#include data/scripts/defs/defs.scr #include data/scripts/defs/charanim.scr #include data/scripts/defs/items.scr #include data/scripts/defs/response.scr #include data/scripts/defs/text.scr _setCharacterAnimation(CHAR_SPONGEBOB,ANIM_QUIET); _setText(C1_L1__KARATE_MOVES__SANDY_1); _setResponseOptions(QUESTION_OK); do { pause; } while(_getResponse()!=ANSWER_NONE); stop;