This commit is contained in:
parent
cd80039a6c
commit
efafaba4ba
28 changed files with 246 additions and 188 deletions
|
@ -76,7 +76,10 @@ int i,ListSize=ThingList.size();
|
|||
OutThing.AttackStrength=ThisThing.Data.Actor.ActorAttackStrength;
|
||||
OutThing.Speed=ThisThing.Data.Actor.ActorSpeed;
|
||||
OutThing.TurnRate=ThisThing.Data.Actor.ActorTurnRate;
|
||||
OutThing.Flags=ThisThing.Data.Actor.ActorCollisionFlag;
|
||||
OutThing.Flags=0;
|
||||
if (ThisThing.Data.Actor.ActorCollisionFlag) OutThing.Flags|=THING_FLAG_COLLISION;
|
||||
if (ThisThing.Data.Flip & PC_TILE_FLAG_MIRROR_X) OutThing.Flags|=THING_FLAG_MIRRORX;
|
||||
if (ThisThing.Data.Flip & PC_TILE_FLAG_MIRROR_Y) OutThing.Flags|=THING_FLAG_MIRRORY;
|
||||
OutThing.PointCount=PointCount;
|
||||
fwrite(&OutThing,sizeof(sThingActor),1,File);
|
||||
|
||||
|
|
|
@ -8,6 +8,16 @@
|
|||
#include "MkLevelLayer.h"
|
||||
#include "MkLevelLayerCollision.h"
|
||||
|
||||
/*
|
||||
0 - Blank
|
||||
1 - Solid block (no flips)
|
||||
2 - slope0
|
||||
3 - slope0 flip x
|
||||
4 - slope1
|
||||
5 - slope1 flip x
|
||||
6 - slope2
|
||||
7 - slope2 flip x
|
||||
*/
|
||||
/*****************************************************************************/
|
||||
/*****************************************************************************/
|
||||
/*****************************************************************************/
|
||||
|
@ -76,14 +86,26 @@ int Height=Map.GetHeight();
|
|||
sExpColTile &ThisElem=Map.Get(X,Y);
|
||||
u8 OutElem;
|
||||
|
||||
OutElem=ThisElem.Flags<<COLLISION_TYPE_FLAG_SHIFT;
|
||||
OutElem|=ThisElem.Tile;
|
||||
OutElem=ThisElem.Tile;
|
||||
OutElem|=ThisElem.Flags<<COLLISION_TYPE_FLAG_SHIFT;
|
||||
/*
|
||||
OutElem=0;
|
||||
if (ThisElem.Tile || ThisElem.Flags)
|
||||
{
|
||||
int FF=ThisElem.Tile & 1;
|
||||
int T=(ThisElem.Tile>>1)+1;
|
||||
OutElem=((T-1)*4)+1;
|
||||
OutElem+=FF;
|
||||
OutElem|=ThisElem.Flags<<COLLISION_TYPE_FLAG_SHIFT;
|
||||
|
||||
if (ThisElem.Tile>(u16)COLLISION_MASK)
|
||||
}
|
||||
|
||||
*/
|
||||
/* if (ThisElem.Tile>(u16)COLLISION_MASK)
|
||||
{
|
||||
printf("COLLISION OVERFLOW %s: %i,%i=(%i,%i)!!\n",MapName,X,Y,ThisElem.Tile,ThisElem.Flags);
|
||||
}
|
||||
|
||||
*/
|
||||
fwrite(&OutElem,sizeof(u8),1,File);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -63,7 +63,11 @@ int i,ListSize=ThingList.size();
|
|||
OutThing.Type=ThisThing.Type;
|
||||
OutThing.Speed=ThisThing.Data.Hazard.HazardSpeed;
|
||||
OutThing.TurnRate=ThisThing.Data.Hazard.HazardTurnRate;
|
||||
OutThing.Flags=ThisThing.Data.Hazard.HazardCollisionFlag;
|
||||
OutThing.Flags=0;
|
||||
if (ThisThing.Data.Hazard.HazardCollisionFlag) OutThing.Flags|=THING_FLAG_COLLISION;
|
||||
if (ThisThing.Data.Flip & PC_TILE_FLAG_MIRROR_X) OutThing.Flags|=THING_FLAG_MIRRORX;
|
||||
if (ThisThing.Data.Flip & PC_TILE_FLAG_MIRROR_Y) OutThing.Flags|=THING_FLAG_MIRRORY;
|
||||
|
||||
OutThing.PointCount=PointCount;
|
||||
OutThing.Respawn=ThisThing.Data.Hazard.HazardRespawn;
|
||||
OutThing.Gfx=RemapTable[i];
|
||||
|
|
|
@ -62,7 +62,11 @@ int i,ListSize=ThingList.size();
|
|||
OutThing.Type=ThisThing.Type;
|
||||
OutThing.Speed=ThisThing.Data.Platform.PlatformSpeed;
|
||||
OutThing.TurnRate=ThisThing.Data.Platform.PlatformTurnRate;
|
||||
OutThing.Flags=ThisThing.Data.Platform.PlatformCollisionFlag;
|
||||
OutThing.Flags=0;
|
||||
if (ThisThing.Data.Platform.PlatformCollisionFlag) OutThing.Flags|=THING_FLAG_COLLISION;
|
||||
if (ThisThing.Data.Flip & PC_TILE_FLAG_MIRROR_X) OutThing.Flags|=THING_FLAG_MIRRORX;
|
||||
if (ThisThing.Data.Flip & PC_TILE_FLAG_MIRROR_Y) OutThing.Flags|=THING_FLAG_MIRRORY;
|
||||
|
||||
OutThing.PointCount=PointCount;
|
||||
OutThing.Gfx=RemapTable[i];
|
||||
OutThing.Param0=ThisThing.Data.Platform.PlatformParam0;
|
||||
|
|
|
@ -269,9 +269,11 @@ GString FilePath;
|
|||
{
|
||||
GString InName=InPath;
|
||||
InName+=TexPtr;
|
||||
GFName::makeabsolute(InPath,InName,FullName);
|
||||
InName=FullName;
|
||||
_fullpath( FullName, FullName, 1024);
|
||||
// sprintf(FullName,"%s",InName);
|
||||
_fullpath( FullName, InName, 1024);
|
||||
// GFName::makeabsolute(InPath,InName,FullName);
|
||||
// InName=FullName;
|
||||
// _fullpath( FullName, FullName, 1024);
|
||||
List.push_back(GString(FullName));
|
||||
TexPtr+=strlen(TexPtr)+1;
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue