diff --git a/source/game/game.cpp b/source/game/game.cpp index e9bf79f86..de49ea229 100644 --- a/source/game/game.cpp +++ b/source/game/game.cpp @@ -252,17 +252,18 @@ void CGameScene::initLevel() #ifdef __USER_paul__ DVECTOR pos={16*10,16*10}; createPickup(PICKUP__BIG_HEALTH,&pos); - pos.vx+=32; createPickup(PICKUP__MEDIUM_HEALTH,&pos); - pos.vx+=32; createPickup(PICKUP__SMALL_HEALTH,&pos); - pos.vx+=32; createPickup(PICKUP__LIFE,&pos); - pos.vx+=32; createPickup(PICKUP__SPATULA,&pos); - pos.vx+=32; createPickup(PICKUP__JELLY_LAUNCHER_AMMO,&pos); - pos.vx+=32; createPickup(PICKUP__BUBBLE_MIXTURE,&pos); - pos.vx+=32; createPickup(PICKUP__GLASSES,&pos); - pos.vx+=32; createPickup(PICKUP__SQUEAKY_SHOES,&pos); - pos.vx+=32; createPickup(PICKUP__BALLOON,&pos); - pos.vx+=32; createPickup(PICKUP__HELMET,&pos); - pos.vx+=32; createPickup(PICKUP__QUEST_ITEM__TEST,&pos); + pos.vx+=64; createPickup(PICKUP__MEDIUM_HEALTH,&pos); + pos.vx+=64; createPickup(PICKUP__SMALL_HEALTH,&pos); + pos.vx+=64; createPickup(PICKUP__LIFE,&pos); + pos.vx+=64; createPickup(PICKUP__SPATULA,&pos); + pos.vx+=64; createPickup(PICKUP__JELLY_LAUNCHER_AMMO,&pos); + pos.vx+=64; createPickup(PICKUP__BUBBLE_MIXTURE,&pos); + pos.vx+=64; createPickup(PICKUP__GLASSES,&pos); + pos.vx+=64; createPickup(PICKUP__SQUEAKY_SHOES,&pos); + pos.vx+=64; createPickup(PICKUP__BALLOON,&pos); + pos.vx+=64; createPickup(PICKUP__HELMET,&pos); + pos.vx+=64; createPickup(PICKUP__CORAL_BLOWER,&pos); + pos.vx+=64; createPickup(PICKUP__QUEST_ITEM__TEST,&pos); CNpcPlatform *platform; platform=new ("test platform") CNpcPlatform;