161 lines
3.5 KiB
C++
161 lines
3.5 KiB
C++
/************************/
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/*** Tile Layer Class ***/
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/************************/
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#include "system\global.h"
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#include <DStructs.h>
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#include "utils\utils.h"
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#include "gfx\prim.h"
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#include "Layer.h"
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#include "LayerTile.h"
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enum
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{
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TILE_WIDTH=16,
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TILE_HEIGHT=16,
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};
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/*****************************************************************************/
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/*****************************************************************************/
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/*****************************************************************************/
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CLayerTile::CLayerTile(sLayerHdr *Hdr,sTile *_TileList,sTri *_TriList,sQuad *_QuadList,sVtx *_VtxList) : CLayer(Hdr)
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{
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TileList=_TileList;
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TriList=_TriList;
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QuadList=_QuadList;
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VtxList=_VtxList;
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Map=(sTileMapElem*)MakePtr(Hdr,sizeof(sLayerHdr));
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DAVE_DBGMSG("LayerTile\n");
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}
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/*****************************************************************************/
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CLayerTile::~CLayerTile()
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{
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}
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/*****************************************************************************/
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int CLayerTile::GetLayerType(int SubType)
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{
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switch(SubType)
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{
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case CLayerTile::LAYER_TILE_SUBTYPE_BACK: return(LAYER_TYPE_TILE_BACK);
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case CLayerTile::LAYER_TILE_SUBTYPE_MID: return(LAYER_TYPE_TILE_MID);
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case CLayerTile::LAYER_TILE_SUBTYPE_ACTION: return(LAYER_TYPE_TILE_ACTION);
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case CLayerTile::LAYER_TILE_SUBTYPE_FORE: return(LAYER_TYPE_TILE_FORE);
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}
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return(-1);
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}
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/*****************************************************************************/
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/*****************************************************************************/
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/*****************************************************************************/
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void CLayerTile::init()
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{
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return;
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int Width=GetWidth();
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int Height=GetHeight();
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int Size=Width*Height;
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for (int i=0; i<Size; i++)
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Map[i].Tile =0;
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/*
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for (int Y=0; Y<4; Y++)
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{
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for (int X=0; X<4; X++)
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{
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Map[X+(Y*Width)].Tile=X+(Y*4);
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}
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}
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*/
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for (int i=0; i<16; i++) Map[i].Tile=i;
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}
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/*****************************************************************************/
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void CLayerTile::shutdown()
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{
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}
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/*****************************************************************************/
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int XOfs=64;
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int YOfs=64;
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int Dx=0;
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int Dy=0;
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void CLayerTile::render()
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{
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int Width=GetWidth();
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int Height=GetHeight();
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POLY_FT4 *ft4;
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sTileMapElem *ThisElem=Map;
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XOfs+=Dx;
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YOfs+=Dy;
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for (int Y=0; Y<Height; Y++)
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{
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for (int X=0; X<Width; X++)
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{
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if (ThisElem->Tile)
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{
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sTile *ThisTile=&TileList[ThisElem->Tile];
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if (ThisTile->TPage)
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{
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ft4=GetPrimFT4();
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setShadeTex(ft4,1);
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setSemiTrans(ft4,1);
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ft4->tpage=ThisTile->TPage;
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ft4->clut=ThisTile->Clut;
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ft4->x0=(X*TILE_WIDTH)+XOfs; ft4->y0=(Y*TILE_HEIGHT)+YOfs;
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ft4->x1=ft4->x0+TILE_WIDTH; ft4->y1=ft4->y0;
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ft4->x2=ft4->x0; ft4->y2=ft4->y0+TILE_HEIGHT;
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ft4->x3=ft4->x1; ft4->y3=ft4->y2;
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*(u16*)&ft4->u0=*(u16*)ThisTile->uv0;
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*(u16*)&ft4->u1=*(u16*)ThisTile->uv1;
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*(u16*)&ft4->u2=*(u16*)ThisTile->uv2;
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*(u16*)&ft4->u3=*(u16*)ThisTile->uv3;
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setRGB0(ft4,255,255,255);
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AddPrimToList(ft4,0);
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}
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else
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{
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}
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}
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ThisElem++;
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}
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}
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}
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/*
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void CLayerTile::render()
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{
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int ListSize=186;
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sTri *Tri=TriList;
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POLY_FT3 *ft3;
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POLY_FT4 *ft4;
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sTile *ThisTile=TileList;
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int X,Y;
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X=XOfs;
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Y=YOfs;
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for (int i=0; i<ListSize; i++)
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{
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if (ThisTile->TriCount)
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{
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}
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ThisTile++;
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X+=16;
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if (X>(512-64))
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{
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X=XOfs;
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Y+=12;
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}
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}
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}
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*/
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/*****************************************************************************/
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void CLayerTile::think(int _frames)
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{
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}
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