This commit is contained in:
Daveo 2001-03-22 20:49:58 +00:00
parent 3ca7299ba4
commit f201ec651f
22 changed files with 900 additions and 655 deletions

View file

@ -1,6 +1,6 @@
/******************/
/*** Layer Elem ***/
/******************/
/*******************/
/*** Layer Thing ***/
/*******************/
#include "stdafx.h"
@ -14,44 +14,68 @@
#include "MapEditView.h"
#include "MainFrm.h"
//#include "ElemSet.h"
#include "Core.h"
#include "Layer.h"
#include "LayerElem.h"
#include "LayerThing.h"
#include "Utils.h"
//#include "Select.h"
#include "Export.h"
/*****************************************************************************/
/*****************************************************************************/
/*****************************************************************************/
// New Layer
CLayerElem::CLayerElem(int _SubType,int _Width,int _Height)
CLayerThing::CLayerThing(int _SubType,int _Width,int _Height)
{
SetDefaultParams();
Mode=MouseModePaint;
// ElemBank=new CElemBank;
Mode=MouseModeNormal;
Width=_Width;
Height=_Height;
ThingBank=new CElemBank(-1,-1,false,true);
CurrentThing=-1;
CurrentPoint=0;
ThingBank->AddSet("\\spongebob\\graphics\\Babyoctopus.bmp");
ThingBank->AddSet("\\spongebob\\graphics\\barnicleboy.bmp");
ThingBank->AddSet("\\spongebob\\graphics\\Caterpillar.bmp");
ThingBank->AddSet("\\spongebob\\graphics\\clam.bmp");
ThingBank->AddSet("\\spongebob\\graphics\\Eyeball.bmp");
ThingBank->AddSet("\\spongebob\\graphics\\FlyingDutchman.bmp");
ThingBank->AddSet("\\spongebob\\graphics\\gary.bmp");
ThingBank->AddSet("\\spongebob\\graphics\\GiantWorm.bmp");
ThingBank->AddSet("\\spongebob\\graphics\\HermitCrab.bmp");
ThingBank->AddSet("\\spongebob\\graphics\\IronDogFish.bmp");
ThingBank->AddSet("\\spongebob\\graphics\\Krusty.bmp");
ThingBank->AddSet("\\spongebob\\graphics\\MermaidMan.bmp");
ThingBank->AddSet("\\spongebob\\graphics\\Neptune.bmp");
ThingBank->AddSet("\\spongebob\\graphics\\Patrick.bmp");
ThingBank->AddSet("\\spongebob\\graphics\\plankton.bmp");
ThingBank->AddSet("\\spongebob\\graphics\\PuffaFish.bmp");
ThingBank->AddSet("\\spongebob\\graphics\\Sandy.bmp");
ThingBank->AddSet("\\spongebob\\graphics\\SeaSnake.bmp");
ThingBank->AddSet("\\spongebob\\graphics\\SharkSub.bmp");
ThingBank->AddSet("\\spongebob\\graphics\\SpiderCrab.bmp");
ThingBank->AddSet("\\spongebob\\graphics\\spongebob.bmp");
ThingBank->AddSet("\\spongebob\\graphics\\Squidward.bmp");
}
/*****************************************************************************/
// Load Layer
CLayerElem::CLayerElem(CFile *File,int Version)
CLayerThing::CLayerThing(CFile *File,int Version)
{
Load(File,Version);
}
/*****************************************************************************/
CLayerElem::~CLayerElem()
CLayerThing::~CLayerThing()
{
// ElemBank->CleanUp();
// delete ElemBank;
ThingBank->CleanUp();
delete ThingBank;
}
/*****************************************************************************/
void CLayerElem::Load(CFile *File,int Version)
void CLayerThing::Load(CFile *File,int Version)
{
File->Read(&VisibleFlag,sizeof(BOOL));
File->Read(&Mode,sizeof(MouseMode));
@ -60,7 +84,7 @@ void CLayerElem::Load(CFile *File,int Version)
}
/*****************************************************************************/
void CLayerElem::Save(CFile *File)
void CLayerThing::Save(CFile *File)
{
// Always Save current version
File->Write(&VisibleFlag,sizeof(BOOL));
@ -68,39 +92,36 @@ void CLayerElem::Save(CFile *File)
}
/*****************************************************************************/
