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96 changed files with 550 additions and 406 deletions
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@ -23,6 +23,7 @@
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#include "utils\utils.h"
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#endif
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#include "game/game.h"
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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@ -47,7 +48,7 @@ void CNpcShellEnemy::render()
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{
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DVECTOR &renderPos=getRenderPos();
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SprFrame = m_spriteBank->printRotatedScaledSprite( m_shellType,renderPos.vx,renderPos.vy,4096,4096,m_drawRotation,10);
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SprFrame = CGameScene::getSpriteBank()->printRotatedScaledSprite( m_shellType,renderPos.vx,renderPos.vy,4096,4096,m_drawRotation,10);
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// get xmax, xmin, ymax, ymin
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