This commit is contained in:
parent
cd80039a6c
commit
efafaba4ba
28 changed files with 246 additions and 188 deletions
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@ -28,12 +28,13 @@ enum CmdMsg
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CmdMsg_SubViewUpdate, // 15
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CmdMsg_SubViewUpdate, // 15
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CmdMsg_SubViewSet, // 16
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CmdMsg_SubViewSet, // 16
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// TileLayer/TileBank
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// Elem
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CmdMsg_MirrorX, // 17
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CmdMsg_MirrorX, // 17
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CmdMsg_MirrorY, // 18
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CmdMsg_MirrorY, // 18
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CmdMsg_SetColFlag, // 19
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CmdMsg_Rotate, // 19
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CmdMsg_ActiveBrushLeft, // 20
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CmdMsg_SetColFlag, // 20
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CmdMsg_ActiveBrushRight, // 21
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CmdMsg_ActiveBrushLeft, // 21
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CmdMsg_ActiveBrushRight, // 22
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// Thing
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// Thing
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CmdMsg_ThingListDelete, // 23
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CmdMsg_ThingListDelete, // 23
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@ -19,7 +19,7 @@
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#include "Layer.h"
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#include "Layer.h"
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#include "LayerTile.h"
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#include "LayerTile.h"
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const s32 FileVersion=9;
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const s32 FileVersion=10;
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#define SCREEN_MAP_WIDTH 30
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#define SCREEN_MAP_WIDTH 30
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#define SCREEN_MAP_HEIGHT 20
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#define SCREEN_MAP_HEIGHT 20
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@ -449,10 +449,10 @@ int ColFlags=Flags >> PC_TILE_FLAG_COLLISION_SHIFT;
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case PC_TILE_COLLISION_STICKY: glColor4f(1.0f,1.0f,0.0f,0.5); break;
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case PC_TILE_COLLISION_STICKY: glColor4f(1.0f,1.0f,0.0f,0.5); break;
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case PC_TILE_COLLISION_WATER: glColor4f(0.0f,0.0f,1.0f,0.5); break;
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case PC_TILE_COLLISION_WATER: glColor4f(0.0f,0.0f,1.0f,0.5); break;
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case PC_TILE_COLLISION_SOLID: glColor4f(0.0f,1.0f,1.0f,0.5); break;
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case PC_TILE_COLLISION_SOLID: glColor4f(0.0f,1.0f,1.0f,0.5); break;
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case PC_TILE_COLLISION_DEATH: glColor4f(1.0f,0.5f,0.5f,0.5); break;
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case PC_TILE_COLLISION_DEATH: glColor4f(0.0f,0.5f,0.5f,0.5); break;
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case PC_TILE_COLLISION_DESTRUCTABLE:glColor4f(0.5f,0.7f,0.6f,0.5); break;
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}
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}
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}
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}
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glEnable(GL_TEXTURE_2D);
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glEnable(GL_TEXTURE_2D);
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if (Render3d)
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if (Render3d)
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{
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{
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@ -175,6 +175,24 @@ struct sLayerThingHazard
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};
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};
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struct sLayerThingData
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struct sLayerThingData
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{
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int WaypointCount;
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int Angle;
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int Flip;
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union
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{
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sLayerThingDef RESERVE;
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sLayerThingActor Actor;
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sLayerThingItem Item;
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sLayerThingPlatform Platform;
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sLayerThingTrigger Trigger;
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sLayerThingFX FX;
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sLayerThingHazard Hazard;
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};
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};
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struct sLayerThingDataV9
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{
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{
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int WaypointCount;
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int WaypointCount;
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@ -46,6 +46,7 @@ BEGIN_MESSAGE_MAP(GUILayerCollision, CDialog)
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ON_BN_CLICKED(IDC_LAYERCOLLISION_WATER, OnLayercollisionWater)
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ON_BN_CLICKED(IDC_LAYERCOLLISION_WATER, OnLayercollisionWater)
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ON_BN_CLICKED(IDC_LAYERCOLLISION_SOLID, OnLayercollisionSolid)
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ON_BN_CLICKED(IDC_LAYERCOLLISION_SOLID, OnLayercollisionSolid)
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ON_BN_CLICKED(IDC_LAYERCOLLISION_DEATH, OnLayercollisionDeath)
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ON_BN_CLICKED(IDC_LAYERCOLLISION_DEATH, OnLayercollisionDeath)
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ON_BN_CLICKED(IDC_LAYERCOLLISION_DESTRUCTABLE, OnLayercollisionDestructable)
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//}}AFX_MSG_MAP
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//}}AFX_MSG_MAP
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END_MESSAGE_MAP()
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END_MESSAGE_MAP()
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@ -60,3 +61,5 @@ void GUILayerCollision::OnLayercollisionSticky() {theApp.GetCurrent()->Command(
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void GUILayerCollision::OnLayercollisionWater() {theApp.GetCurrent()->Command(CmdMsg_SetColFlag,PC_TILE_COLLISION_WATER);}
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void GUILayerCollision::OnLayercollisionWater() {theApp.GetCurrent()->Command(CmdMsg_SetColFlag,PC_TILE_COLLISION_WATER);}
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void GUILayerCollision::OnLayercollisionSolid() {theApp.GetCurrent()->Command(CmdMsg_SetColFlag,PC_TILE_COLLISION_SOLID);}
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void GUILayerCollision::OnLayercollisionSolid() {theApp.GetCurrent()->Command(CmdMsg_SetColFlag,PC_TILE_COLLISION_SOLID);}
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void GUILayerCollision::OnLayercollisionDeath() {theApp.GetCurrent()->Command(CmdMsg_SetColFlag,PC_TILE_COLLISION_DEATH);}
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void GUILayerCollision::OnLayercollisionDeath() {theApp.GetCurrent()->Command(CmdMsg_SetColFlag,PC_TILE_COLLISION_DEATH);}
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void GUILayerCollision::OnLayercollisionDestructable() {theApp.GetCurrent()->Command(CmdMsg_SetColFlag,PC_TILE_COLLISION_DESTRUCTABLE);}
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@ -43,6 +43,7 @@ protected:
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afx_msg void OnLayercollisionWater();
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afx_msg void OnLayercollisionWater();
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afx_msg void OnLayercollisionSolid();
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afx_msg void OnLayercollisionSolid();
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afx_msg void OnLayercollisionDeath();
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afx_msg void OnLayercollisionDeath();
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afx_msg void OnLayercollisionDestructable();
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//}}AFX_MSG
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//}}AFX_MSG
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DECLARE_MESSAGE_MAP()
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DECLARE_MESSAGE_MAP()
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};
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};
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@ -34,6 +34,9 @@ public:
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void GUIThingUpdate(bool OnlySel=false);
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void GUIThingUpdate(bool OnlySel=false);
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void GUIThingPointUpdate(bool OnlySel=false);
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void GUIThingPointUpdate(bool OnlySel=false);
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virtual bool CanMirror(){return(true);}
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virtual bool CanRotate(){return(true);}
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protected:
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protected:
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CGUILayerActor GUIActor;
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CGUILayerActor GUIActor;
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@ -156,9 +156,14 @@ int Height=Map.GetHeight();
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if (MapElem.Tile)
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if (MapElem.Tile)
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{
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{
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// new OutElem.Tile=(MapElem.Tile-1)<<1;
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// OutElem.Tile+=MapElem.Flags & PC_TILE_FLAG_MIRROR_X;
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// OutElem.Flags=MapElem.Flags>>PC_TILE_FLAG_COLLISION_SHIFT;
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// Old
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OutElem.Tile=((MapElem.Tile-1)*4)+1;
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OutElem.Tile=((MapElem.Tile-1)*4)+1;
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OutElem.Tile+=MapElem.Flags & PC_TILE_FLAG_MIRROR_XY;
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OutElem.Tile+=MapElem.Flags & PC_TILE_FLAG_MIRROR_XY;
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OutElem.Flags=MapElem.Flags>>PC_TILE_FLAG_COLLISION_SHIFT;
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OutElem.Flags=MapElem.Flags>>PC_TILE_FLAG_COLLISION_SHIFT;
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}
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}
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else
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else
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{
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{
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@ -54,6 +54,7 @@ enum TILE_FLAG
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PC_TILE_COLLISION_WATER =5,
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PC_TILE_COLLISION_WATER =5,
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PC_TILE_COLLISION_SOLID =6,
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PC_TILE_COLLISION_SOLID =6,
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PC_TILE_COLLISION_DEATH =7,
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PC_TILE_COLLISION_DEATH =7,
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PC_TILE_COLLISION_DESTRUCTABLE =8,
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PC_TILE_FLAG_COLLISION_SHIFT =2,
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PC_TILE_FLAG_COLLISION_SHIFT =2,
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PC_TILE_FLAG_COLLISION_NORMAL =PC_TILE_COLLISION_NORMAL<<PC_TILE_FLAG_COLLISION_SHIFT,
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PC_TILE_FLAG_COLLISION_NORMAL =PC_TILE_COLLISION_NORMAL<<PC_TILE_FLAG_COLLISION_SHIFT,
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@ -64,6 +65,7 @@ enum TILE_FLAG