void CLayerElem::InitSubView(CCore *Core)
void CLayerThing::InitSubView(CCore *Core)
{
ElemBank=&Core->GetIconz();
}
/*****************************************************************************/
/*****************************************************************************/
/*****************************************************************************/
void CLayerElem::Render(CCore *Core,Vector3 &CamPos,bool Is3d)
void CLayerThing::Render(CCore *Core,Vector3 &CamPos,bool Is3d)
{
Vector3 ThisCam=Core->OffsetCam(CamPos,GetScaleFactor());
int i,ListSize=ThingList.size();
Is3d&=Render3dFlag;
for (int x=0; x<20; x++)
// Is3d&=Render3dFlag;
for (i=0; i<ListSize; i++)
{
CPoint XY;
XY.x=x;
XY.y=0;
RenderElem(Core,ThisCam,XY,x&7,Is3d);
RenderThing(Core,ThisCam,ThingList[i],Is3d,i==CurrentThing);
}
}
/*****************************************************************************/
void CLayerElem::RenderElem(CCore *Core,Vector3 &ThisCam,CPoint &Pos,int Elem,bool Render3d,float Alpha)
void CLayerThing::RenderThing(CCore *Core,Vector3 &ThisCam,sLayerThing &ThisThing,bool Render3d,bool Selected)
{
float ZoomW=Core->GetZoomW();
float ZoomH=Core->GetZoomH();
float ScrOfsX=(ZoomW/2);
float ScrOfsY=(ZoomH/2);
Vector3 &Scale=Core->GetScaleVector();
CElemBank *IconBank=Core->GetIconBank();
if (ElemBank->NeedLoad()) ElemBank->LoadAllSets(Core);
if (ThingBank->NeedLoad()) ThingBank->LoadAllSets(Core);
glMatrixMode(GL_MODELVIEW);
glPushMatrix();
@ -108,137 +129,150 @@ Vector3 &Scale=Core->GetScaleVector();
glLoadIdentity();
glScalef(Scale.x,Scale.y,Scale.z);
glTranslatef(-ThisCam.x,ThisCam.y,0); // Set scroll offset
glTranslatef(-ScrOfsX,ScrOfsY,0); // Bring to top left corner
glTranslatef(Pos.x,Pos.y,0); // Set Elem Pos
glColor4f(1,1,1,Alpha); // Set default Color
ElemBank->RenderElem(0,Elem+1,0,Render3d);
glTranslatef(-ThisCam.x,ThisCam.y,0); // Set scroll offset
glTranslatef(-ScrOfsX,ScrOfsY,0); // Bring to top left corner
int ListSize=ThisThing.XY.size();
TRACE1("%i pts\n",ListSize);
for (int i=0;i<ListSize; i++)
{
// Render Thing
glPushMatrix();
glTranslatef(ThisThing.XY[i].x,-ThisThing.XY[i].y,0); // Set Pos
if (Selected)
glColor4f(1,1,1,1); // Set default Color
else
glColor4f(1,1,1,0.5);
IconBank->RenderElem(0,i,0,Render3d);
if (i==0)
{
glColor4f(1,1,1,1); // Set default Color
ThingBank->RenderElem(ThisThing.Type,0,0,Render3d);
}
glPopMatrix();
}
glPopMatrix();
}
/*****************************************************************************/
/*** Gui *********************************************************************/
/*****************************************************************************/
void CLayerElem::GUIInit(CCore *Core)
void CLayerThing::GUIInit(CCore *Core)
{
// Core->GUIAdd(GUIToolBar,IDD_TOOLBAR);
}
/*****************************************************************************/
void CLayerElem::GUIKill(CCore *Core)
void CLayerThing::GUIKill(CCore *Core)
{
// Core->GUIRemove(GUIToolBar,IDD_TOOLBAR);
}
/*****************************************************************************/
void CLayerElem::GUIUpdate(CCore *Core)
void CLayerThing::GUIUpdate(CCore *Core)
{
}
/*****************************************************************************/
void CLayerElem::GUIChanged(CCore *Core)
void CLayerThing::GUIChanged(CCore *Core)
{
}
/*****************************************************************************/
/*** Functions ***************************************************************/
/*****************************************************************************/
