diff --git a/data/Sfx/ingame/INGAME.VB b/data/Sfx/ingame/INGAME.VB index 41467b23d..0af55c01b 100644 Binary files a/data/Sfx/ingame/INGAME.VB and b/data/Sfx/ingame/INGAME.VB differ diff --git a/data/Sfx/ingame/INGAME.VH b/data/Sfx/ingame/INGAME.VH index 04259e10a..4cf46b6d1 100644 Binary files a/data/Sfx/ingame/INGAME.VH and b/data/Sfx/ingame/INGAME.VH differ diff --git a/data/Sfx/ingame/ingame.pxm b/data/Sfx/ingame/ingame.pxm index 793249eff..b6dd7616d 100644 Binary files a/data/Sfx/ingame/ingame.pxm and b/data/Sfx/ingame/ingame.pxm differ diff --git a/data/Sfx/ingame/ingame.xm b/data/Sfx/ingame/ingame.xm index ac2acae57..209230f93 100644 Binary files a/data/Sfx/ingame/ingame.xm and b/data/Sfx/ingame/ingame.xm differ diff --git a/source/player/psjmpbck.cpp b/source/player/psjmpbck.cpp index 435851ab3..74ff4aa2b 100644 --- a/source/player/psjmpbck.cpp +++ b/source/player/psjmpbck.cpp @@ -74,7 +74,7 @@ void CPlayerStateJumpBack::enter(CPlayerModeBase *_playerMode) if(_playerMode->getState()!=STATE_JUMPBACK) { m_reactFrames=0; - CSoundMediator::playSfx(CSoundMediator::SFX_SPONGEBOB_JUMP); + CSoundMediator::playSfx(CSoundMediator::SFX_SPONGEBOB_OUCH); } _playerMode->jumpback(); diff --git a/source/sound/sound.cpp b/source/sound/sound.cpp index 7e1ad4bf6..3c5bc92d3 100644 --- a/source/sound/sound.cpp +++ b/source/sound/sound.cpp @@ -277,6 +277,7 @@ static SFXDETAILS s_sfxDetails[CSoundMediator::NUM_SFXIDS]= { 1, 120, 0 }, // SFX_CLAM_SNAP { 1, 121, 0 }, // SFX_CAR_START { 1, 122, 0 }, // CAR_SLOW_DOWN + { 1, 123, 0 }, // SFX_SPONGEBOB_OUCH }; diff --git a/source/sound/sound.h b/source/sound/sound.h index 1dc83d9be..b0a81ae05 100644 --- a/source/sound/sound.h +++ b/source/sound/sound.h @@ -148,6 +148,7 @@ public: SFX_ACORN_FALL, SFX_ACORN_BOUNCE, SFX_CLAM_SNAP, SFX_CAR_START, CAR_SLOW_DOWN, + SFX_SPONGEBOB_OUCH, NUM_SFXIDS };