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2 changed files with 65 additions and 0 deletions
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@ -23,6 +23,14 @@
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#include "platform\platform.h"
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#endif
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#ifndef __VID_HEADER_
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#include "system\vid.h"
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#endif
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#ifndef __LEVEL_LEVEL_H__
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#include "level\level.h"
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#endif
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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void CNpcDualPlatformBarrelHazard::init()
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@ -30,6 +38,9 @@ void CNpcDualPlatformBarrelHazard::init()
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CNpcHazard::init();
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m_npcPath.setPathType( CNpcPath::SINGLE_USE_PATH );
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m_rotation = 0;
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m_rotationDir = 1;
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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@ -115,6 +126,18 @@ void CNpcDualPlatformBarrelHazard::processMovement( int _frames )
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}
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}
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if ( moveX )
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{
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m_rotationDir = abs( moveX ) / moveX;
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}
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else
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{
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m_rotationDir = 0;
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}
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m_rotation += m_rotationDir * 64 * _frames;
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m_rotation &= 4095;
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Pos.vx += moveX;
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Pos.vy += moveY;
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@ -128,3 +151,41 @@ void CNpcDualPlatformBarrelHazard::processMovement( int _frames )
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m_npcPath.resetPath();
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}
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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void CNpcDualPlatformBarrelHazard::render()
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{
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CHazardThing::render();
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// Render
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DVECTOR renderPos;
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DVECTOR offset = CLevel::getCameraPos();
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renderPos.vx = Pos.vx - offset.vx;
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renderPos.vy = Pos.vy - offset.vy;
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CRECT collisionRect = getCollisionArea();
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collisionRect.x1 -= Pos.vx;
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collisionRect.x2 -= Pos.vx;
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collisionRect.y1 -= Pos.vy;
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collisionRect.y2 -= Pos.vy;
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if ( renderPos.vx + collisionRect.x2 >= 0 && renderPos.vx + collisionRect.x1 <= VidGetScrW() )
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{
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if ( renderPos.vy + collisionRect.y2 >= 0 && renderPos.vy + collisionRect.y1 <= VidGetScrH() )
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{
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SVECTOR rotation;
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rotation.vx = 0;
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rotation.vy = 0;
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rotation.vz = m_rotation;
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VECTOR scale;
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scale.vx = ONE;
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scale.vy = ONE;
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scale.vz = ONE;
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m_modelGfx->Render(renderPos,&rotation,&scale);
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}
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}
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}
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@ -22,8 +22,12 @@ class CNpcDualPlatformBarrelHazard : public CNpcHazard
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{
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public:
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void init();
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void render();
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protected:
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void processMovement( int _frames );
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s16 m_rotation;
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s8 m_rotationDir;
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};
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#endif
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