This commit is contained in:
Paul 2001-04-04 20:50:42 +00:00
parent bb04207d41
commit f2a347047f
13 changed files with 57 additions and 74 deletions

View file

@ -21,10 +21,6 @@
#include <biglump.h>
#endif
#ifndef __SPR_UIGFX_H__
#include <uigfx.h>
#endif
#ifndef __GAME_GAME_H__
#include "game\game.h"
#endif

View file

@ -77,8 +77,8 @@
#include <frontend.h>
#endif
#ifndef __SPR_UIGFX_H__
#include <uigfx.h>
#ifndef __SPR_INGAMEFX_H__
#include <ingamefx.h>
#endif

View file

@ -57,8 +57,8 @@
/* Data
---- */
#ifndef __SPR_UIGFX_H__
#include <uigfx.h>
#ifndef __SPR_INGAMEFX_H__
#include <ingamefx.h>
#endif
#ifndef __STRING_ENUMS__
@ -135,7 +135,7 @@ void CConversation::init()
s_guiIcon->init(s_guiFrame);
s_guiIcon->setObjectXYWH(0,0,FRAME_HEIGHT,FRAME_HEIGHT);
s_guiIcon->setOt(OT_POS);
s_guiIcon->setSpriteBank(UI_UIGFX_SPR);
s_guiIcon->setSpriteBank(INGAMEFX_INGAMEFX_SPR);
s_guiIcon->setFrame(0);
s_guiText=new("Conversation Text") CGUITextBox();

View file

@ -22,7 +22,7 @@
#include "biglump.h"
#endif
#include <UiGfx.h>
#include <ingamefx.h>
/* Std Lib
@ -84,7 +84,7 @@ s16 standardFontTab[]=
/* ð ñ ò ó ô õ ö ÷ */ -1, -1,FRM__242,FRM__243,FRM__244,FRM__245,FRM__246, -1,
/* ø ù ú û ü ý þ ÿ */ -1,FRM__249,FRM__250,FRM__251,FRM__252,FRM__253, -1,FRM__255,
};
FontData standardFont( UI_UIGFX_SPR, standardFontTab, 13, 1,1, 4 );
FontData standardFont( INGAMEFX_INGAMEFX_SPR, standardFontTab, 13, 1,1, 4 );
/*----------------------------------------------------------------------
Function:

View file

@ -204,7 +204,7 @@ void CGUISpriteReadout::init(CGUIObject *_parent,GUIId _id)
m_lastValue=-1;
m_frame=0;
m_x=m_y=0;
setSpriteBank(UI_UIGFX_SPR);
setSpriteBank(INGAMEFX_INGAMEFX_SPR);
}

View file

@ -37,8 +37,8 @@
/* Data
---- */
#ifndef __SPR_UIGFX_H__
#include <uigfx.h>
#ifndef __SPR_INGMAEFX_H__
#include <ingamefx.h>
#endif
@ -422,7 +422,7 @@ void initGUIStuff()
ASSERT(!s_uiSpriteBank);
s_uiSpriteBank=new ("UI Sprites") SpriteBank();
s_uiSpriteBank->load(UI_UIGFX_SPR);
s_uiSpriteBank->load(INGAMEFX_INGAMEFX_SPR);
}

View file

@ -89,8 +89,8 @@
/* Data
---- */
#ifndef __SPR_UIGFX_H__
#include <uigfx.h>
#ifndef __SPR_INGAMEFX_H__
#include <ingamefx.h>
#endif

View file

@ -27,8 +27,8 @@
#include <biglump.h>
#endif
#ifndef __SPR_UIGFX_H__
#include <uigfx.h>
#ifndef __SPR_INGAMEFX_H__
#include <ingamefx.h>
#endif
#ifndef __VID_HEADER_
@ -51,7 +51,7 @@ void CProjectile::init()
CEnemyProjectileThing::init();
m_spriteBank=new ("projectile sprites") SpriteBank();
m_spriteBank->load(UI_UIGFX_SPR);
m_spriteBank->load(INGAMEFX_INGAMEFX_SPR);
m_heading = 0;
m_lifetime = GameState::getOneSecondInFrames() * 2;

View file

@ -199,7 +199,7 @@ static signed short func_drawSprite(unsigned short *_args)
if(!sb)
{
sb=new ("sb") SpriteBank;
sb->load(UI_UIGFX_SPR);
sb->load(INGAMEFX_INGAMEFX_SPR);
}
fh=sb->getFrameHeader(_args[0]);
sb->printFT4(_args[0],_args[1]-(fh->W/2),_args[2]-(fh->H/2),0,0,_args[3]);

View file

@ -7,10 +7,6 @@
#include "gfx\prim.h"
#include "fileio\fileio.h"
#ifndef __SPR_UIGFX_H__
#include <uigfx.h>
#endif
/*****************************************************************************/
#define MaxVBFuncs 4