This commit is contained in:
Daveo 2001-01-08 21:33:31 +00:00
parent 4561175ce9
commit f3ea84c1ac
5 changed files with 58 additions and 21 deletions

View file

@ -602,7 +602,7 @@ CNode *ParentNode=&SceneTree[ParentIdx];
int tid = Materials->GetTexId(Mat4Id[i].MatId);
if (tid >= Strs.size() || tid < 0)
{
GObject::Error(ERR_WARNING,"Texture index odd (aksed for %d, max is %d) adjusting to 0\n",tid,Strs.size());
GObject::Error(ERR_WARNING,"Texture index odd (asked for %d, max is %d) adjusting to 0\n",tid,Strs.size());
tid=0;
}
// else
@ -738,7 +738,7 @@ int PropCount=UserPropChunk.size();
/*****************************************************************************/
void CScene::PrintTreeNode(int Idx,const int Tree)
{
/*
//#ifdef _CONSOLE
CNode &Node=SceneTree[Idx];
int NodeIdx,NodeParentIdx;
std::vector<int> ChildList;
@ -763,7 +763,7 @@ int ChildCount=ChildList.size();
for (int Child=0;Child<ChildCount;Child++) PrintTreeNode(ChildList[Child],Tree);
PrintTreeSpace--;
*/
//#endif
}
/*****************************************************************************/

View file

@ -269,7 +269,13 @@ BOOL operator==(sUV const &v1)
{
return(u==v1.u && v==v1.v);
}
/*
void operator=(sUV &Src)
{
u=Src.u;
v=Src.v;
}
*/
};
struct sUVTri
@ -283,6 +289,17 @@ BOOL operator==(sUVTri const &v1)
}
return (TRUE);
}
/*
inline void operator=(sUVTri &Src)
{
for (int i=0; i<3; i++)
{
//p[i]=Src.p[i];
p[i].u=Src.p[i].u;
p[i].v=Src.p[i].v;
}
}
*/
};
class CUVtri: public GinChunk
@ -686,15 +703,19 @@ public:
void PrintSceneTree(int Idx=0)
{
// printf("SceneTree - %i Nodes\n\n",SceneTree.size());
#ifdef _CONSOLE
printf("SceneTree - %i Nodes\n\n",SceneTree.size());
PrintTreeSpace=0;
PrintTreeNode(Idx,0);
#endif
}
void PrintPruneTree(int Idx=0)
{
// printf("PruneTree - %i Nodes\n\n",PruneTree.size());
#ifdef _CONSOLE
printf("PruneTree - %i Nodes\n\n",PruneTree.size());
PrintTreeSpace=0;
PrintTreeNode(Idx,1);
#endif
}
void PrintTreeNode(int Idx,const int);

View file

@ -23,8 +23,8 @@ CFG=TexGrab - Win32 Debug
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
# PROP Scc_ProjName ""$/Utils/Libs/TexGrab", WTCAAAAA"
# PROP Scc_LocalPath "."
CPP=cl.exe
RSC=rc.exe

View file

@ -189,7 +189,7 @@ class FileInfo
{return(m_allocateAs16Bit);}
bool getHasMemFrame(void) const
{return(MemFrame.SeeData!=0);}
{return(MemFrame.SeeData()!=NULL);}
Frame const &getMemFrame() const
{return(MemFrame);}

View file

@ -53,6 +53,7 @@ struct sShortXYZ
struct sVtx
{
s16 vx, vy, vz, pad;
#ifdef WIN32
bool operator==(sVtx const &v1) {return((vx==v1.vx) && (vy==v1.vy) && (vz==v1.vz));}
#endif
@ -109,26 +110,24 @@ struct sQuad
}; // 20
//***************************************************************************
/*
struct sWeight
{
s16 X,Y,Z,VtxNo;
s16 vx,vy,vz,VtxNo; // 8
};
*/
//***************************************************************************
/*
struct sBone
{
SVECTOR BoneSize; // 8
s16 Parent,Idx;
sVtx BoneSize; // 8
s16 Parent,Idx; // 4
s32 WeightCount; // 4
sWeight *WeightList;
}; // 16
*/
sWeight *WeightList; // 4
}; // 20
//***************************************************************************
//***************************************************************************
//***************************************************************************
// Tiles
// Maps
enum TILE3D_FLAGS
{
@ -212,6 +211,23 @@ struct sLvlHdr
};
//***************************************************************************
//***************************************************************************
//***************************************************************************
// Actors
struct sActor3dHdr
{
u16 NodeCount;
u16 TriCount;
u16 QuadCount;
u16 WeightCount;
u32 NodeData;
u32 TriData;
u32 QuadData;
u32 WeightData;
};
#endif