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PC_TILE_FLAG_COLLISION_WATER =PC_TILE_COLLISION_WATER<<PC_TILE_FLAG_COLLISION_SHIFT,
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PC_TILE_FLAG_COLLISION_WATER =PC_TILE_COLLISION_WATER<<PC_TILE_FLAG_COLLISION_SHIFT,
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PC_TILE_FLAG_COLLISION_SOLID =PC_TILE_COLLISION_SOLID<<PC_TILE_FLAG_COLLISION_SHIFT,
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PC_TILE_FLAG_COLLISION_SOLID =PC_TILE_COLLISION_SOLID<<PC_TILE_FLAG_COLLISION_SHIFT,
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PC_TILE_FLAG_COLLISION_DEATH =PC_TILE_COLLISION_DEATH<<PC_TILE_FLAG_COLLISION_SHIFT,
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PC_TILE_FLAG_COLLISION_DEATH =PC_TILE_COLLISION_DEATH<<PC_TILE_FLAG_COLLISION_SHIFT,
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PC_TILE_FLAG_COLLISION_DESTRUCTABLE =PC_TILE_COLLISION_DESTRUCTABLE<<PC_TILE_FLAG_COLLISION_SHIFT,
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PC_TILE_FLAG_COLLISION_MASK = ~PC_TILE_FLAG_MIRROR_XY,
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PC_TILE_FLAG_COLLISION_MASK = ~PC_TILE_FLAG_MIRROR_XY,
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};
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};
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@ -35,6 +35,9 @@ public:
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void GUIThingUpdate(bool OnlySel=false);
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void GUIThingUpdate(bool OnlySel=false);
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void GUIThingPointUpdate(bool OnlySel=false);
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void GUIThingPointUpdate(bool OnlySel=false);
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virtual bool CanMirror(){return(true);}
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virtual bool CanRotate(){return(true);}
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protected:
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protected:
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void RenderThing(CCore *Core,Vector3 &CamPos,sLayerThing &ThisThing,bool Render3d,bool Selected);
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void RenderThing(CCore *Core,Vector3 &CamPos,sLayerThing &ThisThing,bool Render3d,bool Selected);
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@ -37,6 +37,9 @@ public:
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void Export(CCore *Core,CExport &Exp);
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void Export(CCore *Core,CExport &Exp);
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void ExportThingData(CCore *Core,CExport &Exp,sLayerThing &ThisThing,sLayerThingData &OutThing);
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void ExportThingData(CCore *Core,CExport &Exp,sLayerThing &ThisThing,sLayerThingData &OutThing);
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virtual bool CanMirror(){return(true);}
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virtual bool CanRotate(){return(true);}
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protected:
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protected:
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CGUILayerHazard GUIHazard;
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CGUILayerHazard GUIHazard;
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@ -72,7 +72,20 @@ int i,ListSize;
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}
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}
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else
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else
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{
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{
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File->Read(&ThisThing.Data,sizeof(sLayerThingData));
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if (Version==9)
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{
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sLayerThingDataV9 V9Data;
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File->Read(&V9Data,sizeof(sLayerThingDataV9));
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ThisThing.Data.WaypointCount=V9Data.WaypointCount;
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ThisThing.Data.Flip=0;
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ThisThing.Data.Angle=0;
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ThisThing.Data.RESERVE=V9Data.RESERVE;
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}
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else
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{
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File->Read(&ThisThing.Data,sizeof(sLayerThingData));
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}
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}
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}
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}
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}
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LoadThingNames(File,Version);
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LoadThingNames(File,Version);
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@ -186,6 +199,8 @@ int i,ListSize=ThingScript.GetGroupCount();
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memset(&ThisDef.Data,0,sizeof(sLayerThingData));
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memset(&ThisDef.Data,0,sizeof(sLayerThingData));
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ThisDef.Name=Name;
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ThisDef.Name=Name;
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ThisDef.Data.WaypointCount=ThingScript.GetInt(Name,"WayPoints");
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ThisDef.Data.WaypointCount=ThingScript.GetInt(Name,"WayPoints");
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ThisDef.Data.Flip=0;
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ThisDef.Data.Angle=0;
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LoadDefThing(Name,ThisDef);
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LoadDefThing(Name,ThisDef);
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ThisDef.XY.resize(1);
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ThisDef.XY.resize(1);
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@ -249,7 +264,10 @@ int ListSize=ThisThing.XY.size();
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glColor4f(1,1,1,1); // Set default Color
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glColor4f(1,1,1,1); // Set default Color
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glEnable(GL_DEPTH_TEST);
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glEnable(GL_DEPTH_TEST);
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glTranslatef(0,0,ScrOfs.z);
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glTranslatef(0,0,ScrOfs.z);
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ThingBank->RenderElem(ThisThing.ElemID,0,0,Render3d);
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glPushMatrix();
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glRotatef(ThisThing.Data.Angle,0,0,1);
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ThingBank->RenderElem(ThisThing.ElemID,0,ThisThing.Data.Flip,Render3d);
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glPopMatrix();
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glDisable(GL_DEPTH_TEST);
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glDisable(GL_DEPTH_TEST);
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glTranslatef(0,0,-ScrOfs.z);
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glTranslatef(0,0,-ScrOfs.z);
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if (Selected)
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if (Selected)
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@ -421,6 +439,31 @@ bool Ret=false;
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switch(CmdMsg)
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switch(CmdMsg)
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{
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{
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case CmdMsg_MirrorX:
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if (CanMirror())
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if (CurrentThing!=-1)
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{
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ThingList[CurrentThing].Data.Flip^=PC_TILE_FLAG_MIRROR_X;
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}
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break;
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case CmdMsg_MirrorY:
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if (CanMirror())
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if (CurrentThing!=-1)
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{
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ThingList[CurrentThing].Data.Flip^=PC_TILE_FLAG_MIRROR_Y;
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}
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break;
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case CmdMsg_Rotate:
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if (CanRotate())
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if (CurrentThing!=-1)
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{
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ThingList[CurrentThing].Data.Angle+=90;
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if (ThingList[CurrentThing].Data.Angle>359)
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{
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ThingList[CurrentThing].Data.Angle=0;
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}
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}
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break;
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case CmdMsg_ThingListDelete:
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case CmdMsg_ThingListDelete:
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DeleteThing();
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DeleteThing();
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break;
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break;
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@ -79,6 +79,8 @@ virtual void ExportThing(CCore *Core,CExport &Exp,sLayerThing &ThisThing);
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virtual void ExportThingData(CCore *Core,CExport &Exp,sLayerThing &ThisThing,sLayerThingData &OutThing){}
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virtual void ExportThingData(CCore *Core,CExport &Exp,sLayerThing &ThisThing,sLayerThingData &OutThing){}
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virtual void ExportThingNames(CExport &Exp);
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virtual void ExportThingNames(CExport &Exp);
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virtual bool CanMirror(){return(false);}
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virtual bool CanRotate(){return(false);}
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// Functions
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// Functions
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virtual bool LButtonControl(CCore *Core,UINT nFlags, CPoint &point,bool DownFlag);
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virtual bool LButtonControl(CCore *Core,UINT nFlags, CPoint &point,bool DownFlag);
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virtual bool RButtonControl(CCore *Core,UINT nFlags, CPoint &point,bool DownFlag);
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virtual bool RButtonControl(CCore *Core,UINT nFlags, CPoint &point,bool DownFlag);
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@ -2,7 +2,7 @@
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[General Info]
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[General Info]
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Version=1
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Version=1
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LastClass=CGUILayerShade
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LastClass=CMapEditDoc
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LastTemplate=CDialog
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LastTemplate=CDialog
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NewFileInclude1=#include "stdafx.h"
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NewFileInclude1=#include "stdafx.h"
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NewFileInclude2=#include "mapedit.h"
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NewFileInclude2=#include "mapedit.h"
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@ -37,27 +37,27 @@ Class25=CMapEditDoc
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Class26=CMapEditView
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Class26=CMapEditView
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ResourceCount=21
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ResourceCount=21
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Resource1=IDD_LAYER_HAZARD
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Resource1=IDD_LAYER_COLLISION
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Resource2=IDR_MAPEDITYPE (English (U.S.))
