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3 changed files with 33 additions and 27 deletions
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@ -21,6 +21,7 @@
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struct sLvlTab
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{
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u16 Chapter,Level;
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s8 SBFacing;
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u8 totalSpatCount;
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FileEquate LevelFilename,TexFilename;
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int songId;
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@ -55,6 +56,7 @@ public:
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void setCameraCentre(DVECTOR const &_pos) {MapPos=_pos;}
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static DVECTOR const &getCameraPos() {return MapPos;}
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static DVECTOR const &getPlayerSpawnPos() {return s_playerSpawnPos;}
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static int getPlayerStartFacing() {return s_playerFacing;}
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static int getCurrentChapter() {return LvlTable[s_globalLevelSelectThing].Chapter;}
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static int getCurrentChapterLevel() {return LvlTable[s_globalLevelSelectThing].Level;}
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@ -101,6 +103,7 @@ static sLevelHdr *LevelHdr;
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static DVECTOR MapPos;
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static DVECTOR s_playerSpawnPos;
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static int s_playerFacing;
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TPAGE_DESC m_levelTPage;
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// Tile Layers
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