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10 changed files with 106 additions and 32 deletions
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@ -89,6 +89,8 @@ static bool DefTexFlag;
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void SetInvalid();
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GLint GetTexID() {return(TexID);}
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void Report(FILE *File);
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protected:
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void Build3dElem(CTexCache &TexCache,CScene &ThisScene,int Node);
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void Build2dElem(CCore *Core,const char *Filename,int TexId);
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@ -102,6 +104,7 @@ protected:
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GString SetPath;
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std::vector<sTriFace> TriList;
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GString ElemName;
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Vector3 Ofs;
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@ -145,6 +148,7 @@ const char *GetName() {return(Name);}
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bool IsValid(int No);
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bool operator==(CElemSet const &v1) {return (Name==v1.Name);}
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void Report(FILE *File);
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private:
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void Load2d(CCore *Core);
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@ -190,6 +194,7 @@ virtual void Save(CFile *File);
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const char *GetSetName(int Set) {return(SetList[Set].GetName());}
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const char *GetSetFilename(int Set) {return(SetList[Set].GetFilename());}
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void Report();
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// Overloads
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virtual int GetType() {return(0);}
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