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Resource2=IDD_LAYER_THING_POS
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Resource3=IDD_LAYER_COLLISION
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Resource3=IDD_MULTIBAR (English (U.S.))
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Resource4=IDD_MULTIBAR (English (U.S.))
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Resource4=IDD_LAYER_THING
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Resource5=IDD_LAYER_ACTOR
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Resource5=IDD_RESIZE
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Resource6=IDD_LAYER_THING_POS
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Resource6=IDD_ADDLAYER
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Resource7=IDD_LAYER_FX
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Resource7=IDD_LAYER_SHADE
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Resource8=IDD_LAYER_PLATFORM
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Resource8=IDD_TILEBANK
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Resource9=IDD_ADDLAYER
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Resource9=IDD_LAYER_TRIGGER
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Resource10=IDD_RESIZE
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Resource10=IDD_LAYER_PLATFORM
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Resource11=IDD_LAYER_LIST
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Resource11=IDR_MAPEDITYPE (English (U.S.))
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Resource12=IDD_LAYER_TRIGGER
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Resource12=IDD_TOOLBAR
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Resource13=IDD_ELEMLIST
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Resource13=IDD_LAYER_LIST
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Resource14=IDR_TOOLBAR (English (U.S.))
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Resource14=IDD_ABOUTBOX (English (U.S.))
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Resource15=IDD_ABOUTBOX (English (U.S.))
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Resource15=IDD_LAYER_ACTOR
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Resource16=IDD_LAYER_THING
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Resource16=IDD_NEWMAP
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Resource17=IDD_NEWMAP
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Resource17=IDD_LAYER_FX
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Resource18=IDR_MAINFRAME (English (U.S.))
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Resource18=IDD_ELEMLIST
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Resource19=IDD_TILEBANK
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Resource19=IDR_TOOLBAR (English (U.S.))
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Resource20=IDD_TOOLBAR
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Resource20=IDR_MAINFRAME (English (U.S.))
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Resource21=IDD_LAYER_SHADE
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Resource21=IDD_LAYER_HAZARD
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[CLS:CChildFrame]
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[CLS:CChildFrame]
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Type=0
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Type=0
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||||||
|
@ -94,6 +94,9 @@ Type=0
|
||||||
BaseClass=CDialog
|
BaseClass=CDialog
|
||||||
HeaderFile=GUILayerCollision.h
|
HeaderFile=GUILayerCollision.h
|
||||||
ImplementationFile=GUILayerCollision.cpp
|
ImplementationFile=GUILayerCollision.cpp
|
||||||
|
LastObject=GUILayerCollision
|
||||||
|
Filter=D
|
||||||
|
VirtualFilter=dWC
|
||||||
|
|
||||||
[CLS:CGUILayerFX]
|
[CLS:CGUILayerFX]
|
||||||
Type=0
|
Type=0
|
||||||
|
@ -221,6 +224,9 @@ Type=0
|
||||||
BaseClass=CDocument
|
BaseClass=CDocument
|
||||||
HeaderFile=MapEditDoc.h
|
HeaderFile=MapEditDoc.h
|
||||||
ImplementationFile=MapEditDoc.cpp
|
ImplementationFile=MapEditDoc.cpp
|
||||||
|
Filter=N
|
||||||
|
VirtualFilter=DC
|
||||||
|
LastObject=ID_ROTATE
|
||||||
|
|
||||||
[CLS:CMapEditView]
|
[CLS:CMapEditView]
|
||||||
Type=0
|
Type=0
|
||||||
|
@ -264,7 +270,7 @@ Control14=IDC_ACTOR_COLLISION,button,1342243363
|
||||||
[DLG:IDD_LAYER_COLLISION]
|
[DLG:IDD_LAYER_COLLISION]
|
||||||
Type=1
|
Type=1
|
||||||
Class=GUILayerCollision
|
Class=GUILayerCollision
|
||||||
ControlCount=8
|
ControlCount=9
|
||||||
Control1=IDC_LAYERCOLLISION_NORMAL,button,1342242816
|
Control1=IDC_LAYERCOLLISION_NORMAL,button,1342242816
|
||||||
Control2=IDC_LAYERCOLLISION_DAMAGE,button,1342242816
|
Control2=IDC_LAYERCOLLISION_DAMAGE,button,1342242816
|
||||||
Control3=IDC_LAYERCOLLISION_SLIPPERY,button,1342242816
|
Control3=IDC_LAYERCOLLISION_SLIPPERY,button,1342242816
|
||||||
|
@ -273,6 +279,7 @@ Control5=IDC_LAYERCOLLISION_STICKY,button,1342242816
|
||||||
Control6=IDC_LAYERCOLLISION_WATER,button,1342242816
|
Control6=IDC_LAYERCOLLISION_WATER,button,1342242816
|
||||||
Control7=IDC_LAYERCOLLISION_SOLID,button,1342242816
|
Control7=IDC_LAYERCOLLISION_SOLID,button,1342242816
|
||||||
Control8=IDC_LAYERCOLLISION_DEATH,button,1342242816
|
Control8=IDC_LAYERCOLLISION_DEATH,button,1342242816
|
||||||
|
Control9=IDC_LAYERCOLLISION_DESTRUCTABLE,button,1342242816
|
||||||
|
|
||||||
[DLG:IDD_LAYER_FX]
|
[DLG:IDD_LAYER_FX]
|
||||||
Type=1
|
Type=1
|
||||||
|
@ -540,16 +547,17 @@ Command19=ID_ZOOM_IN
|
||||||
Command20=ID_ZOOM_OUT
|
Command20=ID_ZOOM_OUT
|
||||||
Command21=ID_MIRRORX
|
Command21=ID_MIRRORX
|
||||||
Command22=ID_MIRRORY
|
Command22=ID_MIRRORY
|
||||||
Command23=ID_ACTIVEBRUSH_LEFT
|
Command23=ID_ROTATE
|
||||||
Command24=ID_ACTIVEBRUSH_RIGHT
|
Command24=ID_ACTIVEBRUSH_LEFT
|
||||||
Command25=ID_TOGGLE_SUBVIEW
|
Command25=ID_ACTIVEBRUSH_RIGHT
|
||||||
Command26=ID_2D_3D_TOGGLE
|
Command26=ID_TOGGLE_SUBVIEW
|
||||||
Command27=ID_WINDOW_NEW
|
Command27=ID_2D_3D_TOGGLE
|
||||||
Command28=ID_WINDOW_CASCADE
|
Command28=ID_WINDOW_NEW
|
||||||
Command29=ID_WINDOW_TILE_HORZ
|
Command29=ID_WINDOW_CASCADE
|
||||||
Command30=ID_WINDOW_ARRANGE
|
Command30=ID_WINDOW_TILE_HORZ
|
||||||
Command31=ID_APP_ABOUT
|
Command31=ID_WINDOW_ARRANGE
|
||||||
CommandCount=31
|
Command32=ID_APP_ABOUT
|
||||||
|
CommandCount=32
|
||||||
|
|
||||||
[ACL:IDR_MAINFRAME (English (U.S.))]
