This commit is contained in:
Daveo 2001-05-25 18:43:47 +00:00
parent 5b785068c2
commit fa5105d783
96 changed files with 550 additions and 406 deletions

View file

@ -9,6 +9,7 @@
#include "gfx\sprbank.h"
#include <sprites.h>
#include "level\level.h"
#include "game\game.h"
#include "FX\FXBaseTrail.h"
@ -65,7 +66,7 @@ void CFXBaseTrail::render()
if (canRender())
{
DVECTOR RenderPos=getRenderPos();
SpriteBank *SprBank=CGameScene::getSpriteBank();
int ThisIdx=HeadIdx;
int StartY=RenderPos.vy;
@ -78,7 +79,7 @@ void CFXBaseTrail::render()
RenderPos.vy+=ThisElem.Ofs.vy>>2;
if (ThisElem.Shade)
{
Ft4=m_spriteBank->printRotatedScaledSprite(ThisElem.Frame,RenderPos.vx,RenderPos.vy,ThisElem.Scale,ThisElem.Scale,ThisElem.Angle,OtPos*0);
Ft4=SprBank->printRotatedScaledSprite(ThisElem.Frame,RenderPos.vx,RenderPos.vy,ThisElem.Scale,ThisElem.Scale,ThisElem.Angle,OtPos*0);
setShadeTex(Ft4,0);
setRGB0(Ft4,ThisElem.Shade,ThisElem.Shade,ThisElem.Shade);
setSemiTrans(Ft4,1);