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13 changed files with 57 additions and 74 deletions
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@ -27,8 +27,8 @@
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#include <biglump.h>
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#endif
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#ifndef __SPR_UIGFX_H__
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#include <uigfx.h>
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#ifndef __SPR_INGAMEFX_H__
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#include <ingamefx.h>
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#endif
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#ifndef __VID_HEADER_
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@ -51,7 +51,7 @@ void CProjectile::init()
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CEnemyProjectileThing::init();
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m_spriteBank=new ("projectile sprites") SpriteBank();
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m_spriteBank->load(UI_UIGFX_SPR);
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m_spriteBank->load(INGAMEFX_INGAMEFX_SPR);
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m_heading = 0;
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m_lifetime = GameState::getOneSecondInFrames() * 2;
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