|
[ACL:IDR_MAINFRAME (English (U.S.))]
|
||||||
Type=1
|
Type=1
|
||||||
|
@ -564,22 +572,23 @@ Command7=ID_EDIT_COPY
|
||||||
Command8=ID_TOGGLE_GRID
|
Command8=ID_TOGGLE_GRID
|
||||||
Command9=ID_FILE_NEW
|
Command9=ID_FILE_NEW
|
||||||
Command10=ID_FILE_OPEN
|
Command10=ID_FILE_OPEN
|
||||||
Command11=ID_FILE_SAVE
|
Command11=ID_ROTATE
|
||||||
Command12=ID_EDIT_PASTE
|
Command12=ID_FILE_SAVE
|
||||||
Command13=ID_ZOOM_IN
|
Command13=ID_EDIT_PASTE
|
||||||
Command14=ID_EDIT_UNDO
|
Command14=ID_ZOOM_IN
|
||||||
Command15=ID_EDIT_CUT
|
Command15=ID_EDIT_UNDO
|
||||||
Command16=ID_EDIT_COPY
|
Command16=ID_EDIT_CUT
|
||||||
Command17=ID_EDIT_PASTE
|
Command17=ID_EDIT_COPY
|
||||||
Command18=ID_TOGGLE_SUBVIEW
|
Command18=ID_EDIT_PASTE
|
||||||
Command19=ID_ZOOM_OUT
|
Command19=ID_TOGGLE_SUBVIEW
|
||||||
Command20=ID_NEXT_PANE
|
Command20=ID_ZOOM_OUT
|
||||||
Command21=ID_PREV_PANE
|
Command21=ID_NEXT_PANE
|
||||||
Command22=ID_MIRRORX
|
Command22=ID_PREV_PANE
|
||||||
Command23=ID_EDIT_CUT
|
Command23=ID_MIRRORX
|
||||||
Command24=ID_MIRRORY
|
Command24=ID_EDIT_CUT
|
||||||
Command25=ID_EDIT_UNDO
|
Command25=ID_MIRRORY
|
||||||
CommandCount=25
|
Command26=ID_EDIT_UNDO
|
||||||
|
CommandCount=26
|
||||||
|
|
||||||
[DLG:IDD_ABOUTBOX (English (U.S.))]
|
[DLG:IDD_ABOUTBOX (English (U.S.))]
|
||||||
Type=1
|
Type=1
|
||||||
|
|
|
@ -131,6 +131,8 @@ BEGIN
|
||||||
MENUITEM "Mirror &X", ID_MIRRORX
|
MENUITEM "Mirror &X", ID_MIRRORX
|
||||||
MENUITEM "Mirror &Y", ID_MIRRORY
|
MENUITEM "Mirror &Y", ID_MIRRORY
|
||||||
MENUITEM SEPARATOR
|
MENUITEM SEPARATOR
|
||||||
|
MENUITEM "&Rotate", ID_ROTATE
|
||||||
|
MENUITEM SEPARATOR
|
||||||
MENUITEM "View Left Brush", ID_ACTIVEBRUSH_LEFT
|
MENUITEM "View Left Brush", ID_ACTIVEBRUSH_LEFT
|
||||||
MENUITEM "View Right Brush", ID_ACTIVEBRUSH_RIGHT
|
MENUITEM "View Right Brush", ID_ACTIVEBRUSH_RIGHT
|
||||||
MENUITEM SEPARATOR
|
MENUITEM SEPARATOR
|
||||||
|
@ -171,6 +173,7 @@ BEGIN
|
||||||
"G", ID_TOGGLE_GRID, VIRTKEY, NOINVERT
|
"G", ID_TOGGLE_GRID, VIRTKEY, NOINVERT
|
||||||
"N", ID_FILE_NEW, VIRTKEY, CONTROL, NOINVERT
|
"N", ID_FILE_NEW, VIRTKEY, CONTROL, NOINVERT
|
||||||
"O", ID_FILE_OPEN, VIRTKEY, CONTROL, NOINVERT
|
"O", ID_FILE_OPEN, VIRTKEY, CONTROL, NOINVERT
|
||||||
|
"R", ID_ROTATE, VIRTKEY, NOINVERT
|
||||||
"S", ID_FILE_SAVE, VIRTKEY, CONTROL, NOINVERT
|
"S", ID_FILE_SAVE, VIRTKEY, CONTROL, NOINVERT
|
||||||
"V", ID_EDIT_PASTE, VIRTKEY, CONTROL, NOINVERT
|
"V", ID_EDIT_PASTE, VIRTKEY, CONTROL, NOINVERT
|
||||||
VK_ADD, ID_ZOOM_IN, VIRTKEY, NOINVERT
|
VK_ADD, ID_ZOOM_IN, VIRTKEY, NOINVERT
|
||||||
|
@ -669,6 +672,8 @@ BEGIN
|
||||||
PUSHBUTTON "Water",IDC_LAYERCOLLISION_WATER,100,15,50,10
|
PUSHBUTTON "Water",IDC_LAYERCOLLISION_WATER,100,15,50,10
|
||||||
PUSHBUTTON "Solid",IDC_LAYERCOLLISION_SOLID,0,25,50,10
|
PUSHBUTTON "Solid",IDC_LAYERCOLLISION_SOLID,0,25,50,10
|
||||||
PUSHBUTTON "Death",IDC_LAYERCOLLISION_DEATH,50,25,50,10
|
PUSHBUTTON "Death",IDC_LAYERCOLLISION_DEATH,50,25,50,10
|
||||||
|
PUSHBUTTON "Destructable",IDC_LAYERCOLLISION_DESTRUCTABLE,100,25,50,
|
||||||
|
10
|
||||||
END
|
END
|
||||||
|
|
||||||
IDD_ELEMLIST DIALOG DISCARDABLE 0, 0, 156, 26
|
IDD_ELEMLIST DIALOG DISCARDABLE 0, 0, 156, 26
|
||||||
|
|
|
@ -35,9 +35,10 @@ BEGIN_MESSAGE_MAP(CMapEditDoc, CDocument)
|
||||||
ON_COMMAND(ID_EDIT_PASTE, OnEditPaste)
|
ON_COMMAND(ID_EDIT_PASTE, OnEditPaste)
|
||||||
ON_COMMAND(ID_2D_3D_TOGGLE, On2d3dToggle)
|
ON_COMMAND(ID_2D_3D_TOGGLE, On2d3dToggle)
|
||||||
ON_COMMAND(ID_RESET_VIEW, OnResetView)
|
ON_COMMAND(ID_RESET_VIEW, OnResetView)
|
||||||
|
ON_COMMAND(ID_RENDER_TO_TGA, OnRenderToTga)
|
||||||
ON_COMMAND(ID_TOOLBAR_TILEPALETTE, OnToggleSubView)
|
ON_COMMAND(ID_TOOLBAR_TILEPALETTE, OnToggleSubView)
|
||||||
ON_COMMAND(ID_TOGGLE_GRID, OnToggleGrid)
|
ON_COMMAND(ID_TOGGLE_GRID, OnToggleGrid)
|
||||||
ON_COMMAND(ID_RENDER_TO_TGA, OnRenderToTga)
|
ON_COMMAND(ID_ROTATE, OnRotate)
|
||||||
//}}AFX_MSG_MAP
|
//}}AFX_MSG_MAP
|
||||||
END_MESSAGE_MAP()
|
END_MESSAGE_MAP()
|
||||||
|
|
||||||
|
@ -189,6 +190,8 @@ void CMapEditDoc::OnResetView() {Command(CmdMsg_ResetView);}
|
||||||
|
|
||||||
void CMapEditDoc::OnMirrorx() {Command(CmdMsg_MirrorX);}
|
void CMapEditDoc::OnMirrorx() {Command(CmdMsg_MirrorX);}
|
||||||
void CMapEditDoc::OnMirrory() {Command(CmdMsg_MirrorY);}
|
void CMapEditDoc::OnMirrory() {Command(CmdMsg_MirrorY);}
|
||||||
|
void CMapEditDoc::OnRotate() {Command(CmdMsg_Rotate);}
|
||||||
|
|
||||||
void CMapEditDoc::OnEditCopy() {Command(CmdMsg_Copy);}
|
void CMapEditDoc::OnEditCopy() {Command(CmdMsg_Copy);}
|
||||||
