SBSPSS/source/level/layertile.cpp
2000-12-07 15:56:20 +00:00

161 lines
3.5 KiB
C++

/************************/
/*** Tile Layer Class ***/
/************************/
#include "system\global.h"
#include <DStructs.h>
#include "utils\utils.h"
#include "gfx\prim.h"
#include "Layer.h"
#include "LayerTile.h"
enum
{
TILE_WIDTH=16,
TILE_HEIGHT=16,
};
/*****************************************************************************/
/*****************************************************************************/
/*****************************************************************************/
CLayerTile::CLayerTile(sLayerHdr *Hdr,sTile *_TileList,sTri *_TriList,sQuad *_QuadList,sVtx *_VtxList) : CLayer(Hdr)
{
TileList=_TileList;
TriList=_TriList;
QuadList=_QuadList;
VtxList=_VtxList;
Map=(sTileMapElem*)MakePtr(Hdr,sizeof(sLayerHdr));
DAVE_DBGMSG("LayerTile\n");
}
/*****************************************************************************/
CLayerTile::~CLayerTile()
{
}
/*****************************************************************************/
int CLayerTile::GetLayerType(int SubType)
{
switch(SubType)
{
case CLayerTile::LAYER_TILE_SUBTYPE_BACK: return(LAYER_TYPE_TILE_BACK);
case CLayerTile::LAYER_TILE_SUBTYPE_MID: return(LAYER_TYPE_TILE_MID);
case CLayerTile::LAYER_TILE_SUBTYPE_ACTION: return(LAYER_TYPE_TILE_ACTION);
case CLayerTile::LAYER_TILE_SUBTYPE_FORE: return(LAYER_TYPE_TILE_FORE);
}
return(-1);
}
/*****************************************************************************/
/*****************************************************************************/
/*****************************************************************************/
void CLayerTile::init()
{
return;
int Width=GetWidth();
int Height=GetHeight();
int Size=Width*Height;
for (int i=0; i<Size; i++)
Map[i].Tile =0;
/*
for (int Y=0; Y<4; Y++)
{
for (int X=0; X<4; X++)
{
Map[X+(Y*Width)].Tile=X+(Y*4);
}
}
*/
for (int i=0; i<16; i++) Map[i].Tile=i;
}
/*****************************************************************************/
void CLayerTile::shutdown()
{
}
/*****************************************************************************/
int XOfs=64;
int YOfs=64;
int Dx=0;
int Dy=0;
void CLayerTile::render()
{
int Width=GetWidth();
int Height=GetHeight();
POLY_FT4 *ft4;
sTileMapElem *ThisElem=Map;
XOfs+=Dx;
YOfs+=Dy;
for (int Y=0; Y<Height; Y++)
{
for (int X=0; X<Width; X++)
{
if (ThisElem->Tile)
{
sTile *ThisTile=&TileList[ThisElem->Tile];
if (ThisTile->TPage)
{
ft4=GetPrimFT4();
setShadeTex(ft4,1);
setSemiTrans(ft4,1);
ft4->tpage=ThisTile->TPage;
ft4->clut=ThisTile->Clut;
ft4->x0=(X*TILE_WIDTH)+XOfs; ft4->y0=(Y*TILE_HEIGHT)+YOfs;
ft4->x1=ft4->x0+TILE_WIDTH; ft4->y1=ft4->y0;
ft4->x2=ft4->x0; ft4->y2=ft4->y0+TILE_HEIGHT;
ft4->x3=ft4->x1; ft4->y3=ft4->y2;
*(u16*)&ft4->u0=*(u16*)ThisTile->uv0;
*(u16*)&ft4->u1=*(u16*)ThisTile->uv1;
*(u16*)&ft4->u2=*(u16*)ThisTile->uv2;
*(u16*)&ft4->u3=*(u16*)ThisTile->uv3;
setRGB0(ft4,255,255,255);
AddPrimToList(ft4,0);
}
else
{
}
}
ThisElem++;
}
}
}
/*
void CLayerTile::render()
{
int ListSize=186;
sTri *Tri=TriList;
POLY_FT3 *ft3;
POLY_FT4 *ft4;
sTile *ThisTile=TileList;
int X,Y;
X=XOfs;
Y=YOfs;
for (int i=0; i<ListSize; i++)
{
if (ThisTile->TriCount)
{
}
ThisTile++;
X+=16;
if (X>(512-64))
{
X=XOfs;
Y+=12;
}
}
}
*/
/*****************************************************************************/
void CLayerTile::think(int _frames)
{
}