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96 changed files with 550 additions and 406 deletions
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@ -133,7 +133,7 @@ void CNpcIronDogfishEnemy::processWalkToUser( int _frames, int speed )
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s32 fallSpeed = 3;
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s8 yMovement = fallSpeed * _frames;
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s32 groundHeight = m_layerCollision->getHeightFromGround( Pos.vx, Pos.vy, yMovement + 16 );
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s32 groundHeight = CGameScene::getCollision()->getHeightFromGround( Pos.vx, Pos.vy, yMovement + 16 );
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if ( groundHeight <= yMovement )
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{
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@ -208,7 +208,6 @@ void CNpcIronDogfishEnemy::processStandardIronDogfishAttack( int _frames )
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DVECTOR startPos = Pos;
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startPos.vy -= 20;
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projectile->init( startPos, headingToPlayer );
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projectile->setLayerCollision( m_layerCollision );
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m_state++;
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