBSPSS/Utils/MapEdit/GUILayerRGB.h
2001-07-26 20:24:05 +00:00

46 lines
1.2 KiB
C++

#if !defined(AFX_GUILAYERRGB_H__2B103B4E_E1B3_4FD4_B791_A12204424DEE__INCLUDED_)
#define AFX_GUILAYERRGB_H__2B103B4E_E1B3_4FD4_B791_A12204424DEE__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// GUILayerRGB.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CGUILayerRGB dialog
class CGUILayerRGB : public CDialog
{
// Construction
public:
CGUILayerRGB(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CGUILayerRGB)
enum { IDD = IDD_LAYER_RGB };
// NOTE: the ClassWizard will add data members here
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CGUILayerRGB)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CGUILayerRGB)
// NOTE: the ClassWizard will add member functions here
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_GUILAYERRGB_H__2B103B4E_E1B3_4FD4_B791_A12204424DEE__INCLUDED_)