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4 changed files with 100 additions and 52 deletions
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@ -56,6 +56,9 @@ static void restartlevel() {s_restartLevel=true;}
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// static MATRIX &GetCamMtx() {return(CamMtx);}
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static ACTOR_TYPE getActorType( int actorNum ) {return actorType[actorNum];}
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static void setBossHasBeenKilled() {s_bossHasBeenKilled=true;}
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static int getBossHasBeenKilled() {return s_bossHasBeenKilled;}
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protected:
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void initLevel();
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@ -88,6 +91,7 @@ static CLayerCollision *getCollision() {return(s_GlobalCollision);}
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static SpriteBank *s_GlobalSpritebank;
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static CLayerCollision *s_GlobalCollision;
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static int s_bossHasBeenKilled;
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};
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