void CMapEditDoc::OnEditPaste() {Command(CmdMsg_Paste);}
|
void CMapEditDoc::OnEditPaste() {Command(CmdMsg_Paste);}
|
||||||
void CMapEditDoc::OnActivebrushLeft() {Command(CmdMsg_ActiveBrushLeft);}
|
void CMapEditDoc::OnActivebrushLeft() {Command(CmdMsg_ActiveBrushLeft);}
|
||||||
|
@ -297,3 +300,4 @@ void CMapEditDoc::FocusView()
|
||||||
|
|
||||||
/*********************************************************************************/
|
/*********************************************************************************/
|
||||||
|
|
||||||
|
|
||||||
|
|
|
@ -84,6 +84,7 @@ protected:
|
||||||
afx_msg void On2d3dToggle();
|
afx_msg void On2d3dToggle();
|
||||||
afx_msg void OnResetView();
|
afx_msg void OnResetView();
|
||||||
afx_msg void OnRenderToTga();
|
afx_msg void OnRenderToTga();
|
||||||
|
afx_msg void OnRotate();
|
||||||
//}}AFX_MSG
|
//}}AFX_MSG
|
||||||
DECLARE_MESSAGE_MAP()
|
DECLARE_MESSAGE_MAP()
|
||||||
|
|
||||||
|
|
|
@ -87,6 +87,7 @@
|
||||||
#define IDC_LAYERSHADE_SHADEG3 1088
|
#define IDC_LAYERSHADE_SHADEG3 1088
|
||||||
#define IDC_LAYERSHADE_EDITB3 1089
|
#define IDC_LAYERSHADE_EDITB3 1089
|
||||||
#define IDC_LAYERSHADE_SHADEB3 1089
|
#define IDC_LAYERSHADE_SHADEB3 1089
|
||||||
|
#define IDC_LAYERCOLLISION_DESTRUCTABLE 1089
|
||||||
#define IDC_LAYERSHADE_TRANSTEXT 1090
|
#define IDC_LAYERSHADE_TRANSTEXT 1090
|
||||||
#define IDC_LAYERSHADE_GFXR0 1091
|
#define IDC_LAYERSHADE_GFXR0 1091
|
||||||
#define IDC_ACTOR_SPEED_SPIN 1092
|
#define IDC_ACTOR_SPEED_SPIN 1092
|
||||||
|
@ -154,7 +155,6 @@
|
||||||
#define IDC_FX_SPEED_SPIN 1152
|
#define IDC_FX_SPEED_SPIN 1152
|
||||||
#define IDC_TRIGGER_HEIGHT_SPIN 1163
|
#define IDC_TRIGGER_HEIGHT_SPIN 1163
|
||||||
#define IDC_TRIGGER_TARGETY_SPIN 1164
|
#define IDC_TRIGGER_TARGETY_SPIN 1164
|
||||||
#define IDC_TRIGGER_TARGETY_SPIN2 1165
|
|
||||||
#define IDC_TRIGGER_TARGETH_SPIN 1165
|
#define IDC_TRIGGER_TARGETH_SPIN 1165
|
||||||
#define IDC_HAZARD_SPEED_TEXT 1169
|
#define IDC_HAZARD_SPEED_TEXT 1169
|
||||||
#define IDC_HAZARD_TURNRATE_TEXT 1170
|
#define IDC_HAZARD_TURNRATE_TEXT 1170
|
||||||
|
@ -215,6 +215,7 @@
|
||||||
#define ID_ZOOM_OUT 32798
|
#define ID_ZOOM_OUT 32798
|
||||||
#define ID_RESET_VIEW 32799
|
#define ID_RESET_VIEW 32799
|
||||||
#define ID_RENDER_TO_TGA 32800
|
#define ID_RENDER_TO_TGA 32800
|
||||||
|
#define ID_ROTATE 32801
|
||||||
#define ID_INDICATOR_CURSORXY 59142
|
#define ID_INDICATOR_CURSORXY 59142
|
||||||
|
|
||||||
// Next default values for new objects
|
// Next default values for new objects
|
||||||
|
@ -223,7 +224,7 @@
|
||||||
#ifndef APSTUDIO_READONLY_SYMBOLS
|
#ifndef APSTUDIO_READONLY_SYMBOLS
|
||||||
#define _APS_3D_CONTROLS 1
|
#define _APS_3D_CONTROLS 1
|
||||||
#define _APS_NEXT_RESOURCE_VALUE 180
|
#define _APS_NEXT_RESOURCE_VALUE 180
|
||||||
#define _APS_NEXT_COMMAND_VALUE 32801
|
#define _APS_NEXT_COMMAND_VALUE 32802
|
||||||
#define _APS_NEXT_CONTROL_VALUE 1215
|
#define _APS_NEXT_CONTROL_VALUE 1215
|
||||||
#define _APS_NEXT_SYMED_VALUE 101
|
#define _APS_NEXT_SYMED_VALUE 101
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -76,7 +76,10 @@ int i,ListSize=ThingList.size();
|
||||||
OutThing.AttackStrength=ThisThing.Data.Actor.ActorAttackStrength;
|
OutThing.AttackStrength=ThisThing.Data.Actor.ActorAttackStrength;
|
||||||
OutThing.Speed=ThisThing.Data.Actor.ActorSpeed;
|
OutThing.Speed=ThisThing.Data.Actor.ActorSpeed;
|
||||||
OutThing.TurnRate=ThisThing.Data.Actor.ActorTurnRate;
|
OutThing.TurnRate=ThisThing.Data.Actor.ActorTurnRate;
|
||||||
OutThing.Flags=ThisThing.Data.Actor.ActorCollisionFlag;
|
OutThing.Flags=0;
|
||||||
|
if (ThisThing.Data.Actor.ActorCollisionFlag) OutThing.Flags|=THING_FLAG_COLLISION;
|
||||||
|
if (ThisThing.Data.Flip & PC_TILE_FLAG_MIRROR_X) OutThing.Flags|=THING_FLAG_MIRRORX;
|
||||||
|
if (ThisThing.Data.Flip & PC_TILE_FLAG_MIRROR_Y) OutThing.Flags|=THING_FLAG_MIRRORY;
|
||||||
OutThing.PointCount=PointCount;
|
OutThing.PointCount=PointCount;
|
||||||
fwrite(&OutThing,sizeof(sThingActor),1,File);
|
fwrite(&OutThing,sizeof(sThingActor),1,File);
|
||||||
|
|
||||||
|
|
|
@ -8,6 +8,16 @@
|
||||||
#include "MkLevelLayer.h"
|
#include "MkLevelLayer.h"
|
||||||
#include "MkLevelLayerCollision.h"
|
#include "MkLevelLayerCollision.h"
|
||||||
|
|
||||||
|
/*
|
||||||
|
0 - Blank
|
||||||
|
1 - Solid block (no flips)
|
||||||
|
2 - slope0
|
||||||
|
3 - slope0 flip x
|
||||||
|
4 - slope1
|
||||||
|
5 - slope1 flip x
|
||||||
|
6 - slope2
|
||||||
|
7 - slope2 flip x
|
||||||
|
*/
|
||||||
/*****************************************************************************/
|
