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6 changed files with 250 additions and 202 deletions
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@ -21,14 +21,13 @@ public:
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void render();
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void think(int _frames);
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int GetLayerCount() {return(LevelHdr->LayerCount);}
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private:
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void LoadLayers();
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void initLayers();
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sLvlHdr *LevelHdr;
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CLayer *LayerList[CLayer::LAYER_TYPE_MAX];
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// Tile Layers
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CLayer *TileLayers[CLayer::LAYER_TYPE_MAX];
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};
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/*****************************************************************************/
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