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@ -104,7 +104,6 @@ void CNpcGhostPirateEnemy::processClose( int _frames )
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projectile = new( "test projectile" ) CProjectile;
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projectile->init( Pos, heading );
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projectile->setLayerCollision( m_layerCollision );
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}
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}
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else if ( m_extendDir == EXTEND_DOWN )
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