/*****************************************************************************/
|
||||||
/*****************************************************************************/
|
/*****************************************************************************/
|
||||||
/*****************************************************************************/
|
/*****************************************************************************/
|
||||||
|
@ -76,14 +86,26 @@ int Height=Map.GetHeight();
|
||||||
sExpColTile &ThisElem=Map.Get(X,Y);
|
sExpColTile &ThisElem=Map.Get(X,Y);
|
||||||
u8 OutElem;
|
u8 OutElem;
|
||||||
|
|
||||||
OutElem=ThisElem.Flags<<COLLISION_TYPE_FLAG_SHIFT;
|
OutElem=ThisElem.Tile;
|
||||||
OutElem|=ThisElem.Tile;
|
OutElem|=ThisElem.Flags<<COLLISION_TYPE_FLAG_SHIFT;
|
||||||
|
/*
|
||||||
|
OutElem=0;
|
||||||
|
if (ThisElem.Tile || ThisElem.Flags)
|
||||||
|
{
|
||||||
|
int FF=ThisElem.Tile & 1;
|
||||||
|
int T=(ThisElem.Tile>>1)+1;
|
||||||
|
OutElem=((T-1)*4)+1;
|
||||||
|
OutElem+=FF;
|
||||||
|
OutElem|=ThisElem.Flags<<COLLISION_TYPE_FLAG_SHIFT;
|
||||||
|
|
||||||
if (ThisElem.Tile>(u16)COLLISION_MASK)
|
}
|
||||||
|
|
||||||
|
*/
|
||||||
|
/* if (ThisElem.Tile>(u16)COLLISION_MASK)
|
||||||
{
|
{
|
||||||
printf("COLLISION OVERFLOW %s: %i,%i=(%i,%i)!!\n",MapName,X,Y,ThisElem.Tile,ThisElem.Flags);
|
printf("COLLISION OVERFLOW %s: %i,%i=(%i,%i)!!\n",MapName,X,Y,ThisElem.Tile,ThisElem.Flags);
|
||||||
}
|
}
|
||||||
|
*/
|
||||||
fwrite(&OutElem,sizeof(u8),1,File);
|
fwrite(&OutElem,sizeof(u8),1,File);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -63,7 +63,11 @@ int i,ListSize=ThingList.size();
|
||||||
OutThing.Type=ThisThing.Type;
|
OutThing.Type=ThisThing.Type;
|
||||||
OutThing.Speed=ThisThing.Data.Hazard.HazardSpeed;
|
OutThing.Speed=ThisThing.Data.Hazard.HazardSpeed;
|
||||||
OutThing.TurnRate=ThisThing.Data.Hazard.HazardTurnRate;
|
OutThing.TurnRate=ThisThing.Data.Hazard.HazardTurnRate;
|
||||||
OutThing.Flags=ThisThing.Data.Hazard.HazardCollisionFlag;
|
OutThing.Flags=0;
|
||||||
|
if (ThisThing.Data.Hazard.HazardCollisionFlag) OutThing.Flags|=THING_FLAG_COLLISION;
|
||||||
|
if (ThisThing.Data.Flip & PC_TILE_FLAG_MIRROR_X) OutThing.Flags|=THING_FLAG_MIRRORX;
|
||||||
|
if (ThisThing.Data.Flip & PC_TILE_FLAG_MIRROR_Y) OutThing.Flags|=THING_FLAG_MIRRORY;
|
||||||
|
|
||||||
OutThing.PointCount=PointCount;
|
OutThing.PointCount=PointCount;
|
||||||
OutThing.Respawn=ThisThing.Data.Hazard.HazardRespawn;
|
OutThing.Respawn=ThisThing.Data.Hazard.HazardRespawn;
|
||||||
OutThing.Gfx=RemapTable[i];
|
OutThing.Gfx=RemapTable[i];
|
||||||
|
|
|
@ -62,7 +62,11 @@ int i,ListSize=ThingList.size();
|
||||||
OutThing.Type=ThisThing.Type;
|
OutThing.Type=ThisThing.Type;
|
||||||
OutThing.Speed=ThisThing.Data.Platform.PlatformSpeed;
|
OutThing.Speed=ThisThing.Data.Platform.PlatformSpeed;
|
||||||
OutThing.TurnRate=ThisThing.Data.Platform.PlatformTurnRate;
|
OutThing.TurnRate=ThisThing.Data.Platform.PlatformTurnRate;
|
||||||
OutThing.Flags=ThisThing.Data.Platform.PlatformCollisionFlag;
|
OutThing.Flags=0;
|
||||||
|
if (ThisThing.Data.Platform.PlatformCollisionFlag) OutThing.Flags|=THING_FLAG_COLLISION;
|
||||||
|
if (ThisThing.Data.Flip & PC_TILE_FLAG_MIRROR_X) OutThing.Flags|=THING_FLAG_MIRRORX;
|
||||||
|
if (ThisThing.Data.Flip & PC_TILE_FLAG_MIRROR_Y) OutThing.Flags|=THING_FLAG_MIRRORY;
|
||||||
|
|
||||||
OutThing.PointCount=PointCount;
|
OutThing.PointCount=PointCount;
|
||||||
OutThing.Gfx=RemapTable[i];
|
OutThing.Gfx=RemapTable[i];
|
||||||
OutThing.Param0=ThisThing.Data.Platform.PlatformParam0;
|
OutThing.Param0=ThisThing.Data.Platform.PlatformParam0;
|
||||||
|
|
|
@ -269,9 +269,11 @@ GString FilePath;
|
||||||
{
|
{
|
||||||
GString InName=InPath;
|
GString InName=InPath;
|
||||||
InName+=TexPtr;
|
InName+=TexPtr;
|
||||||
GFName::makeabsolute(InPath,InName,FullName);
|
// sprintf(FullName,"%s",InName);
|
||||||
InName=FullName;
|
_fullpath( FullName, InName, 1024);
|
||||||
_fullpath( FullName, FullName, 1024);
|
// GFName::makeabsolute(InPath,InName,FullName);
|
||||||
|
// InName=FullName;
|
||||||
|
// _fullpath( FullName, FullName, 1024);
|
||||||
List.push_back(GString(FullName));
|
List.push_back(GString(FullName));
|
||||||
TexPtr+=strlen(TexPtr)+1;
|
TexPtr+=strlen(TexPtr)+1;
|
||||||
}
|
}
|
||||||
|
|
|
@ -18,7 +18,7 @@
|
||||||
#define MAX_OT_GUI (0)
|
#define MAX_OT_GUI (0)
|
||||||
#define MAX_OT (16)
|
#define MAX_OT (16)
|
||||||
#define MAX_OT_ALL (MAX_OT+MAX_OT_GUI)
|
#define MAX_OT_ALL (MAX_OT+MAX_OT_GUI)
|
||||||
#define MAX_PRIMS ((1024*2)+256+1024) // PKG - TEMPORARY!!!!!
