46 lines
1.4 KiB
C++
46 lines
1.4 KiB
C++
/*******************************/
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/*** Action Tile Layer Class ***/
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/*******************************/
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#include "system\global.h"
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#include <DStructs.h>
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#include "utils\utils.h"
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#include "gfx\prim.h"
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#include "LayerTile.h"
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#include "LayerAction.h"
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/*****************************************************************************/
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/*****************************************************************************/
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/*****************************************************************************/
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CLayerAction::CLayerAction(sLayerHdr *Hdr,sTile *TileList,sTri *TriList,sQuad *QuadList,sVtx *VtxList) : CLayerTile(Hdr,TileList,TriList,QuadList,VtxList)
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{
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}
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/*****************************************************************************/
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CLayerAction::~CLayerAction()
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{
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}
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/*****************************************************************************/
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/*****************************************************************************/
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/*****************************************************************************/
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void CLayerAction::init(VECTOR &MapPos,int Shift,int Width,int Height)
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{
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CLayerTile::init(MapPos,Shift);
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}
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/*****************************************************************************/
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void CLayerAction::shutdown()
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{
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}
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/*****************************************************************************/
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void CLayerAction::render()
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{
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// CLayerTile::render();
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CLayerTile::render3d();
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}
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