/*========================================================================= fdata.cpp Author: CRB Created: Project: Spongebob Purpose: Copyright (c) 2000 Climax Development Ltd ===========================================================================*/ #ifndef __FRIEND_FRIEND_H__ #include "friend\friend.h" #endif CNpcFriend::NPC_FRIEND_DATA CNpcFriend::m_data[NPC_FRIEND_UNIT_TYPE_MAX] = { { // NPC_FRIEND_BARNACLE_BOY ACTORS_CLAM_SBK, NPC_FRIEND_MOVEMENT_STATIC, true, 3, 128, false, DAMAGE__HIT_ENEMY, }, { // NPC_FRIEND_GARY ACTORS_CLAM_SBK, NPC_FRIEND_MOVEMENT_STATIC, true, 3, 128, false, DAMAGE__HIT_ENEMY, }, { // NPC_FRIEND_KRUSTY ACTORS_CLAM_SBK, NPC_FRIEND_MOVEMENT_STATIC, true, 3, 128, false, DAMAGE__HIT_ENEMY, }, { // NPC_FRIEND_MERMAID_MAN ACTORS_CLAM_SBK, NPC_FRIEND_MOVEMENT_STATIC, true, 3, 128, false, DAMAGE__HIT_ENEMY, }, { // NPC_FRIEND_PATRICK ACTORS_CLAM_SBK, NPC_FRIEND_MOVEMENT_STATIC, true, 3, 128, false, DAMAGE__HIT_ENEMY, }, { // NPC_FRIEND_SANDY_CHEEKS ACTORS_CLAM_SBK, NPC_FRIEND_MOVEMENT_STATIC, true, 3, 128, false, DAMAGE__HIT_ENEMY, }, { // NPC_FRIEND_SQUIDWARD ACTORS_SQUIDWARD_SBK, NPC_FRIEND_MOVEMENT_STATIC, true, 3, 128, false, DAMAGE__HIT_ENEMY, }, }; CNpcFriend::NPC_FRIEND_UNIT_TYPE CNpcFriend::mapEditConvertTable[NPC_FRIEND_UNIT_TYPE_MAX] = { NPC_FRIEND_BARNACLE_BOY, NPC_FRIEND_GARY, NPC_FRIEND_KRUSTY, NPC_FRIEND_MERMAID_MAN, NPC_FRIEND_PATRICK, NPC_FRIEND_SANDY_CHEEKS, NPC_FRIEND_SQUIDWARD, };