This commit is contained in:
Paul 2001-06-12 15:41:47 +00:00
parent 027484747a
commit e71271653f
4 changed files with 100 additions and 52 deletions

View file

@ -153,6 +153,7 @@ int CGameScene::s_levelFinished;
int CGameScene::s_skipToNextLevel; int CGameScene::s_skipToNextLevel;
#endif #endif
int CGameScene::s_restartLevel; int CGameScene::s_restartLevel;
int CGameScene::s_bossHasBeenKilled;
/*****************************************************************************/ /*****************************************************************************/
@ -393,11 +394,14 @@ void CGameScene::initLevel()
CPlayer::CameraBox camBox={0,0,mapSize.vx<<4,mapSize.vy<<4}; CPlayer::CameraBox camBox={0,0,mapSize.vx<<4,mapSize.vy<<4};
m_player->setCameraBox(camBox); m_player->setCameraBox(camBox);
s_bossHasBeenKilled=false;
// Song is loaded/dumped by the level, and played from here. This just gives some // Song is loaded/dumped by the level, and played from here. This just gives some
// better timing over when it starts (pkg) // better timing over when it starts (pkg)
CSoundMediator::playSong(); CSoundMediator::playSong();
CActorPool::SetUpCache(); CActorPool::SetUpCache();
SYSTEM_DBGMSG("InitLevelDone\n"); SYSTEM_DBGMSG("InitLevelDone\n");
} }

View file

@ -56,6 +56,9 @@ static void restartlevel() {s_restartLevel=true;}
// static MATRIX &GetCamMtx() {return(CamMtx);} // static MATRIX &GetCamMtx() {return(CamMtx);}
static ACTOR_TYPE getActorType( int actorNum ) {return actorType[actorNum];} static ACTOR_TYPE getActorType( int actorNum ) {return actorType[actorNum];}
static void setBossHasBeenKilled() {s_bossHasBeenKilled=true;}
static int getBossHasBeenKilled() {return s_bossHasBeenKilled;}
protected: protected:
void initLevel(); void initLevel();
@ -88,6 +91,7 @@ static CLayerCollision *getCollision() {return(s_GlobalCollision);}
static SpriteBank *s_GlobalSpritebank; static SpriteBank *s_GlobalSpritebank;
static CLayerCollision *s_GlobalCollision; static CLayerCollision *s_GlobalCollision;
static int s_bossHasBeenKilled;
}; };

View file

@ -37,7 +37,6 @@
#include "game\game.h" #include "game\game.h"
#endif #endif
#include "game/game.h"
/* Std Lib /* Std Lib
------- */ ------- */
@ -133,6 +132,15 @@ void CQuestItemPickup::init()
fh=CGameScene::getSpriteBank()->getFrameHeader(m_gfxFrame); fh=CGameScene::getSpriteBank()->getFrameHeader(m_gfxFrame);
setCollisionSize(fh->W,fh->H); setCollisionSize(fh->W,fh->H);
if(level==5-1)
{
m_hiddenUntilBossDead=true;
}
else
{
m_hiddenUntilBossDead=false;
}
} }
/*---------------------------------------------------------------------- /*----------------------------------------------------------------------
@ -164,6 +172,22 @@ void CQuestItemPickup::collect(class CPlayer *_player)
CBasePickup::collect(_player); CBasePickup::collect(_player);
} }
/*----------------------------------------------------------------------
Function:
Purpose:
Params:
Returns:
---------------------------------------------------------------------- */
void CQuestItemPickup::collidedWith(CThing *_thisThing)
{
if(!m_hiddenUntilBossDead)
{
CBasePickup::collidedWith(_thisThing);
}
}
int quest_pingframes=50; int quest_pingframes=50;
int quest_pingwaitframes=100; int quest_pingwaitframes=100;
int quest_pingsize=100; int quest_pingsize=100;
@ -191,12 +215,19 @@ int CQuestItemPickup::getVisibilityRadius()
---------------------------------------------------------------------- */ ---------------------------------------------------------------------- */
void CQuestItemPickup::thinkPickup(int _frames) void CQuestItemPickup::thinkPickup(int _frames)
{ {
if(!m_hiddenUntilBossDead)
{
m_pingFrame+=_frames; m_pingFrame+=_frames;
if(m_pingFrame>(quest_pingframes+quest_pingwaitframes)) if(m_pingFrame>(quest_pingframes+quest_pingwaitframes))
{ {
// Do sound too.. (pkg) // Do sound too.. (pkg)
m_pingFrame=0; m_pingFrame=0;
} }
}
else if(GameScene.getBossHasBeenKilled())
{
m_hiddenUntilBossDead=false;
}
} }
/*---------------------------------------------------------------------- /*----------------------------------------------------------------------
@ -207,6 +238,8 @@ void CQuestItemPickup::thinkPickup(int _frames)
---------------------------------------------------------------------- */ ---------------------------------------------------------------------- */
void CQuestItemPickup::renderPickup(DVECTOR *_pos) void CQuestItemPickup::renderPickup(DVECTOR *_pos)
{ {
if(!m_hiddenUntilBossDead)
{
SpriteBank *sprites; SpriteBank *sprites;
sFrameHdr *fh; sFrameHdr *fh;
int x,y; int x,y;
@ -260,6 +293,7 @@ void CQuestItemPickup::renderPickup(DVECTOR *_pos)
setXY3(ft3,512,512,512,512,512,512); setXY3(ft3,512,512,512,512,512,512);
AddPrimToList(ft3,OTPOS__PICKUP_POS+1); AddPrimToList(ft3,OTPOS__PICKUP_POS+1);
} }
}
} }

View file

@ -42,6 +42,11 @@ public:
virtual DVECTOR getSizeForPlacement(); virtual DVECTOR getSizeForPlacement();
virtual void collect(class CPlayer *_player); virtual void collect(class CPlayer *_player);
protected:
virtual void collidedWith(CThing *_thisThing);
private: private:
virtual int getVisibilityRadius(); virtual int getVisibilityRadius();
@ -50,6 +55,7 @@ private:
virtual CSoundMediator::SFXID sfxToPlayWhenCollected(){return CSoundMediator::SFX_ITEM__LEVEL_ITEM;} virtual CSoundMediator::SFXID sfxToPlayWhenCollected(){return CSoundMediator::SFX_ITEM__LEVEL_ITEM;}
int m_hiddenUntilBossDead;
int m_pingFrame; int m_pingFrame;
int m_gfxFrame; int m_gfxFrame;