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168
Utils/MkColTab/MkColTab.cpp
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168
Utils/MkColTab/MkColTab.cpp
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/*********************************/
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/*** Make Collision Table Util ***/
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/*********************************/
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#include "stdio.h"
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#include <misc.hpp>
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#include <vector>
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#include <DaveLib.h>
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#include "MkColTab.h"
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//***************************************************************************
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char * CycleCommands(char *String,int Num)
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{
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if (String[0]=='-' || String[0]=='/')
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{
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// Check Format
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switch (String[1])
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{// Switches
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case 'o':
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OutStr = CheckFileString(String);
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break;
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case 'd':
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DebugOn=true;
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break;
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default:
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GObject::Error(ERR_FATAL,"Unknown switch %s",String);
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break;
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}
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}
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else
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{
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GString UpperName(String);
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UpperName.Upper();
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MyFiles.AddFile(UpperName);
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}
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return(String);
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}
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//***************************************************************************
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void Usage(char *ErrStr)
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{
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printf("\nMkColTab: by Dave\n");
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printf("Usage: nMkColTab <Col.Bmp> [ <file>.. ] [ switches.. ]\n");
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printf("Switches:\n");
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printf(" -o:[FILE] Set output File\n");
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printf(" -d Set Debug On\n");
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GObject::Error(ERR_FATAL,ErrStr);
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}
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//***************************************************************************
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//***************************************************************************
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//***************************************************************************
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//***************************************************************************
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void CMkColTab::Load(const char*Name)
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{
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InFrame.LoadBMP(Name);
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}
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//***************************************************************************
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void CMkColTab::Process()
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{
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int BlkW=InFrame.GetWidth()/BLK_SIZE;
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int BlkH=InFrame.GetHeight()/BLK_SIZE;
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Rect R;
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sColInfo ThisTile;
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R.W=BLK_SIZE;
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R.H=BLK_SIZE;
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ThisTile.Ofs.resize(BLK_SIZE);
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// Add Blank
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Tiles.push_back(ThisTile);
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for (int BlkY=0; BlkY<BlkH; BlkY++)
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{
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for (int BlkX=0; BlkX<BlkW; BlkX++)
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{
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R.X=BlkX*BLK_SIZE;
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R.Y=BlkY*BLK_SIZE;
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for (int F=0; F<4; F++)
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{
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Frame ThisFrame;
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// Cut and Flip Tile
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ThisFrame.Grab(InFrame,R);
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if (F&1) ThisFrame.FlipX();
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if (!(F&2)) ThisFrame.FlipY(); // Loaded upside down!
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if (DebugOn) printf("%i %i %i\n",BlkX,BlkY,F);
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BuildTable(ThisFrame,ThisTile);
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Tiles.push_back(ThisTile);
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}
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}
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}
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}
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//***************************************************************************
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void CMkColTab::BuildTable(Frame &ThisFrame,sColInfo &ThisTile)
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{
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int X,Y;
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u8 c;
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for (X=0; X<BLK_SIZE; X++)
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{
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c=-1;
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ThisTile.Ofs[X]=-1;
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for (Y=0; Y<BLK_SIZE && c; Y++)
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{
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c=ThisFrame.GetPixel(X,Y);
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if (c) ThisTile.Ofs[X]++;
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if (DebugOn) printf("%i",c);
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}
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if (DebugOn) printf("\t%i \n",ThisTile.Ofs[X]);
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}
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if (DebugOn) printf("\n");
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}
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//***************************************************************************
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void CMkColTab::Write(const char *Filename)
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{
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int ListSize=Tiles.size();
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if (DebugOn) printf("%i Tiles\n",ListSize);
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File=fopen(Filename,"wb");
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for (int i=0; i<ListSize; i++)
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{
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sColInfo &ThisTile=Tiles[i];
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for (int X=0; X<BLK_SIZE; X++)
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{
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u8 c=ThisTile.Ofs[X];
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fwrite(&c,1,1,File);
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}
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}
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fclose(File);
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}
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//***************************************************************************
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int main(int argc, char *argv[])
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{
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CMkColTab ColTab;
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CommandLine(argc,argv,CycleCommands);
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std::vector<GString> const &Files = MyFiles.GetFileInfoVector();
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if (!Files.size()) Usage("No Levels specified\n");
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if (Files.size()>1) Usage("Too many inputs\n");
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if (OutStr.Empty()) Usage("No Output specified\n");
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ColTab.Load(Files[0]);
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ColTab.Process();
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ColTab.Write(OutStr);
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printf("Made %s\n",OutStr);
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return 0;
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}
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