/**********************/ /*** Main Game File ***/ /**********************/ #include "system\global.h" #include "fileio\fileio.h" #include "pad\pads.h" #include "system\vid.h" #include "gfx\prim.h" #include "utils\utils.h" #include "game\game.h" #include "system\gstate.h" #include "gfx\font.h" #include "gfx\fdata.h" /*****************************************************************************/ FontBank *CGameScene::s_genericFont; /*****************************************************************************/ CGameScene GameScene; /*****************************************************************************/ // Note, do not load any data in this function void CGameScene::Init() { s_genericFont=new ("CGameScene::Init") FontBank(); s_genericFont->initialise( &standardFont ); s_genericFont->setColour( 128, 80, 100 ); } /*****************************************************************************/ void CGameScene::Shutdown() { } /*****************************************************************************/ void CGameScene::Render() { } /*****************************************************************************/ bool CGameScene::Control() { return 1; } /*****************************************************************************/