SBSPSS/source/enemy/nscrab.cpp
Charles 63598d2f73
2001-04-18 23:12:24 +00:00

232 lines
No EOL
4.3 KiB
C++

/*=========================================================================
nscrab.cpp
Author: CRB
Created:
Project: Spongebob
Purpose:
Copyright (c) 2000 Climax Development Ltd
===========================================================================*/
#ifndef __ENEMY_NPC_H__
#include "enemy\npc.h"
#endif
#ifndef __GAME_GAME_H__
#include "game\game.h"
#endif
#ifndef __PLAYER_PLAYER_H__
#include "player\player.h"
#endif
#ifndef __ANIM_SPIDERCRAB_HEADER__
#include <ACTOR_SPIDERCRAB_ANIM.h>
#endif
void CNpcEnemy::processCloseSpiderCrabAttack( int _frames )
{
s32 velocity;
DVECTOR newPos = Pos;
if ( m_animNo != ANIM_SPIDERCRAB_JUMP )
{
m_animPlaying = true;
m_animNo = ANIM_SPIDERCRAB_JUMP;
m_frame = 0;
}
velocity = m_velocity * _frames;
if ( m_extendDir == EXTEND_RIGHT )
{
m_extension += velocity;
m_heading = 0;
}
else
{
m_extension -= velocity;
m_heading = 2048;
}
bool completed = false;
if ( m_extension > 128 )
{
m_extension = 128;
completed = true;
}
else if ( m_extension < -128 )
{
m_extension = -128;
completed = true;
}
newPos.vx = m_base.vx + m_extension;
newPos.vy = m_base.vy - ( ( 20 * rsin( abs( m_extension ) << 4 ) ) >> 12 );
s32 minX, maxX;
m_npcPath.getPathXExtents( &minX, &maxX );
if ( newPos.vx < minX )
{
newPos.vx = minX;
}
else if ( newPos.vx > maxX )
{
newPos.vx = maxX;
}
// check for collision with ground
if ( m_layerCollision->getHeightFromGround( newPos.vx, newPos.vy ) < 0 )
{
// abort jump
m_controlFunc = NPC_CONTROL_MOVEMENT;
m_timerFunc = NPC_TIMER_ATTACK_DONE;
m_timerTimer = GameState::getOneSecondInFrames();
m_sensorFunc = NPC_SENSOR_NONE;
m_extension = 0;
completed = false;
}
else
{
Pos = newPos;
}
if ( completed )
{
m_controlFunc = NPC_CONTROL_MOVEMENT;
m_timerFunc = NPC_TIMER_ATTACK_DONE;
m_timerTimer = GameState::getOneSecondInFrames();
m_sensorFunc = NPC_SENSOR_NONE;
m_extension = 0;
}
}
void CNpcEnemy::processSpiderCrabCollision()
{
if ( m_oldControlFunc == NPC_CONTROL_CLOSE )
{
// bite player
if ( m_animNo != ANIM_SPIDERCRAB_BITE )
{
CPlayer *player = GameScene.getPlayer();
player->takeDamage( m_data[m_type].damageToUserType );
m_animNo = ANIM_SPIDERCRAB_BITE;
m_animPlaying = true;
m_frame = 0;
}
else if ( !m_animPlaying )
{
m_controlFunc = NPC_CONTROL_MOVEMENT;
m_timerFunc = NPC_TIMER_ATTACK_DONE;
m_timerTimer = GameState::getOneSecondInFrames();
m_sensorFunc = NPC_SENSOR_NONE;
m_extension = 0;
}
}
else
{
CPlayer *player = GameScene.getPlayer();
player->takeDamage( m_data[m_type].damageToUserType );
m_controlFunc = m_oldControlFunc;
}
}
void CNpcEnemy::processSpiderCrabInitJumpMovement( int _frames )
{
s32 velocity;
bool completed = false;
bool collision = false;
if ( m_animNo != ANIM_SPIDERCRAB_JUMP )
{
m_animPlaying = true;
m_animNo = ANIM_SPIDERCRAB_JUMP;
m_frame = 0;
}
velocity = m_velocity * _frames;
m_extension += velocity;
if ( m_extension > 128 )
{
m_extension = 128;
completed = true;
}
Pos.vy = m_base.vy - ( ( 50 * rsin( abs( m_extension ) << 4 ) ) >> 12 );
if ( m_extension > 64 )
{
// check for collision on the way back down
if ( m_layerCollision->getHeightFromGround( Pos.vx, Pos.vy ) < 0 )
{
collision = true;
}
}
if ( completed || collision )
{
m_movementFunc = m_data[m_type].movementFunc;
}
}
void CNpcEnemy::processSpiderCrabSpawnerMovement( int _frames )
{
if ( getNumChildren() < 3 )
{
m_movementTimer -= _frames;
if ( m_movementTimer < 0 )
{
m_movementTimer = 3 * GameState::getOneSecondInFrames();
CNpcEnemy *enemy;
enemy = new( "spider crab" ) CNpcEnemy;
ASSERT(enemy);
enemy->setType( CNpcEnemy::NPC_SPIDER_CRAB );
enemy->init();
enemy->setLayerCollision( m_layerCollision );
enemy->setStartPos( Pos.vx >> 4, Pos.vy >> 4 );
CNpcWaypoint *sourceWaypoint = m_npcPath.getWaypointList();
if ( sourceWaypoint )
{
// skip first waypoint
sourceWaypoint = sourceWaypoint->nextWaypoint;
while( sourceWaypoint )
{
enemy->addWaypoint( sourceWaypoint->pos.vx >> 4, sourceWaypoint->pos.vy >> 4 );
sourceWaypoint = sourceWaypoint->nextWaypoint;
}
}
enemy->setPathType( m_npcPath.getPathType() );
enemy->postInit();
addChild( enemy );
}
}
}