|
#define MAX_PRIMS ((1024*2)) // Put back after overrender bug found (BAD DAVE!)
|
||||||
|
|
||||||
//#define USE_NTAGS 1
|
//#define USE_NTAGS 1
|
||||||
|
|
||||||
|
|
|
@ -69,13 +69,13 @@ int YPos=MapPos.vy>>MapXYShift;
|
||||||
// ShiftY=YPos & 15;
|
// ShiftY=YPos & 15;
|
||||||
ShiftY=YPos%12;
|
ShiftY=YPos%12;
|
||||||
|
|
||||||
if (MapXY.vx+SCREEN_TILE_WIDTH<=MapWidth)
|
if (MapXY.vx+SCREEN_TILE2D_WIDTH<=MapWidth)
|
||||||
RenderW=SCREEN_TILE_WIDTH;
|
RenderW=SCREEN_TILE2D_WIDTH;
|
||||||
else
|
else
|
||||||
RenderW=MapWidth-MapXY.vx;
|
RenderW=MapWidth-MapXY.vx;
|
||||||
|
|
||||||
if (MapXY.vy+SCREEN_TILE_HEIGHT<=MapHeight)
|
if (MapXY.vy+SCREEN_TILE2D_HEIGHT<=MapHeight)
|
||||||
RenderH=SCREEN_TILE_HEIGHT;
|
RenderH=SCREEN_TILE2D_HEIGHT;
|
||||||
else
|
else
|
||||||
RenderH=MapHeight-MapXY.vy;
|
RenderH=MapHeight-MapXY.vy;
|
||||||
|
|
||||||
|
@ -120,10 +120,10 @@ sOT *ThisOT=OtPtr+LayerOT;
|
||||||
addPrim(ThisOT,Ft4);
|
addPrim(ThisOT,Ft4);
|
||||||
PrimPtr+=sizeof(POLY_FT4);
|
PrimPtr+=sizeof(POLY_FT4);
|
||||||
}
|
}
|
||||||
TileX+=TILE_WIDTH;
|
TileX+=TILE2D_WIDTH;
|
||||||
}
|
}
|
||||||
MapPtr+=MapWidth;
|
MapPtr+=MapWidth;
|
||||||
TileY+=TILE_HEIGHT;
|
TileY+=TILE2D_HEIGHT;
|
||||||
}
|
}
|
||||||
SetPrimPtr(PrimPtr);
|
SetPrimPtr(PrimPtr);
|
||||||
|
|
||||||
|
@ -163,10 +163,10 @@ sOT *ThisOT=OtPtr+LayerOT;
|
||||||
PrimPtr+=sizeof(TSPRT_16);
|
PrimPtr+=sizeof(TSPRT_16);
|
||||||
}
|
}
|
||||||
// MapRow++;
|
// MapRow++;
|
||||||
TileX+=TILE_WIDTH;
|
TileX+=TILE2D_WIDTH;
|
||||||
}
|
}
|
||||||
MapPtr+=MapWidth;
|
MapPtr+=MapWidth;
|
||||||
TileY+=TILE_HEIGHT;
|
TileY+=TILE2D_HEIGHT;
|
||||||
}
|
}
|
||||||
SetPrimPtr(PrimPtr);
|
SetPrimPtr(PrimPtr);
|
||||||
|
|
||||||
|
|
|
@ -27,11 +27,11 @@ public:
|
||||||
|
|
||||||
enum
|
enum
|
||||||
{
|
{
|
||||||
TILE_WIDTH=16,
|
TILE2D_WIDTH=16,
|
||||||
TILE_HEIGHT=12,
|
TILE2D_HEIGHT=12,
|
||||||
SCREEN_TILE_WIDTH=34,
|
SCREEN_TILE2D_WIDTH=(32+2),
|
||||||
SCREEN_TILE_HEIGHT=24,
|
SCREEN_TILE2D_HEIGHT=(22+2),
|
||||||
SCREEN_TILE_SIZE=SCREEN_TILE_WIDTH*SCREEN_TILE_HEIGHT
|
SCREEN_TILE_SIZE=SCREEN_TILE2D_WIDTH*SCREEN_TILE2D_HEIGHT,
|
||||||
};
|
};
|
||||||
|
|
||||||
CLayerTile(sLevelHdr *LevelHdr,sLayerHdr *Hdr);
|
CLayerTile(sLevelHdr *LevelHdr,sLayerHdr *Hdr);
|
||||||
|
|
|
@ -42,7 +42,6 @@ CLayerTile3d::~CLayerTile3d()
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
/*****************************************************************************/
|
/*****************************************************************************/
|
||||||
/*****************************************************************************/
|
/*****************************************************************************/
|
||||||
/*****************************************************************************/
|
/*****************************************************************************/
|
||||||
|
@ -62,13 +61,14 @@ void CLayerTile3d::shutdown()
|
||||||
}
|
}
|
||||||
|
|
||||||
/*****************************************************************************/
|
/*****************************************************************************/
|
||||||
|
|
||||||
void CLayerTile3d::think(DVECTOR &MapPos)
|
void CLayerTile3d::think(DVECTOR &MapPos)
|
||||||
{
|
{
|
||||||
MapXY.vx=MapPos.vx>>4;
|
MapXY.vx=MapPos.vx>>4;
|
||||||
MapXY.vy=MapPos.vy>>4;
|
MapXY.vy=MapPos.vy>>4;
|
||||||
|
|
||||||
// MapXY.vx-=SCREEN_TILE_ADJ_LEFT;
|
MapXY.vx-=SCREEN_TILE_ADJ_LEFT;
|
||||||
// MapXY.vy-=SCREEN_TILE_ADJ_UP;
|
MapXY.vy-=SCREEN_TILE_ADJ_UP;
|
||||||
|
|
||||||
ShiftX=(MapPos.vx & 15);
|
ShiftX=(MapPos.vx & 15);
|
||||||
ShiftY=(MapPos.vy & 15);
|
ShiftY=(MapPos.vy & 15);
|
||||||
|
@ -85,13 +85,13 @@ void CLayerTile3d::think(DVECTOR &MapPos)
|
||||||
MapXY.vy=0;
|
MapXY.vy=0;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (MapXY.vx+SCREEN_TILE_WIDTH3D<=MapWidth)
|
if (MapXY.vx+SCREEN_TILE3D_WIDTH<=MapWidth)
|
||||||
RenderW=SCREEN_TILE_WIDTH3D;
|
RenderW=SCREEN_TILE3D_WIDTH;
|
||||||
else
|
else
|
||||||
RenderW=MapWidth-MapXY.vx;
|
RenderW=MapWidth-MapXY.vx;
|
||||||
|
|
||||||
if (MapXY.vy+SCREEN_TILE_HEIGHT3D<=MapHeight)
|
if (MapXY.vy+SCREEN_TILE3D_HEIGHT<=MapHeight)
|
||||||
RenderH=SCREEN_TILE_HEIGHT3D;
|
RenderH=SCREEN_TILE3D_HEIGHT;
|
||||||
else
|
else
|
||||||
RenderH=MapHeight-MapXY.vy;
|
RenderH=MapHeight-MapXY.vy;
|
||||||
}
|
}
|
||||||
|
@ -99,12 +99,8 @@ void CLayerTile3d::think(DVECTOR &MapPos)
|
||||||
/*****************************************************************************/
|
/*****************************************************************************/
|
||||||
/*****************************************************************************/
