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parent
ea030fb8c3
commit
ed0f08902a
4 changed files with 15 additions and 6 deletions
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@ -133,13 +133,16 @@ void CBossText::shutdown()
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Params:
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Params:
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Returns:
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Returns:
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---------------------------------------------------------------------- */
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---------------------------------------------------------------------- */
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void CBossText::select()
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void CBossText::select(int _dontChangeMusic)
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{
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{
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m_readyToExit=false;
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m_readyToExit=false;
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m_currentPage=0;
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m_currentPage=0;
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if(!_dontChangeMusic)
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{
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CSoundMediator::stopSong();
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CSoundMediator::stopSong();
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CSoundMediator::setSong(s_bossData[GameScene.GetLevel().getCurrentChapter()-1].m_songId);
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CSoundMediator::setSong(s_bossData[GameScene.GetLevel().getCurrentChapter()-1].m_songId);
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}
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}
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}
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/*----------------------------------------------------------------------
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/*----------------------------------------------------------------------
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@ -40,7 +40,7 @@ public:
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void init();
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void init();
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void shutdown();
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void shutdown();
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void select();
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void select(int _dontChangeMusic=false);
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void think(int _frames);
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void think(int _frames);
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void render();
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void render();
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int isReadyToExit();
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int isReadyToExit();
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@ -226,6 +226,7 @@ void CGameScene::init()
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m_showingLivesTimer=0;
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m_showingLivesTimer=0;
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s_showBossTextOnRespawn=false;
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s_showBossTextOnRespawn=false;
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m_playingBossMusic=false;
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}
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}
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/*****************************************************************************/
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/*****************************************************************************/
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// This is a seperate funtion ( and virtual ) so that we can overload it for
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// This is a seperate funtion ( and virtual ) so that we can overload it for
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@ -419,7 +420,11 @@ void CGameScene::think(int _frames)
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if(m_bossText->isReadyToExit())
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if(m_bossText->isReadyToExit())
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{
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{
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m_gamestate=GAMESTATE_PLAYING;
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m_gamestate=GAMESTATE_PLAYING;
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if(!m_playingBossMusic)
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{
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CSoundMediator::playSong();
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CSoundMediator::playSong();
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m_playingBossMusic=true;
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}
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sendEvent( BOSS_FOUND_EVENT, NULL );
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sendEvent( BOSS_FOUND_EVENT, NULL );
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CFader::setFadingIn();
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CFader::setFadingIn();
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}
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}
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@ -739,7 +744,7 @@ void CGameScene::respawnLevel()
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else
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else
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{
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{
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m_gamestate=GAMESTATE_SHOWING_LIVES_BUT_GOING_TO_BOSS_TEXT;
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m_gamestate=GAMESTATE_SHOWING_LIVES_BUT_GOING_TO_BOSS_TEXT;
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m_bossText->select();
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m_bossText->select(m_playingBossMusic);
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}
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}
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m_showingLivesTimer=0;
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m_showingLivesTimer=0;
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CSoundMediator::setCanPlaySfx(true);
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CSoundMediator::setCanPlaySfx(true);
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@ -139,6 +139,7 @@ static CLayerCollision *s_GlobalCollision;
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static int s_bossHasBeenKilled;
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static int s_bossHasBeenKilled;
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static DVECTOR s_CamShake;
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static DVECTOR s_CamShake;
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static int s_showBossTextOnRespawn;
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static int s_showBossTextOnRespawn;
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int m_playingBossMusic;
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int m_levelHasTimer;
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int m_levelHasTimer;
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