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948f32ea2e
commit
e399f8ad11
8 changed files with 52 additions and 4 deletions
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@ -421,7 +421,6 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
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false,
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true,
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CSoundMediator::SFX_PRICKLY_BUG_DEFEATED,
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//CSoundMediator::NUM_SFXIDS,
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CSoundMediator::SFX_PRICKLY_BUG_MOVE,
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true,
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},
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@ -525,7 +524,7 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
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false,
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false,
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true,
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CSoundMediator::NUM_SFXIDS,
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CSoundMediator::SFX_PRICKLY_BUG_DEFEATED,
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CSoundMediator::NUM_SFXIDS,
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true,
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},
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@ -141,10 +141,9 @@ bool CNpcSquidDartEnemy::processSensor()
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if( m_soundId != NOT_PLAYING )
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{
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CSoundMediator::stopAndUnlockSfx( (xmPlayingId) m_soundId );
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m_soundId = NOT_PLAYING;
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}
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m_soundId = (int) CSoundMediator::playSfx( CSoundMediator::SFX_SQUIDDART_ATTACK, true );
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return( true );
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}
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else
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@ -179,6 +178,11 @@ void CNpcSquidDartEnemy::processClose( int _frames )
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}
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Pos.vx += movement;
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if( m_soundId != NOT_PLAYING )
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{
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m_soundId = (int) CSoundMediator::playSfx( CSoundMediator::SFX_SQUIDDART_ATTACK, true );
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}
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}
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else
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{
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@ -169,6 +169,16 @@ void CNpcBouncingBarrelHazard::processMovement( int _frames )
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Pos.vy = m_lastWaypoint.vy - ( ( abs( nextWaypoint.vy - m_lastWaypoint.vy ) * rsin( sineVal ) ) >> 12 );
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}
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int groundHeight = CGameScene::getCollision()->getHeightFromGround( Pos.vx, Pos.vy, 16 );
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if ( groundHeight < 8 )
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{
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if ( m_soundId == NOT_PLAYING )
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{
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m_soundId = (int) CSoundMediator::playSfx( CSoundMediator::SFX_HAZARD__ACORN_LAND, true );
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}
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}
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}
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}
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@ -215,6 +225,13 @@ void CNpcBouncingBarrelHazard::collidedWith( CThing *_thisThing )
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player->takeDamage( DAMAGE__HIT_ENEMY );
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}
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if( m_soundId != NOT_PLAYING )
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{
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CSoundMediator::stopAndUnlockSfx( (xmPlayingId) m_soundId );
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}
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m_soundId = (int) CSoundMediator::playSfx( CSoundMediator::SFX_HAZARD__ACORN_LAND, true );
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m_hitPlayer = true;
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m_speed = -5;
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}
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@ -211,6 +211,13 @@ void CNpcFallingHazard::collidedWith( CThing *_thisThing )
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m_speed = -5;
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m_bounceDir = getRnd() % 2;
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if( m_soundId != NOT_PLAYING )
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{
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CSoundMediator::stopAndUnlockSfx( (xmPlayingId) m_soundId );
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}
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m_soundId = (int) CSoundMediator::playSfx( CSoundMediator::SFX_HAZARD__ACORN_LAND, true );
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m_bouncePos = Pos;
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break;
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@ -122,6 +122,7 @@ void CNpcBranchPlatform::processMovement( int _frames )
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if ( m_angularVelocity > 6 && newAngle < -20 )
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{
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player->springPlayerUp();
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CSoundMediator::playSfx(CSoundMediator::SFX_SPONGEBOB_BUTTBOUNCE);
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}
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}
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else
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@ -129,6 +130,7 @@ void CNpcBranchPlatform::processMovement( int _frames )
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if ( m_angularVelocity < -6 && newAngle > 20 )
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{
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player->springPlayerUp();
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CSoundMediator::playSfx(CSoundMediator::SFX_SPONGEBOB_BUTTBOUNCE);
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}
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}
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@ -50,6 +50,7 @@ void CNpcJellyfishPlatform::postInit()
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m_vertScale = 0;
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m_dipCount = 0;
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m_dipOffset = 0;
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m_contactTimeout = 0;
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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@ -85,6 +86,16 @@ void CNpcJellyfishPlatform::collidedWith( CThing *_thisThing )
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if( height == 0 )
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{
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m_contact = true;
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if ( m_contactTimeout <= 0 )
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{
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if ( m_soundId == NOT_PLAYING )
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{
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m_soundId = (int) CSoundMediator::playSfx( CSoundMediator::SFX_LAND_ON_JELLYFISH, true );
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}
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}
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m_contactTimeout = 2;
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}
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}
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}
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@ -115,6 +126,11 @@ void CNpcJellyfishPlatform::think( int _frames )
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m_vertScale += 10;
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}*/
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if ( m_contactTimeout > 0 )
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{
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m_contactTimeout--;
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}
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if ( m_contact )
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{
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if ( m_dipCount < GameState::getOneSecondInFrames() )
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@ -29,6 +29,7 @@ protected:
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s32 m_vertScale;
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u8 m_dipCount;
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s32 m_dipOffset;
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s32 m_contactTimeout;
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};
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#endif
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@ -74,6 +74,8 @@ void CPlayerStateSoakUp::enter(CPlayerModeBase *_playerMode)
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_playerMode->zeroMoveVelocity();
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_playerMode->setAnimNo(ANIM_SPONGEBOB_DONOTDRAW);
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m_breatheDelayFrames=0;
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CSoundMediator::playSfx(CSoundMediator::SFX_SPLASH);
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}
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