bool CLayerElem::LButtonControl(CCore *Core,UINT nFlags, CPoint &CursorPos,bool DownFlag)
bool CLayerThing::LButtonControl(CCore *Core,UINT nFlags, CPoint &CursorPos,bool DownFlag)
{
bool Ret=false;
/*
switch(Mode)
{
case MouseModePaint:
case MouseModeNormal:
if (DownFlag)
Ret=Paint(ElemBank->GetLBrush(),CursorPos);
{
if (CurrentThing==-1)
AddThing(CursorPos);
else
AddThingPoint(CursorPos);
}
break;
case MouseModeSelect:
Ret=Selection.Handle(CursorPos,nFlags);
if (Selection.HasSelection())
{
TRACE0("LMB Selection\n");
}
case MouseModePoints:
break;
default:
break;
}
*/
return(Ret);
return(true);
}
/*****************************************************************************/
bool CLayerElem::RButtonControl(CCore *Core,UINT nFlags, CPoint &CursorPos,bool DownFlag)
bool CLayerThing::RButtonControl(CCore *Core,UINT nFlags, CPoint &CursorPos,bool DownFlag)
{
bool Ret=FALSE;
/*
switch(Mode)
{
case MouseModePaint:
case MouseModeNormal:
if (DownFlag)
Ret=Paint(ElemBank->GetRBrush(),CursorPos);
{
SelectThing(CursorPos);
}
break;
case MouseModeSelect:
Ret=Selection.Handle(CursorPos,nFlags);
if (Selection.HasSelection())
{
TRACE0("RMB Selection\n");
}
break;
default:
case MouseModePoints:
break;
}
*/
return(Ret);
}
/*****************************************************************************/
bool CLayerElem::MouseMove(CCore *Core,UINT nFlags, CPoint &CursorPos)
bool CLayerThing::MouseMove(CCore *Core,UINT nFlags, CPoint &CursorPos)
{
bool Ret=FALSE;
/*
switch(Mode)
bool Ret=false;
if (CurrentThing!=-1)
{
case MouseModePaint:
if (nFlags & MK_LBUTTON)
Ret=Paint(ElemBank->GetLBrush(),CursorPos);
if (nFlags & MK_LBUTTON) // Drag
{
UpdatePos(CursorPos,CurrentThing,CurrentPoint,true);
Ret=true;
}
else
if (nFlags & MK_RBUTTON)
Ret=Paint(ElemBank->GetRBrush(),CursorPos);
break;
case MouseModeSelect:
Ret=Selection.Handle(CursorPos,nFlags);
break;
default:
break;
if (nFlags & MK_RBUTTON) // Cancel
{
CurrentThing=-1;
Ret=true;
}
}
*/
return(Ret);
}
/*****************************************************************************/
bool CLayerElem::Command(int CmdMsg,CCore *Core,int Param0,int Param1)
bool CLayerThing::Command(int CmdMsg,CCore *Core,int Param0,int Param1)
{
bool Ret=false;
/*
switch(CmdMsg)
{
case CmdMsg_SetMode:
Mode=(MouseMode)Param0;
Core->GUIUpdate();
break;
case CmdMsg_SubViewSet:
Ret=ElemBank->Command(CmdMsg,Core,Param0,Param1);
// Mode=(MouseMode)Param0;
// Core->GUIUpdate();
// break;
// case CmdMsg_SubViewSet:
// Ret=ThingBank->Command(CmdMsg,Core,Param0,Param1);
break;
default:
TRACE3("LayerElem-Unhandled Command %i (%i,%i)\n",CmdMsg,Param0,Param1);
break;
}
*/
return(Ret);
}
/*****************************************************************************/
void CLayerElem::RenderCursor(CCore *Core,Vector3 &CamPos,bool Is3d)
void CLayerThing::RenderCursor(CCore *Core,Vector3 &CamPos,bool Is3d)
{
Vector3 ThisCam=Core->OffsetCam(CamPos,GetScaleFactor());
CPoint &CursPos=Core->GetCursorPos();
@ -264,19 +298,135 @@ Vector3 Ofs;
}
/*****************************************************************************/
bool CLayerElem::Paint(CMap &Blk,CPoint &CursorPos)
/*****************************************************************************/
/*****************************************************************************/
int CLayerThing::CheckThing(CPoint &Pos)
{
CList<int> List;
int Idx=-1,i,ListSize=ThingList.size();
int StartIdx=0;
if (CursorPos.x==-1 || CursorPos.y==-1) return(false); // Off Map?
if (!Blk.IsValid()) return(false); // Invalid Elem?
