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5 changed files with 30 additions and 30 deletions
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@ -31,7 +31,7 @@ GFName FName=Filename;
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int Idx=GetTexIdx(NewTex); // Is already loaded?
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if (Idx!=-1) return(Idx);
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TRACE1("Loading Texture %s\n",NewTex.Filename);
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// TRACE1("Loading Texture %s\n",NewTex.Filename);
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if (!LoadBMP(NewTex.Filename,ThisRGB))
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{
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@ -210,7 +210,7 @@ void CTexCache::Purge()
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{
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int ListSize=TexList.size();
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TRACE1("Purging %i textures\n",ListSize);
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// TRACE1("Purging %i textures\n",ListSize);
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for (int i=0; i<ListSize; i++)
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{
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