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@ -96,6 +96,10 @@
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#include "locale\textdbase.h"
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#endif
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#ifndef _ANIMTEX_HEADER_
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#include "gfx\animtex.h"
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#endif
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#include "fx\fx.h"
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#include "fx\fxfallingtile.h"
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@ -221,6 +225,15 @@ sLvlTab *lvlTab=&LvlTable[LevelNo];
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m_isBossRespawn = false;
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m_bossHealth = 0;
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int level=GameScene.getLevelNumber();
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int chapter=GameScene.getChapterNumber();
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if ( chapter == 1 && level == 5 || // snail race
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chapter == 5 && level == 4 ) // tuna canning
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{
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CAnimTex::SetSpeed( -4 );
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}
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}
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/*****************************************************************************/
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