/*
Map.Set(CursorPos.x,CursorPos.y,Blk);
*/
return(true);
// Build List Of XY Matches
for (i=0; i<ListSize; i++)
{
sLayerThing &ThisThing=ThingList[i];
if (ThisThing.XY[0]==Pos)
{
if (i==CurrentThing) StartIdx=List.size();
List.push_back(i);
}
}
ListSize=List.size();
if (ListSize)
{
StartIdx=(StartIdx+1)%ListSize;
Idx=List[StartIdx];
}
return(Idx);
}
/*****************************************************************************/
void CLayerElem::Export(CCore *Core,CExport &Exp)
void CLayerThing::AddThing(CPoint &Pos)
{
if (Pos.x==-1 || Pos.y==-1) return; // Off Map?
CurrentThing=CheckThing(Pos);
CurrentPoint=0;
if (CurrentThing!=-1) return;
CurrentThing=ThingList.size();
ThingList.resize(CurrentThing+1);
sLayerThing &ThisThing=ThingList[CurrentThing];
ThisThing.XY.push_back(Pos);
ThisThing.Type=ThingList.size()%22;
ThisThing.SubType=0;
}
/*****************************************************************************/
void CLayerThing::SelectThing(CPoint &Pos)
{
if (Pos.x==-1 || Pos.y==-1) return; // Off Map?
CurrentThing=CheckThing(Pos);
CurrentPoint=0;
}
/*****************************************************************************/
/*****************************************************************************/
int CLayerThing::CheckThingPoint(CPoint &Pos)
{
CList<int> List;
sLayerThing &ThisThing=ThingList[CurrentThing];
int Idx=-1,i,ListSize=ThisThing.XY.size();
int StartIdx=0;
// Build List Of XY Matches
for (i=0; i<ListSize; i++)
{
if (ThisThing.XY[i]==Pos)
{
if (i==CurrentThing) StartIdx=List.size();
List.push_back(i);
}
}
ListSize=List.size();
if (ListSize)
{
StartIdx=(StartIdx+1)%ListSize;
Idx=List[StartIdx];
}
return(Idx);
}
/*****************************************************************************/
void CLayerThing::AddThingPoint(CPoint &Pos)
{
if (Pos.x==-1 || Pos.y==-1) return; // Off Map?
CurrentPoint=CheckThingPoint(Pos);
if (CurrentPoint!=-1) return;
sLayerThing &ThisThing=ThingList[CurrentThing];
CurrentPoint=ThisThing.XY.size();
ThisThing.XY.resize(CurrentPoint+1);
ThisThing.XY[CurrentPoint]=Pos;
}
/*****************************************************************************/
void CLayerThing::SelectThingPoint(CPoint &Pos)
{
if (Pos.x==-1 || Pos.y==-1) return; // Off Map?
CurrentPoint=CheckThing(Pos);
}
/*****************************************************************************/
void CLayerThing::UpdatePos(CPoint &Pos,int Thing,int PosIdx,bool Recurs)
{
if (Pos.x==-1 || Pos.y==-1) return; // Off Map?
sLayerThing &ThisThing=ThingList[Thing];
CPoint dPos=Pos-ThisThing.XY[PosIdx];
int StartIdx=PosIdx,EndIdx=ThisThing.XY.size();
if (!Recurs)
{
StartIdx=PosIdx;
EndIdx=StartIdx++;
}
for (int i=StartIdx; i<EndIdx; i++)
{
ThisThing.XY[i]+=dPos;
}
}
/*****************************************************************************/
/*****************************************************************************/
/*****************************************************************************/
void CLayerThing::Export(CCore *Core,CExport &Exp)
{
/*
int Width=Map.GetWidth();
@ -289,7 +439,7 @@ int Height=Map.GetHeight();
for (int X=0; X<Width; X++)
{
sMapElem &MapElem=Map.Get(X,Y);
sExpLayerElem OutElem;
sExpLayerThing OutElem;
if (MapElem.Set==0 && MapElem.Elem==0)
{ // Blank
@ -311,7 +461,7 @@ int Height=Map.GetHeight();
OutElem.Flags=MapElem.Flags;
}
Exp.Write(&OutElem,sizeof(sExpLayerElem));
Exp.Write(&OutElem,sizeof(sExpLayerThing));
}
}
*/