/*************/ /*** Steam ***/ /*************/ #ifndef __FX_FX_STEAM_HEADER__ #define __FX_FX_STEAM_HEADER__ #include "fx/fx.h" #include "fx/fxcloud.h" /*****************************************************************************/ class CFXSteam : public CFXCloud { public: virtual void init(DVECTOR const &Pos); virtual void shutdown(); virtual void think(int _frames); void SetSize(int Size); protected: int Life; DVECTOR Vel; }; #endif