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@ -25,6 +25,7 @@
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#include "gfx\font.h"
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#endif
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#include "game/game.h"
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/* Std Lib
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------- */
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@ -172,7 +173,7 @@ void CPlayerModeBubbleMixture::renderModeUi()
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char buf[4];
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FontBank *fb;
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sb=m_player->getSpriteBank();
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sb=CGameScene::getSpriteBank();
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fh=sb->getFrameHeader(FRM__BUBBLEWAND);
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sb->printFT4(fh,CPlayer::POWERUPUI_ICONX,CPlayer::POWERUPUI_ICONY,0,0,CPlayer::POWERUPUI_OT);
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