/**************************/ /*** Anim Texture Stuph ***/ /**************************/ #ifndef _ANIMTEX_HEADER_ #define _ANIMTEX_HEADER_ #include "gfx\tpage.h" /*****************************************************************************/ class CAnimTex { public: CAnimTex() { NextTex=0; } static void AddAnimTex(sFrameHdr *Frame,FileEquate Filename); static void AnimateTex(); static void GetTexData(); //static void DumpThisTPage(int _tpage); static void DumpThisTPage(FileEquate TexName); static void DumpAll(); private: CAnimTex *NextTex; RECT Rect; s16 Speed,Count; s16 PixPerWord; u32 *TexData; FileEquate TexName; u8 TPage; }; /* typedef struct { u16 TPage; u16 Clut; s8 XOfs; s8 YOfs; s8 W; s8 H; u8 U; u8 V; u8 Rotated; u8 Cycle; } sFrameHdr; */ /*****************************************************************************/ #endif