This commit is contained in:
Daveo 2001-05-25 18:43:47 +00:00
parent 5b785068c2
commit fa5105d783
96 changed files with 550 additions and 406 deletions

View file

@ -23,6 +23,8 @@
#include "level\level.h"
#endif
#include "game/game.h"
void CEnemyAsSpriteProjectile::think( int _frames )
{
CPlayerProjectile::think( _frames );
@ -51,8 +53,8 @@ void CEnemyAsSpriteProjectile::render()
int x,y;
int scrnWidth = VidGetScrW();
int scrnHeight = VidGetScrH();
int spriteWidth = m_spriteBank->getFrameWidth( m_spriteFrame );
int spriteHeight = m_spriteBank->getFrameHeight( m_spriteFrame );
int spriteWidth = CGameScene::getSpriteBank()->getFrameWidth( m_spriteFrame );
int spriteHeight = CGameScene::getSpriteBank()->getFrameHeight( m_spriteFrame );
offset = getScreenOffset();
@ -64,8 +66,8 @@ void CEnemyAsSpriteProjectile::render()
return;
}
frameHdr = m_spriteBank->getFrameHeader( m_spriteFrame );
POLY_FT4 *SprFrame = m_spriteBank->printRotatedScaledSprite( frameHdr, x, y, 4096, 4096, m_rotation, 0 );
frameHdr = CGameScene::getSpriteBank()->getFrameHeader( m_spriteFrame );
POLY_FT4 *SprFrame = CGameScene::getSpriteBank()->printRotatedScaledSprite( frameHdr, x, y, 4096, 4096, m_rotation, 0 );
if ( m_hasRGB )
{