/***********************/ /*** Anim Base Class ***/ /***********************/ #ifndef __FX_FX_SMOKE_PUFF_HEADER__ #define __FX_FX_SMOKE_PUFF_HEADER__ #include "fx/fx.h" /*****************************************************************************/ class CFXSmokePuff : public CFX { public: virtual void init(DVECTOR const &Pos); virtual void think(int _frames); virtual void render(); protected: POLY_FT4 *Frame; s32 CurrentScale; s32 CurrentAngle; s16 RGBDec; }; #endif