SBSPSS/Utils/MapEdit/LayerItem.h
2001-03-26 21:29:09 +00:00

40 lines
909 B
C++

/******************/
/*** Layer Item ***/
/******************/
#ifndef __LAYER_ITEM_HEADER__
#define __LAYER_ITEM_HEADER__
#include "LayerThing.h"
#include "Layer.h"
#include "MapEdit.h"
#include "GUIToolbar.h"
#include "Elem.h"
/*****************************************************************************/
class CLayerItem : public CLayerThing
{
public:
CLayerItem(sLayerDef &Def);
CLayerItem(CFile *File,int Version) {Load(File,Version);}
void InitSubView(CCore *Core);
void GUIInit(CCore *Core);
void GUIKill(CCore *Core);
void GUIUpdate(CCore *Core);
void GUIChanged(CCore *Core);
void Load(CFile *File,int Version);
void Save(CFile *File);
void LoadThingScript(const char *Filename);
void Export(CCore *Core,CExport &Exp);
protected:
CGUIToolBar GUIToolBar;
};
/*****************************************************************************/
#endif