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8 changed files with 84 additions and 42 deletions
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@ -451,6 +451,8 @@ void CFrontEndStart::think(int _frames)
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int chapter,level;
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gameSlot->getHighestLevelOpen(&chapter,&level);
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CMapScene::setLevelToStartOn(chapter,level);
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gameSlot->m_lives=CGameSlotManager::INITIAL_LIVES;
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gameSlot->m_continues=CGameSlotManager::INITIAL_CONTINUES;
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m_state=STATE_EXITING_TO_GAME;
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CFader::setFadingOut();
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CSoundMediator::playSfx(CSoundMediator::SFX_FRONT_END__OK);
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