|
/*****************************************************************************/
|
||||||
/*****************************************************************************/
|
/*****************************************************************************/
|
||||||
#if 1
|
|
||||||
|
|
||||||
void CLayerTile3d::render()
|
void CLayerTile3d::render()
|
||||||
{
|
{
|
||||||
const int XOfs=-(BLOCK_MULT*15)-(SCREEN_TILE_ADJ_LEFT*BLOCK_MULT)+24;
|
|
||||||
const int YOfs=-(BLOCK_MULT*7)-(SCREEN_TILE_ADJ_UP*BLOCK_MULT)+32;
|
|
||||||
|
|
||||||
sTileMapElem *MapPtr=GetMapPos();
|
sTileMapElem *MapPtr=GetMapPos();
|
||||||
u8 *PrimPtr=GetPrimPtr();
|
u8 *PrimPtr=GetPrimPtr();
|
||||||
|
@ -116,8 +112,8 @@ sOT *ThisOT;
|
||||||
VECTOR BlkPos;
|
VECTOR BlkPos;
|
||||||
|
|
||||||
// Setup Trans Matrix
|
// Setup Trans Matrix
|
||||||
BlkPos.vx=XOfs-(ShiftX);
|
BlkPos.vx=RENDER_X_OFS-(ShiftX);
|
||||||
BlkPos.vy=YOfs-(ShiftY);
|
BlkPos.vy=RENDER_Y_OFS-(ShiftY);
|
||||||
|
|
||||||
for (int Y=0; Y<RenderH; Y++)
|
for (int Y=0; Y<RenderH; Y++)
|
||||||
{
|
{
|
||||||
|
@ -178,86 +174,3 @@ int QCount=0;
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#else
|
|
||||||
void CLayerTile3d::render()
|
|
||||||
{
|
|
||||||
/*
|
|
||||||
const int XOfs=-(BLOCK_MULT*15)-(SCREEN_TILE_ADJ_LEFT*BLOCK_MULT);
|
|
||||||
const int YOfs=-(BLOCK_MULT*7)-(SCREEN_TILE_ADJ_UP*BLOCK_MULT);
|
|
||||||
|
|
||||||
sTileMapElem *MapPtr=GetMapPos();
|
|
||||||
u8 *PrimPtr=GetPrimPtr();
|
|
||||||
POLY_FT3 *TPrimPtr=(POLY_FT3*)PrimPtr;
|
|
||||||
VECTOR BlkPos;
|
|
||||||
//sOT *ThisOT=OtPtr+LayerOT;
|
|
||||||
sVtx *P0,*P1,*P2;
|
|
||||||
u32 T0,T1,T2;
|
|
||||||
s32 ClipZ;
|
|
||||||
|
|
||||||
|
|
||||||
// Setup Trans Matrix
|
|
||||||
BlkPos.vx=XOfs-((MapXY.vx*BLOCK_MULT)+ShiftX);
|
|
||||||
BlkPos.vy=YOfs-((MapXY.vy*BLOCK_MULT)+ShiftY);
|
|
||||||
BlkPos.vx+=RenderOfs.vx;
|
|
||||||
BlkPos.vy+=RenderOfs.vy;
|
|
||||||
CMX_SetTransMtxXY(&BlkPos);
|
|
||||||
|
|
||||||
for (int Y=0; Y<RenderH; Y++)
|
|
||||||
{
|
|
||||||
// Get strip render size
|
|
||||||
int TriStart=MapPtr[0];
|
|
||||||
int TriEnd=MapPtr[RenderW];
|
|
||||||
int TriCount=TriEnd-TriStart;
|
|
||||||
|
|
||||||
sTri *TList=&TriList[TriStart];
|
|
||||||
while (TriCount>0)
|
|
||||||
{
|
|
||||||
P0=&VtxList[TList->P0]; P1=&VtxList[TList->P1]; P2=&VtxList[TList->P2];
|
|
||||||
gte_ldv3(P0,P1,P2);
|
|
||||||
setPolyFT3(TPrimPtr);
|
|
||||||
setShadeTex(TPrimPtr,1);
|
|
||||||
setlen(TPrimPtr, GPU_PolyFT3Tag);
|
|
||||||
gte_rtpt_b();
|
|
||||||
|
|
||||||
T0=*(u32*)&TList->uv0; // Get UV0 & TPage
|
|
||||||
T1=*(u32*)&TList->uv1; // Get UV1 & Clut
|
|
||||||
T2=*(u16*)&TList->uv2; // Get UV2
|
|
||||||
*(u32*)&TPrimPtr->u0=T0; // Set UV0
|
|
||||||
*(u32*)&TPrimPtr->u1=T1; // Set UV1
|
|
||||||
*(u16*)&TPrimPtr->u2=T2; // Set UV2
|
|
||||||
|
|
||||||
int ZP=P0->vz>>5;
|
|
||||||
if (ZP<-4) ZP=-4;
|
|
||||||
if (ZP>8) ZP=8;
|
|
||||||
sOT *ThisOT=OtPtr+(LayerOT+ZP);
|
|
||||||
|
|
||||||
TList++;
|
|
||||||
gte_nclip_b();
|
|
||||||
gte_stsxy3_ft3(TPrimPtr);
|
|
||||||
gte_stopz(&ClipZ);
|
|
||||||
if (ClipZ<=0)
|
|
||||||
{
|
|
||||||
addPrimNoCheck(ThisOT,TPrimPtr);
|
|
||||||
// addPrim(ThisOT,TPrimPtr);
|
|
||||||
TPrimPtr++;
|
|
||||||
}
|
|
||||||
|
|
||||||
TriCount--;
|
|
||||||
}
|
|
||||||
MapPtr+=MapWidth;
|
|
||||||
}
|
|
||||||
|
|
||||||
int PolyCount=((u8*)TPrimPtr-PrimPtr)/sizeof(POLY_FT3);
|
|
||||||
|
|
||||||
SetPrimPtr((u8*)TPrimPtr);
|
|
||||||
|
|
||||||
#if defined(_SHOW_POLYZ_)
|
|
||||||
char Txt[256];
|
|
||||||
sprintf(Txt,"Poly Count=%i",PolyCount);
|
|
||||||
Font->print( 32, 32, Txt);
|
|
||||||
#endif
|
|
||||||
*/
|
|
||||||
}
|
|
||||||
|
|
||||||
#endif
|
|
|
@ -16,13 +16,19 @@ public:
|
||||||
|
|
||||||
enum
|
enum
|
||||||
{
|
{
|
||||||
SCREEN_TILE_ADJ_UP =(2*1),
|
TILE3D_WIDTH =16,
|
||||||
SCREEN_TILE_ADJ_DOWN =(2*1),
|
TILE3D_HEIGHT =16,
|
||||||
SCREEN_TILE_ADJ_LEFT =(2*1),
|
BLOCK_MULT =16,
|
||||||
SCREEN_TILE_ADJ_RIGHT =(5*1),
|
SCREEN_TILE_ADJ_UP =-1,
|
||||||
SCREEN_TILE_WIDTH3D= SCREEN_TILE_WIDTH+SCREEN_TILE_ADJ_RIGHT,
|
SCREEN_TILE_ADJ_LEFT =3,
|
||||||
SCREEN_TILE_HEIGHT3D= SCREEN_TILE_HEIGHT+SCREEN_TILE_ADJ_DOWN,
|
SCREEN_TILE3D_WIDTH =40,
|
||||||
BLOCK_MULT = 16
|
SCREEN_TILE3D_HEIGHT =16,
|
||||||
|
RENDER_X_PIX_OFS =-8,
|
||||||
|
RENDER_Y_PIX_OFS =0,
|
||||||
|
|
||||||
|
RENDER_X_OFS =-(BLOCK_MULT*15)-(SCREEN_TILE_ADJ_LEFT*BLOCK_MULT)+RENDER_X_PIX_OFS,
|
||||||
|
RENDER_Y_OFS =-(BLOCK_MULT*7)-(SCREEN_TILE_ADJ_UP*BLOCK_MULT)+RENDER_Y_PIX_OFS,
|
||||||
|
|
||||||
};
|
};
|
||||||
|
|
||||||
void init(DVECTOR &MapPos,int Shift);
|
void init(DVECTOR &MapPos,int Shift);
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue