/**********************/ /*** Main Game File ***/ /**********************/ #ifndef __GAME_GAME_H__ #define __GAME_GAME_H__ #include "system\gstate.h" /*****************************************************************************/ class FontBank; class CGameScene : public CScene { public: CGameScene() {}; virtual ~CGameScene() {}; void Init(); void Shutdown(); void Render(); bool Control(); char *GetSceneName() {return "Game";} private: static FontBank *s_genericFont; }; /*****************************************************************************/ extern CGameScene GameScene; /*****************************************************************************/ #endif