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5b785068c2
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96 changed files with 550 additions and 406 deletions
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@ -38,7 +38,7 @@ void CNpcSpiderCrabEnemy::postInit()
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{
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m_npcPath.setPathType( CNpcPath::PONG_PATH );
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if ( m_layerCollision->getHeightFromGround( Pos.vx, Pos.vy - 8, 16 ) <= 0 )
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if ( CGameScene::getCollision()->getHeightFromGround( Pos.vx, Pos.vy - 8, 16 ) <= 0 )
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{
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// starting off below ground, jump initially
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@ -169,7 +169,7 @@ void CNpcSpiderCrabEnemy::processClose( int _frames )
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// check for collision with ground
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if ( m_layerCollision->getHeightFromGround( newPos.vx, newPos.vy ) < 0 )
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if ( CGameScene::getCollision()->getHeightFromGround( newPos.vx, newPos.vy ) < 0 )
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{
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// abort jump
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@ -266,7 +266,7 @@ void CNpcSpiderCrabEnemy::processSpiderCrabInitJumpMovement( int _frames )
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{
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// check for collision on the way back down
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if ( m_layerCollision->getHeightFromGround( Pos.vx, Pos.vy ) < 0 )
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if ( CGameScene::getCollision()->getHeightFromGround( Pos.vx, Pos.vy ) < 0 )
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{
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collision = true;
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}
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@ -325,8 +325,8 @@ void CNpcSpiderCrabEnemy::processMovementModifier( int _frames, s32 distX, s32 d
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testPos1.vx -= 10;
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testPos2.vx += 10;
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testPos1.vy += m_layerCollision->getHeightFromGround( testPos1.vx, testPos1.vy, 16 );
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testPos2.vy += m_layerCollision->getHeightFromGround( testPos2.vx, testPos2.vy, 16 );
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testPos1.vy += CGameScene::getCollision()->getHeightFromGround( testPos1.vx, testPos1.vy, 16 );
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testPos2.vy += CGameScene::getCollision()->getHeightFromGround( testPos2.vx, testPos2.vy, 16 );
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s32 xDist = testPos2.vx - testPos1.vx;
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s32 yDist = testPos2.vy - testPos1.vy;
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